aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgthreadedrenderloop.cpp
diff options
context:
space:
mode:
authorUlf Hermann <ulf.hermann@theqtcompany.com>2015-07-13 16:13:00 +0200
committerUlf Hermann <ulf.hermann@theqtcompany.com>2015-07-29 14:35:54 +0000
commitdb90054b186317da4e363c64207c0156d9d73da5 (patch)
tree3c9c7fd5d58ace0bb5e03e7fb67dae8661e08902 /src/quick/scenegraph/qsgthreadedrenderloop.cpp
parent3f3de3b9b762ecc2799a3575b97a2b172fcbc79a (diff)
Remove static proxy methods from QQmlDebugService
They all internally map to one-liners and just add to binary size and complexity. Especially, the most used one, isDebuggingEnabled(), simply checks if there is a QQmlDebugServer::instance(). Change-Id: Ib269928e08506894d933f6696e34ff0d3acb048b Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index 3b8fdebeed..d43b15e1d3 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -55,6 +55,7 @@
#include <private/qquickprofiler_p.h>
#include <private/qqmldebugservice_p.h>
+#include <private/qqmldebugserver_p.h>
#include <private/qquickshadereffectnode_p.h>
@@ -688,7 +689,7 @@ void QSGRenderThread::run()
qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "run()";
animatorDriver = sgrc->sceneGraphContext()->createAnimationDriver(0);
animatorDriver->install();
- if (QQmlDebugService::isDebuggingEnabled())
+ if (QQmlDebugServer::instance())
QQuickProfiler::registerAnimationCallback();
while (active) {