diff options
author | Ulf Hermann <ulf.hermann@theqtcompany.com> | 2015-07-13 16:13:00 +0200 |
---|---|---|
committer | Ulf Hermann <ulf.hermann@theqtcompany.com> | 2015-07-29 14:35:54 +0000 |
commit | db90054b186317da4e363c64207c0156d9d73da5 (patch) | |
tree | 3c9c7fd5d58ace0bb5e03e7fb67dae8661e08902 /src/quick/scenegraph/qsgthreadedrenderloop.cpp | |
parent | 3f3de3b9b762ecc2799a3575b97a2b172fcbc79a (diff) |
Remove static proxy methods from QQmlDebugService
They all internally map to one-liners and just add to binary size and
complexity. Especially, the most used one, isDebuggingEnabled(), simply
checks if there is a QQmlDebugServer::instance().
Change-Id: Ib269928e08506894d933f6696e34ff0d3acb048b
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index 3b8fdebeed..d43b15e1d3 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -55,6 +55,7 @@ #include <private/qquickprofiler_p.h> #include <private/qqmldebugservice_p.h> +#include <private/qqmldebugserver_p.h> #include <private/qquickshadereffectnode_p.h> @@ -688,7 +689,7 @@ void QSGRenderThread::run() qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "run()"; animatorDriver = sgrc->sceneGraphContext()->createAnimationDriver(0); animatorDriver->install(); - if (QQmlDebugService::isDebuggingEnabled()) + if (QQmlDebugServer::instance()) QQuickProfiler::registerAnimationCallback(); while (active) { |