diff options
author | Ulf Hermann <ulf.hermann@theqtcompany.com> | 2015-08-18 10:29:10 +0200 |
---|---|---|
committer | Ulf Hermann <ulf.hermann@theqtcompany.com> | 2015-08-18 10:29:47 +0200 |
commit | eb30e3d7ee81c48cea720e7ecd2ed45647bc70ee (patch) | |
tree | 810e8ad0642434eeb4043c3a06c82217314300e1 /src/quick/scenegraph/qsgthreadedrenderloop.cpp | |
parent | 9c9fca5e27bd91da1ea07bebd7569049493c5ccf (diff) | |
parent | 521ace713d8e5230d47f3da8cd941699ca085af2 (diff) |
Merge remote-tracking branch 'origin/5.5' into 5.6
Conflicts:
src/qml/debugger/qv4debugservice.cpp
src/qml/jsruntime/qv4value_inl_p.h
src/qml/jsruntime/qv4value_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/qml/qqmlnotifier_p.h
src/qml/qml/qqmlproperty.cpp
src/quick/items/qquickflickable.cpp
src/quick/items/qquicktextedit.cpp
tests/auto/quick/qquickwindow/BLACKLIST
The extra changes in qqmlbinding.cpp are ported from changes to
qqmlproperty.cpp that occurred in parallel with writeBinding() being
moved to qqmlbinding.cpp.
Change-Id: I16d1920abf448c29a01822256f52153651a56356
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index 9a7407b421..4b78fefa99 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -477,11 +477,12 @@ void QSGRenderThread::invalidateOpenGL(QQuickWindow *window, bool inDestructor, qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "- cleanup without an OpenGL context"; } + QQuickWindowPrivate *dd = QQuickWindowPrivate::get(window); + QQuickShaderEffectMaterial::cleanupMaterialCache(); // The canvas nodes must be cleaned up regardless if we are in the destructor.. if (wipeSG) { - QQuickWindowPrivate *dd = QQuickWindowPrivate::get(window); dd->cleanupNodesOnShutdown(); } else { qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "- persistent SG, avoiding cleanup"; @@ -493,6 +494,8 @@ void QSGRenderThread::invalidateOpenGL(QQuickWindow *window, bool inDestructor, sgrc->invalidate(); QCoreApplication::processEvents(); QCoreApplication::sendPostedEvents(0, QEvent::DeferredDelete); + if (inDestructor) + delete dd->animationController; if (current) gl->doneCurrent(); qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "- invalidating scene graph"; |