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authorUlf Hermann <ulf.hermann@digia.com>2014-03-07 16:20:23 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-03-18 12:02:39 +0100
commit5977fbfd16f4d2d268dfecc48b1120a1f0dcf004 (patch)
treea7a744047668acfa5ba2e9d2ced8184d1ab85b3c /src/quick/scenegraph/qsgthreadedrenderloop.cpp
parentb456fb1a11302557ac51ac47c635ba993d1653a3 (diff)
Register animation profiler callback also from render thread
The QUnifiedTimer in the GUI thread doesn't cover the render thread animations. We need a separate registration for those. We also need to keep track of which animation events are coming from which threads. Task-number: QTCREATORBUG-11659 Change-Id: I1fdd80a5630cc6a33e527b99be7347f3bd63510f Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index ba8c3a7fce..de126fe40b 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -59,6 +59,7 @@
#include <private/qquickanimatorcontroller_p.h>
#include <private/qquickprofiler_p.h>
+#include <private/qqmldebugservice_p.h>
/*
Overall design:
@@ -688,6 +689,8 @@ void QSGRenderThread::run()
animatorDriver = sgrc->sceneGraphContext()->createAnimationDriver(0);
animatorDriver->install();
QUnifiedTimer::instance(true)->setConsistentTiming(QSGRenderLoop::useConsistentTiming());
+ if (QQmlDebugService::isDebuggingEnabled())
+ QQuickProfiler::registerAnimationCallback();
while (active) {