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authorJocelyn Turcotte <jocelyn.turcotte@digia.com>2014-03-28 15:36:55 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-04-04 13:49:51 +0200
commit82e4ee03918a8abef4479ae67f259bfae4e6b79c (patch)
treec77602160612f0affc7090ac0da30b119255dafd /src/quick/scenegraph/qsgwindowsrenderloop.cpp
parent841e81c7bd184969ae93c30b6f5730b78b54211a (diff)
Use global context sharing from QtGui instead of QSGContext
This removes QSGContext::sharedOpenGLContext and replace its uses with QOpenGLContextPrivate::globalShareContext, which is also going to be used by QOpenGLWidget and QQuickWidget. Change-Id: I1e296c3e6832f717caaf31ba7d7b27c06249219b Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgwindowsrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/qsgwindowsrenderloop.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/scenegraph/qsgwindowsrenderloop.cpp b/src/quick/scenegraph/qsgwindowsrenderloop.cpp
index 9605eb8acc..531f7c7551 100644
--- a/src/quick/scenegraph/qsgwindowsrenderloop.cpp
+++ b/src/quick/scenegraph/qsgwindowsrenderloop.cpp
@@ -179,8 +179,8 @@ void QSGWindowsRenderLoop::show(QQuickWindow *window)
RLDEBUG(" - creating GL context");
m_gl = new QOpenGLContext();
m_gl->setFormat(window->requestedFormat());
- if (QSGContext::sharedOpenGLContext())
- m_gl->setShareContext(QSGContext::sharedOpenGLContext());
+ if (QOpenGLContextPrivate::globalShareContext())
+ m_gl->setShareContext(QOpenGLContextPrivate::globalShareContext());
bool created = m_gl->create();
if (!created) {
const bool isEs = m_gl->isES();