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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-03-08 09:55:50 +0100
committerAndy Nichols <andy.nichols@theqtcompany.com>2016-03-08 11:04:08 +0000
commita2d4f1610db204e42722f20ff64716a14dc109c0 (patch)
tree3dc189c814529cf7e97dd653e236028b1d165884 /src/quick/scenegraph/util/qsgatlastexture.cpp
parentd82fd824974c437fe763ed6972c69f7a0e779b45 (diff)
D3D12: Clean up command list handling
Do some renaming and make it possible to submit and reset the command list before the end of the frame in case it grows too big. Uploading of SRVs is now moved next to the draw call generation, as it should be. Change-Id: I57ad85d30d0d050d769631099f1664c83c78bce6 Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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