diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-10-09 18:13:54 +0200 |
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committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-10-09 18:14:56 +0200 |
commit | e1dfb78667bd7e8dc418e12a9669404adea7e2cb (patch) | |
tree | 16f40a9852281a63c1f98af21c680bddedaa5258 /src/quick/scenegraph/util/qsgatlastexture.cpp | |
parent | 28949c9699014b4f7abba396c28dea207b29821e (diff) | |
parent | 26bbd784d67d151eee531e5ff57977a5353549f5 (diff) |
Merge remote-tracking branch 'origin/5.4' into dev
Conflicts:
src/quick/items/context2d/qquickcanvasitem.cpp
src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
src/quick/scenegraph/coreapi/qsgrenderer.cpp
src/quick/scenegraph/qsgadaptationlayer.cpp
src/quick/scenegraph/qsgrenderloop.cpp
src/quick/scenegraph/qsgthreadedrenderloop.cpp
src/quick/scenegraph/qsgwindowsrenderloop.cpp
src/quick/scenegraph/util/qsgatlastexture.cpp
src/quick/scenegraph/util/qsgtexture.cpp
src/quick/util/qquickprofiler_p.h
Change-Id: Ie274c3baf72a8a0711c87d67238d68e2b2887429
Diffstat (limited to 'src/quick/scenegraph/util/qsgatlastexture.cpp')
-rw-r--r-- | src/quick/scenegraph/util/qsgatlastexture.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgatlastexture.cpp b/src/quick/scenegraph/util/qsgatlastexture.cpp index bc091edffe..cb82d721ca 100644 --- a/src/quick/scenegraph/util/qsgatlastexture.cpp +++ b/src/quick/scenegraph/util/qsgatlastexture.cpp @@ -307,7 +307,16 @@ void Atlas::uploadBgra(Texture *texture) funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, r.x() + iw + 1, r.y() + 1, 1, ih, m_externalFormat, GL_UNSIGNED_BYTE, dst); // Inner part of the image.... - funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, r.x() + 1, r.y() + 1, r.width() - 2, r.height() - 2, m_externalFormat, GL_UNSIGNED_BYTE, src); + if (bpl != iw) { + int sy = r.y() + 1; + int ey = sy + r.height() - 2; + for (int y = sy; y < ey; ++y) { + funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, r.x() + 1, y, r.width() - 2, 1, m_externalFormat, GL_UNSIGNED_BYTE, src); + src += bpl; + } + } else { + funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, r.x() + 1, r.y() + 1, r.width() - 2, r.height() - 2, m_externalFormat, GL_UNSIGNED_BYTE, src); + } } void Atlas::bind(QSGTexture::Filtering filtering) |