diff options
author | Friedemann Kleint <Friedemann.Kleint@qt.io> | 2016-11-22 13:29:55 +0100 |
---|---|---|
committer | Friedemann Kleint <Friedemann.Kleint@qt.io> | 2016-11-22 22:29:16 +0000 |
commit | 07cde200e55ee03bf9e2f9af89c20f91072deccc (patch) | |
tree | a59282f7fa93a57e60d4f9e66b29535d64864c39 /src/quick/scenegraph/util/qsgdefaultninepatchnode.cpp | |
parent | 39bed6135cd08b346866bb35ac95eaaf6f69b95c (diff) |
Move rebuildGeometry() functions of nodes
Move QSGDefaultImageNode::rebuildGeometry(),
QSGDefaultNinePatchNode::rebuildGeometry() to
QSGImageNode::rebuildGeometry(),
QSGNinePatchNode::rebuildGeometry()
respectively.
This makes it possible to use then from the D3D12 plugin
when built without OpenGL support.
Task-number: QTBUG-57185
Change-Id: Ib88c5622f7048618151a63d7536d76296a25842e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/quick/scenegraph/util/qsgdefaultninepatchnode.cpp')
-rw-r--r-- | src/quick/scenegraph/util/qsgdefaultninepatchnode.cpp | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/src/quick/scenegraph/util/qsgdefaultninepatchnode.cpp b/src/quick/scenegraph/util/qsgdefaultninepatchnode.cpp index e5a53a3617..6023a9af93 100644 --- a/src/quick/scenegraph/util/qsgdefaultninepatchnode.cpp +++ b/src/quick/scenegraph/util/qsgdefaultninepatchnode.cpp @@ -81,56 +81,4 @@ void QSGDefaultNinePatchNode::update() markDirty(QSGNode::DirtyGeometry | QSGNode::DirtyMaterial); } -void QSGDefaultNinePatchNode::rebuildGeometry(QSGTexture *texture, QSGGeometry *geometry, const QVector4D &padding, - const QRectF &bounds, qreal dpr) -{ - if (padding.x() <= 0 && padding.y() <= 0 && padding.z() <= 0 && padding.w() <= 0) { - geometry->allocate(4, 0); - QSGGeometry::updateTexturedRectGeometry(geometry, bounds, texture->normalizedTextureSubRect()); - return; - } - - QRectF tc = texture->normalizedTextureSubRect(); - QSize ts = texture->textureSize(); - ts.setHeight(ts.height() / dpr); - ts.setWidth(ts.width() / dpr); - - qreal invtw = tc.width() / ts.width(); - qreal invth = tc.height() / ts.height(); - - struct Coord { qreal p; qreal t; }; - Coord cx[4] = { { bounds.left(), tc.left() }, - { bounds.left() + padding.x(), tc.left() + padding.x() * invtw }, - { bounds.right() - padding.z(), tc.right() - padding.z() * invtw }, - { bounds.right(), tc.right() } - }; - Coord cy[4] = { { bounds.top(), tc.top() }, - { bounds.top() + padding.y(), tc.top() + padding.y() * invth }, - { bounds.bottom() - padding.w(), tc.bottom() - padding.w() * invth }, - { bounds.bottom(), tc.bottom() } - }; - - geometry->allocate(16, 28); - QSGGeometry::TexturedPoint2D *v = geometry->vertexDataAsTexturedPoint2D(); - for (int y = 0; y < 4; ++y) { - for (int x = 0; x < 4; ++x) { - v->set(cx[x].p, cy[y].p, cx[x].t, cy[y].t); - ++v; - } - } - - quint16 *i = geometry->indexDataAsUShort(); - for (int r = 0; r < 3; ++r) { - if (r > 0) - *i++ = 4 * r; - for (int c = 0; c < 4; ++c) { - i[0] = 4 * r + c; - i[1] = 4 * r + c + 4; - i += 2; - } - if (r < 2) - *i++ = 4 * r + 3 + 4; - } -} - QT_END_NAMESPACE |