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authorShawn Rutledge <shawn.rutledge@qt.io>2018-02-21 10:41:54 +0100
committerShawn Rutledge <shawn.rutledge@qt.io>2018-02-26 07:13:18 +0000
commit499ec43937e926e4f2fa57a9baa455fcb3862262 (patch)
tree206c90d47387f8322b68f5e3db613189397e1af3 /src/quick/scenegraph/util/qsgdefaultpainternode.cpp
parent53d1e9ed21d25e65a2f13606af479838f5f21fe7 (diff)
use nullptr consistently (clang-tidy)
From now on we prefer nullptr instead of 0 to clarify cases where we are assigning or testing a pointer rather than a numeric zero. Also, replaced cases where 0 was passed as Qt::KeyboardModifiers with Qt::NoModifier (clang-tidy replaced them with nullptr, which waas wrong, so it was just as well to make the tests more readable rather than to revert those lines). Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src/quick/scenegraph/util/qsgdefaultpainternode.cpp')
-rw-r--r--src/quick/scenegraph/util/qsgdefaultpainternode.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/quick/scenegraph/util/qsgdefaultpainternode.cpp b/src/quick/scenegraph/util/qsgdefaultpainternode.cpp
index 9ffd1b4b08..981ea089be 100644
--- a/src/quick/scenegraph/util/qsgdefaultpainternode.cpp
+++ b/src/quick/scenegraph/util/qsgdefaultpainternode.cpp
@@ -78,11 +78,11 @@ QSGDefaultPainterNode::QSGDefaultPainterNode(QQuickPaintedItem *item)
, m_preferredRenderTarget(QQuickPaintedItem::Image)
, m_actualRenderTarget(QQuickPaintedItem::Image)
, m_item(item)
- , m_fbo(0)
- , m_multisampledFbo(0)
+ , m_fbo(nullptr)
+ , m_multisampledFbo(nullptr)
, m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4)
- , m_texture(0)
- , m_gl_device(0)
+ , m_texture(nullptr)
+ , m_gl_device(nullptr)
, m_fillColor(Qt::transparent)
, m_contentsScale(1.0)
, m_dirtyContents(false)
@@ -260,8 +260,8 @@ void QSGDefaultPainterNode::updateRenderTarget()
delete m_fbo;
delete m_multisampledFbo;
delete m_gl_device;
- m_fbo = m_multisampledFbo = 0;
- m_gl_device = 0;
+ m_fbo = m_multisampledFbo = nullptr;
+ m_gl_device = nullptr;
}
if (m_actualRenderTarget == QQuickPaintedItem::FramebufferObject ||
@@ -275,7 +275,7 @@ void QSGDefaultPainterNode::updateRenderTarget()
delete m_fbo;
delete m_multisampledFbo;
- m_fbo = m_multisampledFbo = 0;
+ m_fbo = m_multisampledFbo = nullptr;
if (m_gl_device)
m_gl_device->setSize(m_fboSize);