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authorKent Hansen <kent.hansen@nokia.com>2011-11-23 15:14:07 +0100
committerQt by Nokia <qt-info@nokia.com>2011-12-02 14:18:20 +0100
commit6c8378eaf1edbbefe6aaa3672b0127816a004fd7 (patch)
tree8ee08fb447e052f7a7a685fbeaaa04f04ea60126 /src/quick/scenegraph/util/qsgdistancefieldutil.cpp
parente01219b77b1e889e70437635905d7ff820568e23 (diff)
Say hello to QtQuick module
This change moves the QtQuick 2 types and C++ API (including SceneGraph) to a new module (AKA library), QtQuick. 99% of this change is moving files from src/declarative to src/quick, and from tests/auto/declarative to tests/auto/qtquick2. The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to a plugin, src/imports/qtquick2, just like it's done for QtQuick 1. All tools, examples, and tests that use QtQuick C++ API have gotten "QT += quick" or "QT += quick-private" added to their .pro file. A few additional internal QtDeclarative classes had to be exported (via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the QtQuick 2 implementation. The old header locations (e.g. QtDeclarative/qquickitem.h) will still be supported for some time, but will produce compile-time warnings. (To avoid the QtQuick implementation using the compatibility headers (since QtDeclarative's includepath comes first), a few include statements were modified, e.g. from "#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".) There's a change in qtbase that automatically adds QtQuick to the module list if QtDeclarative is used. Together with the compatibility headers, this should help reduce the migration pain for existing projects. In theory, simply getting an existing QtDeclarative-based project to compile and link shouldn't require any changes for now -- but porting to the new scheme is of course recommended, and will eventually become mandatory. Task-number: QTBUG-22889 Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7 Reviewed-by: Kent Hansen <kent.hansen@nokia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/util/qsgdistancefieldutil.cpp')
-rw-r--r--src/quick/scenegraph/util/qsgdistancefieldutil.cpp805
1 files changed, 805 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgdistancefieldutil.cpp b/src/quick/scenegraph/util/qsgdistancefieldutil.cpp
new file mode 100644
index 0000000000..d1b0445ee0
--- /dev/null
+++ b/src/quick/scenegraph/util/qsgdistancefieldutil.cpp
@@ -0,0 +1,805 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgdistancefieldutil_p.h"
+
+#include <qmath.h>
+#include <private/qsgpathsimplifier_p.h>
+#include <private/qsgadaptationlayer_p.h>
+#include <QtGui/private/qopenglengineshadersource_p.h>
+#include <QtQuick/private/qsgcontext_p.h>
+
+QT_BEGIN_NAMESPACE
+
+static float defaultThresholdFunc(float glyphScale)
+{
+ static float base = qgetenv("QT_DF_BASE").isEmpty() ? 0.5f : qgetenv("QT_DF_BASE").toFloat();
+ static float baseDev = qgetenv("QT_DF_BASEDEVIATION").isEmpty() ? 0.065f : qgetenv("QT_DF_BASEDEVIATION").toFloat();
+ static float devScaleMin = qgetenv("QT_DF_SCALEFORMAXDEV").isEmpty() ? 0.15f : qgetenv("QT_DF_SCALEFORMAXDEV").toFloat();
+ static float devScaleMax = qgetenv("QT_DF_SCALEFORNODEV").isEmpty() ? 0.3f : qgetenv("QT_DF_SCALEFORNODEV").toFloat();
+ return base - ((qBound(devScaleMin, glyphScale, devScaleMax) - devScaleMin) / (devScaleMax - devScaleMin) * -baseDev + baseDev);
+}
+
+static float defaultAntialiasingSpreadFunc(float glyphScale)
+{
+ static float range = qgetenv("QT_DF_RANGE").isEmpty() ? 0.06f : qgetenv("QT_DF_RANGE").toFloat();
+ return range / glyphScale;
+}
+
+namespace
+{
+ enum FillHDir
+ {
+ LeftToRight,
+ RightToLeft
+ };
+
+ enum FillVDir
+ {
+ TopDown,
+ BottomUp
+ };
+
+ enum FillClip
+ {
+ NoClip,
+ Clip
+ };
+}
+
+template <FillClip clip, FillHDir dir>
+inline void fillLine(qint32 *, int, int, int, qint32, qint32)
+{
+}
+
+template <>
+inline void fillLine<Clip, LeftToRight>(qint32 *line, int width, int lx, int rx, qint32 d, qint32 dd)
+{
+ int fromX = qMax(0, lx >> 8);
+ int toX = qMin(width, rx >> 8);
+ int x = toX - fromX;
+ if (x <= 0)
+ return;
+ qint32 val = d + (((fromX << 8) + 0xff - lx) * dd >> 8);
+ line += fromX;
+ do {
+ *line = abs(val) < abs(*line) ? val : *line;
+ val += dd;
+ ++line;
+ } while (--x);
+}
+
+template <>
+inline void fillLine<Clip, RightToLeft>(qint32 *line, int width, int lx, int rx, qint32 d, qint32 dd)
+{
+ int fromX = qMax(0, lx >> 8);
+ int toX = qMin(width, rx >> 8);
+ int x = toX - fromX;
+ if (x <= 0)
+ return;
+ qint32 val = d + (((toX << 8) + 0xff - rx) * dd >> 8);
+ line += toX;
+ do {
+ val -= dd;
+ --line;
+ *line = abs(val) < abs(*line) ? val : *line;
+ } while (--x);
+}
+
+template <>
+inline void fillLine<NoClip, LeftToRight>(qint32 *line, int, int lx, int rx, qint32 d, qint32 dd)
+{
+ int fromX = lx >> 8;
+ int toX = rx >> 8;
+ int x = toX - fromX;
+ if (x <= 0)
+ return;
+ qint32 val = d + ((~lx & 0xff) * dd >> 8);
+ line += fromX;
+ do {
+ *line = abs(val) < abs(*line) ? val : *line;
+ val += dd;
+ ++line;
+ } while (--x);
+}
+
+template <>
+inline void fillLine<NoClip, RightToLeft>(qint32 *line, int, int lx, int rx, qint32 d, qint32 dd)
+{
+ int fromX = lx >> 8;
+ int toX = rx >> 8;
+ int x = toX - fromX;
+ if (x <= 0)
+ return;
+ qint32 val = d + ((~rx & 0xff) * dd >> 8);
+ line += toX;
+ do {
+ val -= dd;
+ --line;
+ *line = abs(val) < abs(*line) ? val : *line;
+ } while (--x);
+}
+
+template <FillClip clip, FillVDir vDir, FillHDir hDir>
+inline void fillLines(qint32 *bits, int width, int height, int upperY, int lowerY,
+ int &lx, int ldx, int &rx, int rdx, qint32 &d, qint32 ddy, qint32 ddx)
+{
+ Q_UNUSED(height);
+ Q_ASSERT(upperY < lowerY);
+ int y = lowerY - upperY;
+ if (vDir == TopDown) {
+ qint32 *line = bits + upperY * width;
+ do {
+ fillLine<clip, hDir>(line, width, lx, rx, d, ddx);
+ lx += ldx;
+ d += ddy;
+ rx += rdx;
+ line += width;
+ } while (--y);
+ } else {
+ qint32 *line = bits + lowerY * width;
+ do {
+ lx -= ldx;
+ d -= ddy;
+ rx -= rdx;
+ line -= width;
+ fillLine<clip, hDir>(line, width, lx, rx, d, ddx);
+ } while (--y);
+ }
+}
+
+template <FillClip clip>
+void drawTriangle(qint32 *bits, int width, int height, const QPoint *center,
+ const QPoint *v1, const QPoint *v2, qint32 value)
+{
+ const int y1 = clip == Clip ? qBound(0, v1->y() >> 8, height) : v1->y() >> 8;
+ const int y2 = clip == Clip ? qBound(0, v2->y() >> 8, height) : v2->y() >> 8;
+ const int yC = clip == Clip ? qBound(0, center->y() >> 8, height) : center->y() >> 8;
+
+ const int v1Frac = clip == Clip ? (y1 << 8) + 0xff - v1->y() : ~v2->y() & 0xff;
+ const int v2Frac = clip == Clip ? (y2 << 8) + 0xff - v2->y() : ~v1->y() & 0xff;
+ const int centerFrac = clip == Clip ? (yC << 8) + 0xff - center->y() : ~center->y() & 0xff;
+
+ int dx1 = 0, x1 = 0, dx2 = 0, x2 = 0;
+ qint32 dd1, d1, dd2, d2;
+ if (v1->y() != center->y()) {
+ dx1 = ((v1->x() - center->x()) << 8) / (v1->y() - center->y());
+ x1 = center->x() + centerFrac * (v1->x() - center->x()) / (v1->y() - center->y());
+ }
+ if (v2->y() != center->y()) {
+ dx2 = ((v2->x() - center->x()) << 8) / (v2->y() - center->y());
+ x2 = center->x() + centerFrac * (v2->x() - center->x()) / (v2->y() - center->y());
+ }
+
+ const qint32 div = (v2->x() - center->x()) * (v1->y() - center->y())
+ - (v2->y() - center->y()) * (v1->x() - center->x());
+ const qint32 dd = div ? qint32((qint64(value * (v1->y() - v2->y())) << 8) / div) : 0;
+
+ if (y2 < yC) {
+ if (y1 < yC) {
+ // Center at the bottom.
+ if (y2 < y1) {
+ // y2 < y1 < yC
+ // Long right edge.
+ d1 = centerFrac * value / (v1->y() - center->y());
+ dd1 = ((value << 8) / (v1->y() - center->y()));
+ fillLines<clip, BottomUp, LeftToRight>(bits, width, height, y1, yC, x1, dx1,
+ x2, dx2, d1, dd1, dd);
+ dx1 = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y());
+ x1 = v1->x() + v1Frac * (v1->x() - v2->x()) / (v1->y() - v2->y());
+ fillLines<clip, BottomUp, LeftToRight>(bits, width, height, y2, y1, x1, dx1,
+ x2, dx2, value, 0, dd);
+ } else {
+ // y1 <= y2 < yC
+ // Long left edge.
+ d2 = centerFrac * value / (v2->y() - center->y());
+ dd2 = ((value << 8) / (v2->y() - center->y()));
+ fillLines<clip, BottomUp, RightToLeft>(bits, width, height, y2, yC, x1, dx1,
+ x2, dx2, d2, dd2, dd);
+ if (y1 != y2) {
+ dx2 = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y());
+ x2 = v2->x() + v2Frac * (v1->x() - v2->x()) / (v1->y() - v2->y());
+ fillLines<clip, BottomUp, RightToLeft>(bits, width, height, y1, y2, x1, dx1,
+ x2, dx2, value, 0, dd);
+ }
+ }
+ } else {
+ // y2 < yC <= y1
+ // Center to the right.
+ int dx = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y());
+ int xUp, xDn;
+ xUp = xDn = v2->x() + (clip == Clip ? (yC << 8) + 0xff - v2->y()
+ : (center->y() | 0xff) - v2->y())
+ * (v1->x() - v2->x()) / (v1->y() - v2->y());
+ fillLines<clip, BottomUp, LeftToRight>(bits, width, height, y2, yC, xUp, dx,
+ x2, dx2, value, 0, dd);
+ if (yC != y1)
+ fillLines<clip, TopDown, LeftToRight>(bits, width, height, yC, y1, xDn, dx,
+ x1, dx1, value, 0, dd);
+ }
+ } else {
+ if (y1 < yC) {
+ // y1 < yC <= y2
+ // Center to the left.
+ int dx = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y());
+ int xUp, xDn;
+ xUp = xDn = v1->x() + (clip == Clip ? (yC << 8) + 0xff - v1->y()
+ : (center->y() | 0xff) - v1->y())
+ * (v1->x() - v2->x()) / (v1->y() - v2->y());
+ fillLines<clip, BottomUp, RightToLeft>(bits, width, height, y1, yC, x1, dx1,
+ xUp, dx, value, 0, dd);
+ if (yC != y2)
+ fillLines<clip, TopDown, RightToLeft>(bits, width, height, yC, y2, x2, dx2,
+ xDn, dx, value, 0, dd);
+ } else {
+ // Center at the top.
+ if (y2 < y1) {
+ // yC <= y2 < y1
+ // Long right edge.
+ if (yC != y2) {
+ d2 = centerFrac * value / (v2->y() - center->y());
+ dd2 = ((value << 8) / (v2->y() - center->y()));
+ fillLines<clip, TopDown, LeftToRight>(bits, width, height, yC, y2, x2, dx2,
+ x1, dx1, d2, dd2, dd);
+ }
+ dx2 = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y());
+ x2 = v2->x() + v2Frac * (v1->x() - v2->x()) / (v1->y() - v2->y());
+ fillLines<clip, TopDown, LeftToRight>(bits, width, height, y2, y1, x2, dx2,
+ x1, dx1, value, 0, dd);
+ } else {
+ // Long left edge.
+ // yC <= y1 <= y2
+ if (yC != y1) {
+ d1 = centerFrac * value / (v1->y() - center->y());
+ dd1 = ((value << 8) / (v1->y() - center->y()));
+ fillLines<clip, TopDown, RightToLeft>(bits, width, height, yC, y1, x2, dx2,
+ x1, dx1, d1, dd1, dd);
+ }
+ if (y1 != y2) {
+ dx1 = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y());
+ x1 = v1->x() + v1Frac * (v1->x() - v2->x()) / (v1->y() - v2->y());
+ fillLines<clip, TopDown, RightToLeft>(bits, width, height, y1, y2, x2, dx2,
+ x1, dx1, value, 0, dd);
+ }
+ }
+ }
+ }
+}
+
+template <FillClip clip>
+void drawRectangle(qint32 *bits, int width, int height,
+ const QPoint *int1, const QPoint *center1, const QPoint *ext1,
+ const QPoint *int2, const QPoint *center2, const QPoint *ext2,
+ qint32 extValue)
+{
+ if (center1->y() > center2->y()) {
+ qSwap(center1, center2);
+ qSwap(int1, ext2);
+ qSwap(ext1, int2);
+ extValue = -extValue;
+ }
+
+ Q_ASSERT(ext1->x() - center1->x() == center1->x() - int1->x());
+ Q_ASSERT(ext1->y() - center1->y() == center1->y() - int1->y());
+ Q_ASSERT(ext2->x() - center2->x() == center2->x() - int2->x());
+ Q_ASSERT(ext2->y() - center2->y() == center2->y() - int2->y());
+
+ const int yc1 = clip == Clip ? qBound(0, center1->y() >> 8, height) : center1->y() >> 8;
+ const int yc2 = clip == Clip ? qBound(0, center2->y() >> 8, height) : center2->y() >> 8;
+ const int yi1 = clip == Clip ? qBound(0, int1->y() >> 8, height) : int1->y() >> 8;
+ const int yi2 = clip == Clip ? qBound(0, int2->y() >> 8, height) : int2->y() >> 8;
+ const int ye1 = clip == Clip ? qBound(0, ext1->y() >> 8, height) : ext1->y() >> 8;
+ const int ye2 = clip == Clip ? qBound(0, ext2->y() >> 8, height) : ext2->y() >> 8;
+
+ const int center1Frac = clip == Clip ? (yc1 << 8) + 0xff - center1->y() : ~center1->y() & 0xff;
+ const int center2Frac = clip == Clip ? (yc2 << 8) + 0xff - center2->y() : ~center2->y() & 0xff;
+ const int int1Frac = clip == Clip ? (yi1 << 8) + 0xff - int1->y() : ~int1->y() & 0xff;
+ const int ext1Frac = clip == Clip ? (ye1 << 8) + 0xff - ext1->y() : ~ext1->y() & 0xff;
+
+ int dxC = 0, dxE = 0; // cap slope, edge slope
+ qint32 ddC = 0;
+ if (ext1->y() != int1->y()) {
+ dxC = ((ext1->x() - int1->x()) << 8) / (ext1->y() - int1->y());
+ ddC = (extValue << 9) / (ext1->y() - int1->y());
+ }
+ if (ext1->y() != ext2->y())
+ dxE = ((ext1->x() - ext2->x()) << 8) / (ext1->y() - ext2->y());
+
+ const qint32 div = (ext1->x() - int1->x()) * (ext2->y() - int1->y())
+ - (ext1->y() - int1->y()) * (ext2->x() - int1->x());
+ const qint32 dd = div ? qint32((qint64(extValue * (ext2->y() - ext1->y())) << 9) / div) : 0;
+
+ int xe1, xe2, xc1, xc2;
+ qint32 d;
+
+ qint32 intValue = -extValue;
+
+ if (center2->x() < center1->x()) {
+ // Leaning to the right. '/'
+ if (int1->y() < ext2->y()) {
+ // Mostly vertical.
+ Q_ASSERT(ext1->y() != ext2->y());
+ xe1 = ext1->x() + ext1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y());
+ xe2 = int1->x() + int1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y());
+ if (ye1 != yi1) {
+ xc2 = center1->x() + center1Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y());
+ xc2 += (ye1 - yc1) * dxC;
+ fillLines<clip, TopDown, LeftToRight>(bits, width, height, ye1, yi1, xe1, dxE,
+ xc2, dxC, extValue, 0, dd);
+ }
+ if (yi1 != ye2)
+ fillLines<clip, TopDown, LeftToRight>(bits, width, height, yi1, ye2, xe1, dxE,
+ xe2, dxE, extValue, 0, dd);
+ if (ye2 != yi2) {
+ xc1 = center2->x() + center2Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y());
+ xc1 += (ye2 - yc2) * dxC;
+ fillLines<clip, TopDown, RightToLeft>(bits, width, height, ye2, yi2, xc1, dxC,
+ xe2, dxE, intValue, 0, dd);
+ }
+ } else {
+ // Mostly horizontal.
+ Q_ASSERT(ext1->y() != int1->y());
+ xc1 = center2->x() + center2Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y());
+ xc2 = center1->x() + center1Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y());
+ xc1 += (ye2 - yc2) * dxC;
+ xc2 += (ye1 - yc1) * dxC;
+ if (ye1 != ye2) {
+ xe1 = ext1->x() + ext1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y());
+ fillLines<clip, TopDown, LeftToRight>(bits, width, height, ye1, ye2, xe1, dxE,
+ xc2, dxC, extValue, 0, dd);
+ }
+ if (ye2 != yi1) {
+ d = (clip == Clip ? (ye2 << 8) + 0xff - center2->y()
+ : (ext2->y() | 0xff) - center2->y())
+ * 2 * extValue / (ext1->y() - int1->y());
+ fillLines<clip, TopDown, LeftToRight>(bits, width, height, ye2, yi1, xc1, dxC,
+ xc2, dxC, d, ddC, dd);
+ }
+ if (yi1 != yi2) {
+ xe2 = int1->x() + int1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y());
+ fillLines<clip, TopDown, RightToLeft>(bits, width, height, yi1, yi2, xc1, dxC,
+ xe2, dxE, intValue, 0, dd);
+ }
+ }
+ } else {
+ // Leaning to the left. '\'
+ if (ext1->y() < int2->y()) {
+ // Mostly vertical.
+ Q_ASSERT(ext1->y() != ext2->y());
+ xe1 = ext1->x() + ext1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y());
+ xe2 = int1->x() + int1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y());
+ if (yi1 != ye1) {
+ xc1 = center1->x() + center1Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y());
+ xc1 += (yi1 - yc1) * dxC;
+ fillLines<clip, TopDown, RightToLeft>(bits, width, height, yi1, ye1, xc1, dxC,
+ xe2, dxE, intValue, 0, dd);
+ }
+ if (ye1 != yi2)
+ fillLines<clip, TopDown, RightToLeft>(bits, width, height, ye1, yi2, xe1, dxE,
+ xe2, dxE, intValue, 0, dd);
+ if (yi2 != ye2) {
+ xc2 = center2->x() + center2Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y());
+ xc2 += (yi2 - yc2) * dxC;
+ fillLines<clip, TopDown, LeftToRight>(bits, width, height, yi2, ye2, xe1, dxE,
+ xc2, dxC, extValue, 0, dd);
+ }
+ } else {
+ // Mostly horizontal.
+ Q_ASSERT(ext1->y() != int1->y());
+ xc1 = center1->x() + center1Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y());
+ xc2 = center2->x() + center2Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y());
+ xc1 += (yi1 - yc1) * dxC;
+ xc2 += (yi2 - yc2) * dxC;
+ if (yi1 != yi2) {
+ xe2 = int1->x() + int1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y());
+ fillLines<clip, TopDown, RightToLeft>(bits, width, height, yi1, yi2, xc1, dxC,
+ xe2, dxE, intValue, 0, dd);
+ }
+ if (yi2 != ye1) {
+ d = (clip == Clip ? (yi2 << 8) + 0xff - center2->y()
+ : (int2->y() | 0xff) - center2->y())
+ * 2 * extValue / (ext1->y() - int1->y());
+ fillLines<clip, TopDown, RightToLeft>(bits, width, height, yi2, ye1, xc1, dxC,
+ xc2, dxC, d, ddC, dd);
+ }
+ if (ye1 != ye2) {
+ xe1 = ext1->x() + ext1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y());
+ fillLines<clip, TopDown, LeftToRight>(bits, width, height, ye1, ye2, xe1, dxE,
+ xc2, dxC, extValue, 0, dd);
+ }
+ }
+ }
+}
+
+static void drawPolygons(qint32 *bits, int width, int height, const QPoint *vertices,
+ const quint32 *indices, int indexCount, qint32 value)
+{
+ Q_ASSERT(indexCount != 0);
+ Q_ASSERT(height <= 128);
+ QVarLengthArray<quint8, 16> scans[128];
+ int first = 0;
+ for (int i = 1; i < indexCount; ++i) {
+ quint32 idx1 = indices[i - 1];
+ quint32 idx2 = indices[i];
+ Q_ASSERT(idx1 != quint32(-1));
+ if (idx2 == quint32(-1)) {
+ idx2 = indices[first];
+ Q_ASSERT(idx2 != quint32(-1));
+ first = ++i;
+ }
+ const QPoint *v1 = &vertices[idx1];
+ const QPoint *v2 = &vertices[idx2];
+ if (v2->y() < v1->y())
+ qSwap(v1, v2);
+ int fromY = qMax(0, v1->y() >> 8);
+ int toY = qMin(height, v2->y() >> 8);
+ if (fromY >= toY)
+ continue;
+ int dx = ((v2->x() - v1->x()) << 8) / (v2->y() - v1->y());
+ int x = v1->x() + ((fromY << 8) + 0xff - v1->y()) * (v2->x() - v1->x()) / (v2->y() - v1->y());
+ for (int y = fromY; y < toY; ++y) {
+ quint32 c = quint32(x >> 8);
+ if (c < quint32(width))
+ scans[y].append(quint8(c));
+ x += dx;
+ }
+ }
+ for (int i = 0; i < height; ++i) {
+ quint8 *scanline = scans[i].data();
+ int size = scans[i].size();
+ for (int j = 1; j < size; ++j) {
+ int k = j;
+ quint8 value = scanline[k];
+ for (; k != 0 && value < scanline[k - 1]; --k)
+ scanline[k] = scanline[k - 1];
+ scanline[k] = value;
+ }
+ qint32 *line = bits + i * width;
+ int j = 0;
+ for (; j + 1 < size; j += 2) {
+ for (quint8 x = scanline[j]; x < scanline[j + 1]; ++x)
+ line[x] = value;
+ }
+ if (j < size) {
+ for (int x = scanline[j]; x < width; ++x)
+ line[x] = value;
+ }
+ }
+}
+
+static QImage makeDistanceField(int imgSize, const QPainterPath &path, int dfScale, int offs)
+{
+ QImage image(imgSize, imgSize, QImage::Format_Indexed8);
+
+ if (path.isEmpty()) {
+ image.fill(0);
+ return image;
+ }
+
+ QTransform transform;
+ transform.translate(offs, offs);
+ transform.scale(qreal(1) / dfScale, qreal(1) / dfScale);
+
+ QDataBuffer<quint32> pathIndices(0);
+ QDataBuffer<QPoint> pathVertices(0);
+ qSimplifyPath(path, pathVertices, pathIndices, transform);
+
+ const qint32 interiorColor = -0x7f80; // 8:8 signed format, -127.5
+ const qint32 exteriorColor = 0x7f80; // 8:8 signed format, 127.5
+
+ QScopedArrayPointer<qint32> bits(new qint32[imgSize * imgSize]);
+ for (int i = 0; i < imgSize * imgSize; ++i)
+ bits[i] = exteriorColor;
+
+ const qreal angleStep = qreal(15 * 3.141592653589793238 / 180);
+ const QPoint rotation(qRound(cos(angleStep) * 0x4000),
+ qRound(sin(angleStep) * 0x4000)); // 2:14 signed
+
+ const quint32 *indices = pathIndices.data();
+ QVarLengthArray<QPoint> normals;
+ QVarLengthArray<QPoint> vertices;
+ QVarLengthArray<bool> isConvex;
+ QVarLengthArray<bool> needsClipping;
+
+ drawPolygons(bits.data(), imgSize, imgSize, pathVertices.data(), indices, pathIndices.size(),
+ interiorColor);
+
+ int index = 0;
+
+ while (index < pathIndices.size()) {
+ normals.clear();
+ vertices.clear();
+ needsClipping.clear();
+
+ // Find end of polygon.
+ int end = index;
+ while (indices[end] != quint32(-1))
+ ++end;
+
+ // Calculate vertex normals.
+ for (int next = index, prev = end - 1; next < end; prev = next++) {
+ quint32 fromVertexIndex = indices[prev];
+ quint32 toVertexIndex = indices[next];
+
+ const QPoint &from = pathVertices.at(fromVertexIndex);
+ const QPoint &to = pathVertices.at(toVertexIndex);
+
+ QPoint n(to.y() - from.y(), from.x() - to.x());
+ if (n.x() == 0 && n.y() == 0)
+ continue;
+ int scale = qRound((offs << 16) / sqrt(qreal(n.x() * n.x() + n.y() * n.y()))); // 8:16
+ n.rx() = n.x() * scale >> 8;
+ n.ry() = n.y() * scale >> 8;
+ normals.append(n);
+ QPoint v(to.x() + 0x7f, to.y() + 0x7f);
+ vertices.append(v);
+ needsClipping.append((to.x() < offs << 8) || (to.x() >= (imgSize - offs) << 8)
+ || (to.y() < offs << 8) || (to.y() >= (imgSize - offs) << 8));
+ }
+
+ isConvex.resize(normals.count());
+ for (int next = 0, prev = normals.count() - 1; next < normals.count(); prev = next++) {
+ isConvex[prev] = normals.at(prev).x() * normals.at(next).y()
+ - normals.at(prev).y() * normals.at(next).x() < 0;
+ }
+
+ // Draw quads.
+ for (int next = 0, prev = normals.count() - 1; next < normals.count(); prev = next++) {
+ QPoint n = normals.at(next);
+ QPoint intPrev = vertices.at(prev);
+ QPoint extPrev = vertices.at(prev);
+ QPoint intNext = vertices.at(next);
+ QPoint extNext = vertices.at(next);
+
+ extPrev.rx() -= n.x();
+ extPrev.ry() -= n.y();
+ intPrev.rx() += n.x();
+ intPrev.ry() += n.y();
+ extNext.rx() -= n.x();
+ extNext.ry() -= n.y();
+ intNext.rx() += n.x();
+ intNext.ry() += n.y();
+
+ if (needsClipping[prev] || needsClipping[next]) {
+ drawRectangle<Clip>(bits.data(), imgSize, imgSize,
+ &intPrev, &vertices.at(prev), &extPrev,
+ &intNext, &vertices.at(next), &extNext,
+ exteriorColor);
+ } else {
+ drawRectangle<NoClip>(bits.data(), imgSize, imgSize,
+ &intPrev, &vertices.at(prev), &extPrev,
+ &intNext, &vertices.at(next), &extNext,
+ exteriorColor);
+ }
+
+ if (isConvex.at(prev)) {
+ QPoint p = extPrev;
+ if (needsClipping[prev]) {
+ for (;;) {
+ QPoint rn((n.x() * rotation.x() - n.y() * rotation.y()) >> 14,
+ (n.y() * rotation.x() + n.x() * rotation.y()) >> 14);
+ n = rn;
+ if (n.x() * normals.at(prev).y() - n.y() * normals.at(prev).x() <= 0) {
+ p.rx() = vertices.at(prev).x() - normals.at(prev).x();
+ p.ry() = vertices.at(prev).y() - normals.at(prev).y();
+ drawTriangle<Clip>(bits.data(), imgSize, imgSize, &vertices.at(prev),
+ &extPrev, &p, exteriorColor);
+ break;
+ }
+
+ p.rx() = vertices.at(prev).x() - n.x();
+ p.ry() = vertices.at(prev).y() - n.y();
+ drawTriangle<Clip>(bits.data(), imgSize, imgSize, &vertices.at(prev),
+ &extPrev, &p, exteriorColor);
+ extPrev = p;
+ }
+ } else {
+ for (;;) {
+ QPoint rn((n.x() * rotation.x() - n.y() * rotation.y()) >> 14,
+ (n.y() * rotation.x() + n.x() * rotation.y()) >> 14);
+ n = rn;
+ if (n.x() * normals.at(prev).y() - n.y() * normals.at(prev).x() <= 0) {
+ p.rx() = vertices.at(prev).x() - normals.at(prev).x();
+ p.ry() = vertices.at(prev).y() - normals.at(prev).y();
+ drawTriangle<NoClip>(bits.data(), imgSize, imgSize, &vertices.at(prev),
+ &extPrev, &p, exteriorColor);
+ break;
+ }
+
+ p.rx() = vertices.at(prev).x() - n.x();
+ p.ry() = vertices.at(prev).y() - n.y();
+ drawTriangle<NoClip>(bits.data(), imgSize, imgSize, &vertices.at(prev),
+ &extPrev, &p, exteriorColor);
+ extPrev = p;
+ }
+ }
+ } else {
+ QPoint p = intPrev;
+ if (needsClipping[prev]) {
+ for (;;) {
+ QPoint rn((n.x() * rotation.x() + n.y() * rotation.y()) >> 14,
+ (n.y() * rotation.x() - n.x() * rotation.y()) >> 14);
+ n = rn;
+ if (n.x() * normals.at(prev).y() - n.y() * normals.at(prev).x() >= 0) {
+ p.rx() = vertices.at(prev).x() + normals.at(prev).x();
+ p.ry() = vertices.at(prev).y() + normals.at(prev).y();
+ drawTriangle<Clip>(bits.data(), imgSize, imgSize, &vertices.at(prev),
+ &p, &intPrev, interiorColor);
+ break;
+ }
+
+ p.rx() = vertices.at(prev).x() + n.x();
+ p.ry() = vertices.at(prev).y() + n.y();
+ drawTriangle<Clip>(bits.data(), imgSize, imgSize, &vertices.at(prev),
+ &p, &intPrev, interiorColor);
+ intPrev = p;
+ }
+ } else {
+ for (;;) {
+ QPoint rn((n.x() * rotation.x() + n.y() * rotation.y()) >> 14,
+ (n.y() * rotation.x() - n.x() * rotation.y()) >> 14);
+ n = rn;
+ if (n.x() * normals.at(prev).y() - n.y() * normals.at(prev).x() >= 0) {
+ p.rx() = vertices.at(prev).x() + normals.at(prev).x();
+ p.ry() = vertices.at(prev).y() + normals.at(prev).y();
+ drawTriangle<NoClip>(bits.data(), imgSize, imgSize, &vertices.at(prev),
+ &p, &intPrev, interiorColor);
+ break;
+ }
+
+ p.rx() = vertices.at(prev).x() + n.x();
+ p.ry() = vertices.at(prev).y() + n.y();
+ drawTriangle<NoClip>(bits.data(), imgSize, imgSize, &vertices.at(prev),
+ &p, &intPrev, interiorColor);
+ intPrev = p;
+ }
+ }
+ }
+ }
+
+ index = end + 1;
+ }
+
+ const qint32 *inLine = bits.data();
+ uchar *outLine = image.bits();
+ int padding = image.bytesPerLine() - image.width();
+ for (int y = 0; y < imgSize; ++y) {
+ for (int x = 0; x < imgSize; ++x, ++inLine, ++outLine)
+ *outLine = uchar((0x7f80 - *inLine) >> 8);
+ outLine += padding;
+ }
+
+ return image;
+}
+
+bool qt_fontHasNarrowOutlines(const QRawFont &f)
+{
+ QRawFont font = f;
+ font.setPixelSize(QT_DISTANCEFIELD_DEFAULT_BASEFONTSIZE);
+ Q_ASSERT(font.isValid());
+
+ QVector<quint32> glyphIndices = font.glyphIndexesForString(QLatin1String("O"));
+ if (glyphIndices.size() < 1)
+ return false;
+
+ QImage im = font.alphaMapForGlyph(glyphIndices.at(0), QRawFont::PixelAntialiasing);
+ if (im.isNull())
+ return false;
+
+ int minHThick = 999;
+ int minVThick = 999;
+
+ int thick = 0;
+ bool in = false;
+ int y = (im.height() + 1) / 2;
+ for (int x = 0; x < im.width(); ++x) {
+ int a = qAlpha(im.pixel(x, y));
+ if (a > 127) {
+ in = true;
+ ++thick;
+ } else if (in) {
+ in = false;
+ minHThick = qMin(minHThick, thick);
+ thick = 0;
+ }
+ }
+
+ thick = 0;
+ in = false;
+ int x = (im.width() + 1) / 2;
+ for (int y = 0; y < im.height(); ++y) {
+ int a = qAlpha(im.pixel(x, y));
+ if (a > 127) {
+ in = true;
+ ++thick;
+ } else if (in) {
+ in = false;
+ minVThick = qMin(minVThick, thick);
+ thick = 0;
+ }
+ }
+
+ return minHThick == 1 || minVThick == 1;
+}
+
+QImage qt_renderDistanceFieldGlyph(const QRawFont &font, glyph_t glyph, bool doubleResolution)
+{
+ QRawFont renderFont = font;
+ renderFont.setPixelSize(QT_DISTANCEFIELD_BASEFONTSIZE(doubleResolution) * QT_DISTANCEFIELD_SCALE(doubleResolution));
+
+ QPainterPath path = renderFont.pathForGlyph(glyph);
+ path.translate(-path.boundingRect().topLeft());
+ path.setFillRule(Qt::WindingFill);
+
+ QImage im = makeDistanceField(QT_DISTANCEFIELD_TILESIZE(doubleResolution),
+ path,
+ QT_DISTANCEFIELD_SCALE(doubleResolution),
+ QT_DISTANCEFIELD_RADIUS(doubleResolution) / QT_DISTANCEFIELD_SCALE(doubleResolution));
+ return im;
+}
+
+QSGDistanceFieldGlyphCacheManager::QSGDistanceFieldGlyphCacheManager(QSGContext *c)
+ : sgCtx(c)
+ , m_threshold_func(defaultThresholdFunc)
+ , m_antialiasingSpread_func(defaultAntialiasingSpreadFunc)
+{
+#ifndef QT_OPENGL_ES
+ m_defaultAntialiasingMode = QSGGlyphNode::HighQualitySubPixelAntialiasing;
+#else
+ m_defaultAntialiasingMode = QSGGlyphNode::GrayAntialiasing;
+#endif
+}
+
+QSGDistanceFieldGlyphCacheManager::~QSGDistanceFieldGlyphCacheManager()
+{
+ qDeleteAll(m_caches.values());
+}
+
+QSGDistanceFieldGlyphCache *QSGDistanceFieldGlyphCacheManager::cache(const QRawFont &font)
+{
+ QRawFontPrivate *fontD = QRawFontPrivate::get(font);
+ QHash<QFontEngine *, QSGDistanceFieldGlyphCache *>::iterator cache = m_caches.find(fontD->fontEngine);
+ if (cache == m_caches.end())
+ cache = m_caches.insert(fontD->fontEngine, sgCtx->createDistanceFieldGlyphCache(font));
+ return cache.value();
+}
+
+QT_END_NAMESPACE