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authorKent Hansen <kent.hansen@nokia.com>2011-11-23 15:14:07 +0100
committerQt by Nokia <qt-info@nokia.com>2011-12-02 14:18:20 +0100
commit6c8378eaf1edbbefe6aaa3672b0127816a004fd7 (patch)
tree8ee08fb447e052f7a7a685fbeaaa04f04ea60126 /src/quick/scenegraph/util/qsgpainternode_p.h
parente01219b77b1e889e70437635905d7ff820568e23 (diff)
Say hello to QtQuick module
This change moves the QtQuick 2 types and C++ API (including SceneGraph) to a new module (AKA library), QtQuick. 99% of this change is moving files from src/declarative to src/quick, and from tests/auto/declarative to tests/auto/qtquick2. The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to a plugin, src/imports/qtquick2, just like it's done for QtQuick 1. All tools, examples, and tests that use QtQuick C++ API have gotten "QT += quick" or "QT += quick-private" added to their .pro file. A few additional internal QtDeclarative classes had to be exported (via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the QtQuick 2 implementation. The old header locations (e.g. QtDeclarative/qquickitem.h) will still be supported for some time, but will produce compile-time warnings. (To avoid the QtQuick implementation using the compatibility headers (since QtDeclarative's includepath comes first), a few include statements were modified, e.g. from "#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".) There's a change in qtbase that automatically adds QtQuick to the module list if QtDeclarative is used. Together with the compatibility headers, this should help reduce the migration pain for existing projects. In theory, simply getting an existing QtDeclarative-based project to compile and link shouldn't require any changes for now -- but porting to the new scheme is of course recommended, and will eventually become mandatory. Task-number: QTBUG-22889 Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7 Reviewed-by: Kent Hansen <kent.hansen@nokia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/util/qsgpainternode_p.h')
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1 files changed, 158 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgpainternode_p.h b/src/quick/scenegraph/util/qsgpainternode_p.h
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+++ b/src/quick/scenegraph/util/qsgpainternode_p.h
@@ -0,0 +1,158 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGPAINTERNODE_P_H
+#define QSGPAINTERNODE_P_H
+
+#include <QtQuick/qsgnode.h>
+#include "qsgtexturematerial.h"
+#include "qsgtexture_p.h"
+
+#include <QtQuick/qquickpainteditem.h>
+
+#include <QtGui/qcolor.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+class QOpenGLFramebufferObject;
+class QOpenGLPaintDevice;
+
+class Q_QUICK_EXPORT QSGPainterTexture : public QSGPlainTexture
+{
+public:
+ QSGPainterTexture();
+
+ void setDirtyRect(const QRect &rect) { m_dirty_rect = rect; }
+
+ void bind();
+
+private:
+ QRect m_dirty_rect;
+};
+
+class Q_QUICK_EXPORT QSGPainterNode : public QSGGeometryNode
+{
+public:
+ QSGPainterNode(QQuickPaintedItem *item);
+ virtual ~QSGPainterNode();
+
+ void setPreferredRenderTarget(QQuickPaintedItem::RenderTarget target);
+
+ void setSize(const QSize &size);
+ QSize size() const { return m_size; }
+
+ void setDirty(const QRect &dirtyRect = QRect());
+
+ void setOpaquePainting(bool opaque);
+ bool opaquePainting() const { return m_opaquePainting; }
+
+ void setLinearFiltering(bool linearFiltering);
+ bool linearFiltering() const { return m_linear_filtering; }
+
+ void setMipmapping(bool mipmapping);
+ bool mipmapping() const { return m_mipmapping; }
+
+ void setSmoothPainting(bool s);
+ bool smoothPainting() const { return m_smoothPainting; }
+
+ void setFillColor(const QColor &c);
+ QColor fillColor() const { return m_fillColor; }
+
+ void setContentsScale(qreal s);
+ qreal contentsScale() const { return m_contentsScale; }
+
+ void setFastFBOResizing(bool dynamic);
+ bool fastFBOResizing() const { return m_fastFBOResizing; }
+
+ QImage toImage() const;
+ void update();
+
+ void paint();
+
+private:
+ void updateTexture();
+ void updateGeometry();
+ void updateRenderTarget();
+ void updateFBOSize();
+
+ QSGContext *m_context;
+
+ QQuickPaintedItem::RenderTarget m_preferredRenderTarget;
+ QQuickPaintedItem::RenderTarget m_actualRenderTarget;
+
+ QQuickPaintedItem *m_item;
+
+ QOpenGLFramebufferObject *m_fbo;
+ QOpenGLFramebufferObject *m_multisampledFbo;
+ QImage m_image;
+
+ QSGOpaqueTextureMaterial m_material;
+ QSGTextureMaterial m_materialO;
+ QSGGeometry m_geometry;
+ QSGPainterTexture *m_texture;
+ QOpenGLPaintDevice *m_gl_device;
+
+ QSize m_size;
+ QSize m_fboSize;
+ bool m_dirtyContents;
+ QRect m_dirtyRect;
+ bool m_opaquePainting;
+ bool m_linear_filtering;
+ bool m_mipmapping;
+ bool m_smoothPainting;
+ bool m_extensionsChecked;
+ bool m_multisamplingSupported;
+ bool m_fastFBOResizing;
+ QColor m_fillColor;
+ qreal m_contentsScale;
+
+ bool m_dirtyGeometry;
+ bool m_dirtyRenderTarget;
+ bool m_dirtyTexture;
+};
+
+QT_END_HEADER
+
+QT_END_NAMESPACE
+
+#endif // QSGPAINTERNODE_P_H