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authorGunnar Sletta <gunnar.sletta@nokia.com>2012-06-04 16:56:17 +0200
committerQt by Nokia <qt-info@nokia.com>2012-06-08 11:40:25 +0200
commit1535da8a5923b5829b945cc9fd1dee4cdfbcfe5e (patch)
treee0d7ecfae3b56f1d995a4c1c39bb46bc03d5b529 /src/quick/scenegraph/util/qsgtexture.cpp
parent7775287e40689c6301ddb838b4bcd030b617677c (diff)
Improve on scenegraph documentation.
Change-Id: Ib584a45454f6fd2a3c0bfb32a76b19839e4a2a09 Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com> Reviewed-by: Chris Adams <christopher.adams@nokia.com> Reviewed-by: Jerome Pasion <jerome.pasion@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/util/qsgtexture.cpp')
-rw-r--r--src/quick/scenegraph/util/qsgtexture.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp
index a380d6ecb2..816b0416a5 100644
--- a/src/quick/scenegraph/util/qsgtexture.cpp
+++ b/src/quick/scenegraph/util/qsgtexture.cpp
@@ -592,6 +592,7 @@ void QSGPlainTexture::bind()
\class QSGDynamicTexture
\brief The QSGDynamicTexture class serves as a baseclass for dynamically changing textures,
such as content that is rendered to FBO's.
+ \inmodule QtQuick
To update the content of the texture, call updateTexture() explicitly. Simply calling bind()
will not update the texture.