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authorAlan Alpert <alan.alpert@nokia.com>2012-07-11 17:32:16 +1000
committerQt by Nokia <qt-info@nokia.com>2012-07-17 07:26:15 +0200
commitfeb996e3ab44e68082c97102556ea396f5df3f44 (patch)
tree7613a8a4eaf5a8e0fb2801e9d0d9d1869524c348 /src/quick/scenegraph/util/qsgtexture.cpp
parent68bbdacd2d5a6fa02f085a996411fb2b71875174 (diff)
QQuickCanvas renames
QQuickCanvas is now called QQuickWindow QQuickCanvas::rootItem is now QQuickWindow::contentItem QQuickItem::canvas is now QQuickItem::window QQuickItem::ItemChangeData::canvas is also renamed window QQuickCanvas::grabFrameBuffer is now QQuickWindow::grabWindow The functions related to the color property have dropped the clear from their names. The first three changes have interim compatibility measures in place to ease the transition. Change-Id: Id34e29546a22a74a7ae2ad90ee3a8def6fc541d2 Reviewed-by: Martin Jones <martin.jones@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/util/qsgtexture.cpp')
-rw-r--r--src/quick/scenegraph/util/qsgtexture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp
index c3f15cc568..facf077cd1 100644
--- a/src/quick/scenegraph/util/qsgtexture.cpp
+++ b/src/quick/scenegraph/util/qsgtexture.cpp
@@ -191,7 +191,7 @@ static void qt_debug_remove_texture(QSGTexture* texture)
masks. The scene graph backend provides a default implementation
of normal color textures. As the implementation of these may be
hardware specific, they are are constructed via the factory
- function QQuickCanvas::createTextureFromImage().
+ function QQuickWindow::createTextureFromImage().
The texture is a wrapper around an OpenGL texture, which texture
id is given by textureId() and which size in pixels is given by