diff options
author | Gunnar Sletta <gunnar.sletta@nokia.com> | 2012-06-04 16:56:17 +0200 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-06-08 11:40:25 +0200 |
commit | 1535da8a5923b5829b945cc9fd1dee4cdfbcfe5e (patch) | |
tree | e0d7ecfae3b56f1d995a4c1c39bb46bc03d5b529 /src/quick/scenegraph/util/qsgtexturematerial.cpp | |
parent | 7775287e40689c6301ddb838b4bcd030b617677c (diff) |
Improve on scenegraph documentation.
Change-Id: Ib584a45454f6fd2a3c0bfb32a76b19839e4a2a09
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
Reviewed-by: Chris Adams <christopher.adams@nokia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/util/qsgtexturematerial.cpp')
-rw-r--r-- | src/quick/scenegraph/util/qsgtexturematerial.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/quick/scenegraph/util/qsgtexturematerial.cpp b/src/quick/scenegraph/util/qsgtexturematerial.cpp index 96fc037bfe..7f461bb72d 100644 --- a/src/quick/scenegraph/util/qsgtexturematerial.cpp +++ b/src/quick/scenegraph/util/qsgtexturematerial.cpp @@ -164,7 +164,7 @@ void QSGOpaqueTextureMaterialShader::updateState(const RenderState &state, QSGMa The default mipmap filtering and filtering mode is set to QSGTexture::Nearest. The default wrap modes is set to - QSGTexture::ClampToEdge. + \c QSGTexture::ClampToEdge. */ QSGOpaqueTextureMaterial::QSGOpaqueTextureMaterial() @@ -236,7 +236,7 @@ void QSGOpaqueTextureMaterial::setTexture(QSGTexture *texture) Returns this material's mipmap filtering mode. - The default mipmap mode is QSGTexture::Nearest. + The default mipmap mode is \c QSGTexture::Nearest. */ @@ -253,17 +253,17 @@ void QSGOpaqueTextureMaterial::setTexture(QSGTexture *texture) /*! - \fn QSGTexture::Filtering filtering() const + \fn QSGTexture::Filtering QSGOpaqueTextureMaterial::filtering() const Returns this material's filtering mode. - The default filtering is QSGTexture::Nearest. + The default filtering is \c QSGTexture::Nearest. */ /*! - \fn void setHorizontalWrapMode(QSGTexture::WrapMode mode) + \fn void QSGOpaqueTextureMaterial::setHorizontalWrapMode(QSGTexture::WrapMode mode) Sets the horizontal wrap mode to \a mode. @@ -274,17 +274,17 @@ void QSGOpaqueTextureMaterial::setTexture(QSGTexture *texture) /*! - \fn QSGTexture::WrapMode horizontalWrapMode() const + \fn QSGTexture::WrapMode QSGOpaqueTextureMaterial::horizontalWrapMode() const Returns this material's horizontal wrap mode. - The default horizontal wrap mode is QSGTexutre::ClampToEdge + The default horizontal wrap mode is \c QSGTexutre::ClampToEdge. */ /*! - \fn void setVerticalWrapMode(QSGTexture::WrapMode mode) + \fn void QSGOpaqueTextureMaterial::setVerticalWrapMode(QSGTexture::WrapMode mode) Sets the vertical wrap mode to \a mode. @@ -295,11 +295,11 @@ void QSGOpaqueTextureMaterial::setTexture(QSGTexture *texture) /*! - \fn QSGTexture::WrapMode verticalWrapMode() const + \fn QSGTexture::WrapMode QSGOpaqueTextureMaterial::verticalWrapMode() const Returns this material's vertical wrap mode. - The default vertical wrap mode is QSGTexutre::ClampToEdge + The default vertical wrap mode is \c QSGTexutre::ClampToEdge. */ |