diff options
author | Liang Qi <liang.qi@qt.io> | 2016-12-14 19:01:23 +0100 |
---|---|---|
committer | Liang Qi <liang.qi@qt.io> | 2016-12-14 19:01:23 +0100 |
commit | 0e80d28aa5892d6bbb4d0017b1bc9a33489f4176 (patch) | |
tree | 0db2e10c8776d172bccaeaa7ee1fab3934b93073 /src/quick/scenegraph/util/qsgvertexcolormaterial.cpp | |
parent | ed32558d6280cae40578f735fd326327d571d993 (diff) | |
parent | 16c81bb0d493af00bc376784bcb7e03a4a037b04 (diff) |
Merge remote-tracking branch 'origin/5.8' into dev
Conflicts:
src/plugins/qmltooling/qmldbg_debugger/qv4debugjob.cpp
src/plugins/qmltooling/qmldbg_inspector/globalinspector.cpp
src/plugins/qmltooling/qmldbg_nativedebugger/qqmlnativedebugservice.cpp
src/qml/qml/qqmlimport.cpp
src/quick/items/context2d/qquickcontext2dtexture_p.h
tools/qmleasing/splineeditor.h
Change-Id: I8f6630fcac243824350986c8e9f4bd6483bf20b5
Diffstat (limited to 'src/quick/scenegraph/util/qsgvertexcolormaterial.cpp')
-rw-r--r-- | src/quick/scenegraph/util/qsgvertexcolormaterial.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp index 847ec289d8..8c305d7fd4 100644 --- a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp +++ b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp @@ -38,7 +38,7 @@ ****************************************************************************/ #include "qsgvertexcolormaterial.h" -#ifndef QT_NO_OPENGL +#if QT_CONFIG(opengl) # include <qopenglshaderprogram.h> #endif QT_BEGIN_NAMESPACE @@ -55,7 +55,7 @@ public: private: virtual void initialize(); -#ifndef QT_NO_OPENGL +#if QT_CONFIG(opengl) int m_matrix_id; int m_opacity_id; #endif @@ -66,7 +66,7 @@ QSGMaterialType QSGVertexColorMaterialShader::type; QSGVertexColorMaterialShader::QSGVertexColorMaterialShader() : QSGMaterialShader() { -#ifndef QT_NO_OPENGL +#if QT_CONFIG(opengl) setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/vertexcolor.vert")); setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/vertexcolor.frag")); #endif @@ -74,7 +74,7 @@ QSGVertexColorMaterialShader::QSGVertexColorMaterialShader() void QSGVertexColorMaterialShader::updateState(const RenderState &state, QSGMaterial * /*newEffect*/, QSGMaterial *) { -#ifndef QT_NO_OPENGL +#if QT_CONFIG(opengl) if (state.isOpacityDirty()) program()->setUniformValue(m_opacity_id, state.opacity()); @@ -93,7 +93,7 @@ char const *const *QSGVertexColorMaterialShader::attributeNames() const void QSGVertexColorMaterialShader::initialize() { -#ifndef QT_NO_OPENGL +#if QT_CONFIG(opengl) m_matrix_id = program()->uniformLocation("matrix"); m_opacity_id = program()->uniformLocation("opacity"); #endif |