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authorLiang Qi <liang.qi@qt.io>2019-10-07 13:10:18 +0200
committerLiang Qi <liang.qi@qt.io>2019-10-07 13:10:18 +0200
commit7e17fb2ded407cd75643f248d39a21721cfd79f7 (patch)
treece24e8e7a94d5bc74566086b61c4164236e468ad /src/quick/scenegraph/util
parentf3d40bd0203acda21abfb3c3c71e526646706616 (diff)
parent67fc5b677a05f88f043ea825810b7b244a516b42 (diff)
Merge remote-tracking branch 'origin/5.15' into dev
Conflicts: tests/auto/qml/qqmltypeloader/tst_qqmltypeloader.cpp Change-Id: Id2e81000bcbd4de18fe22b085fdf5eed42c02516
Diffstat (limited to 'src/quick/scenegraph/util')
-rw-r--r--src/quick/scenegraph/util/qsgflatcolormaterial.cpp4
-rw-r--r--src/quick/scenegraph/util/qsgtexturematerial.cpp6
-rw-r--r--src/quick/scenegraph/util/qsgtexturematerial_p.h6
-rw-r--r--src/quick/scenegraph/util/qsgvertexcolormaterial.cpp4
4 files changed, 10 insertions, 10 deletions
diff --git a/src/quick/scenegraph/util/qsgflatcolormaterial.cpp b/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
index f121d2a9e2..87941bf31a 100644
--- a/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
+++ b/src/quick/scenegraph/util/qsgflatcolormaterial.cpp
@@ -121,7 +121,7 @@ class FlatColorMaterialRhiShader : public QSGMaterialRhiShader
public:
FlatColorMaterialRhiShader();
- bool updateUniformData(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
+ bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
};
FlatColorMaterialRhiShader::FlatColorMaterialRhiShader()
@@ -130,7 +130,7 @@ FlatColorMaterialRhiShader::FlatColorMaterialRhiShader()
setShaderFileName(FragmentStage, QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/flatcolor.frag.qsb"));
}
-bool FlatColorMaterialRhiShader::updateUniformData(const RenderState &state,
+bool FlatColorMaterialRhiShader::updateUniformData(RenderState &state,
QSGMaterial *newMaterial,
QSGMaterial *oldMaterial)
{
diff --git a/src/quick/scenegraph/util/qsgtexturematerial.cpp b/src/quick/scenegraph/util/qsgtexturematerial.cpp
index df4e5cfde2..67b8748119 100644
--- a/src/quick/scenegraph/util/qsgtexturematerial.cpp
+++ b/src/quick/scenegraph/util/qsgtexturematerial.cpp
@@ -125,7 +125,7 @@ QSGOpaqueTextureMaterialRhiShader::QSGOpaqueTextureMaterialRhiShader()
setShaderFileName(FragmentStage, QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/opaquetexture.frag.qsb"));
}
-bool QSGOpaqueTextureMaterialRhiShader::updateUniformData(const RenderState &state, QSGMaterial *, QSGMaterial *)
+bool QSGOpaqueTextureMaterialRhiShader::updateUniformData(RenderState &state, QSGMaterial *, QSGMaterial *)
{
bool changed = false;
QByteArray *buf = state.uniformData();
@@ -139,7 +139,7 @@ bool QSGOpaqueTextureMaterialRhiShader::updateUniformData(const RenderState &sta
return changed;
}
-void QSGOpaqueTextureMaterialRhiShader::updateSampledImage(const RenderState &state, int binding, QSGTexture **texture,
+void QSGOpaqueTextureMaterialRhiShader::updateSampledImage(RenderState &state, int binding, QSGTexture **texture,
QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
{
if (binding != 1)
@@ -473,7 +473,7 @@ QSGTextureMaterialRhiShader::QSGTextureMaterialRhiShader()
setShaderFileName(FragmentStage, QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/texture.frag.qsb"));
}
-bool QSGTextureMaterialRhiShader::updateUniformData(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
+bool QSGTextureMaterialRhiShader::updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
{
bool changed = false;
QByteArray *buf = state.uniformData();
diff --git a/src/quick/scenegraph/util/qsgtexturematerial_p.h b/src/quick/scenegraph/util/qsgtexturematerial_p.h
index 7ef17af526..d1ef7d1d7f 100644
--- a/src/quick/scenegraph/util/qsgtexturematerial_p.h
+++ b/src/quick/scenegraph/util/qsgtexturematerial_p.h
@@ -75,8 +75,8 @@ class Q_QUICK_PRIVATE_EXPORT QSGOpaqueTextureMaterialRhiShader : public QSGMater
public:
QSGOpaqueTextureMaterialRhiShader();
- bool updateUniformData(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
- void updateSampledImage(const RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
+ bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
+ void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
};
class QSGTextureMaterialShader : public QSGOpaqueTextureMaterialShader
@@ -96,7 +96,7 @@ class QSGTextureMaterialRhiShader : public QSGOpaqueTextureMaterialRhiShader
public:
QSGTextureMaterialRhiShader();
- bool updateUniformData(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
+ bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
};
QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
index 23f57141a6..c27dd7d1f0 100644
--- a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
+++ b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
@@ -100,7 +100,7 @@ class QSGVertexColorMaterialRhiShader : public QSGMaterialRhiShader
public:
QSGVertexColorMaterialRhiShader();
- bool updateUniformData(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ bool updateUniformData(RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
};
QSGVertexColorMaterialRhiShader::QSGVertexColorMaterialRhiShader()
@@ -109,7 +109,7 @@ QSGVertexColorMaterialRhiShader::QSGVertexColorMaterialRhiShader()
setShaderFileName(FragmentStage, QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/vertexcolor.frag.qsb"));
}
-bool QSGVertexColorMaterialRhiShader::updateUniformData(const RenderState &state,
+bool QSGVertexColorMaterialRhiShader::updateUniformData(RenderState &state,
QSGMaterial * /*newEffect*/,
QSGMaterial * /*oldEffect*/)
{