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authorLaszlo Agocs <laszlo.agocs@qt.io>2016-10-03 14:17:03 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2016-11-27 22:10:41 +0000
commite8801e7c09414753a8e01a6be303c7922bbe023f (patch)
treefa7e24e97c8e0a7ed4cebfa2ea7ec47f1c0f7a2e /src/quick/scenegraph/util
parentaf4516ac866cc877c3a033d6b837b30445ee8f1a (diff)
Enable shader disk cache in Qt Quick
Change-Id: I14ee97ee75664c5dfcd229a5be2be6294c936b2c Task-number: QTBUG-55496 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/util')
-rw-r--r--src/quick/scenegraph/util/qsgshadersourcebuilder.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp b/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp
index 25af1997a8..d8f92919cb 100644
--- a/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp
+++ b/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp
@@ -217,11 +217,11 @@ void QSGShaderSourceBuilder::initializeProgramFromFiles(QOpenGLShaderProgram *pr
QSGShaderSourceBuilder builder;
builder.appendSourceFile(vertexShader);
- program->addShaderFromSourceCode(QOpenGLShader::Vertex, builder.source());
+ program->addCacheableShaderFromSourceCode(QOpenGLShader::Vertex, builder.source());
builder.clear();
builder.appendSourceFile(fragmentShader);
- program->addShaderFromSourceCode(QOpenGLShader::Fragment, builder.source());
+ program->addCacheableShaderFromSourceCode(QOpenGLShader::Fragment, builder.source());
}
QByteArray QSGShaderSourceBuilder::source() const