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authorChristoph Sterz <christoph.sterz@kdab.com>2015-12-18 13:18:46 +0100
committerChristoph Sterz <christoph.sterz@kdab.com>2017-03-15 08:01:32 +0000
commit8675bb6b5a4721aa4d94dcb3cb98dbed061c164f (patch)
tree01db4d0bb7f4e364183e258fac3c2336fa373feb /src/quick/scenegraph/util
parent5adfb4063a64aa3ae27269330c1fb8960dda4082 (diff)
Doc: Removed non-working reimplementation suggestions
QSGSimpleMaterialShader::uniformMatrixName() and QSGSimpleMaterialShader::uniformOpacityName() cannot be reimplemented since they are non-virtual. Removed the suggestion, so nobody is tempted to do so. Added a Remark in the header to fix towards intended behavior in Qt6. Change-Id: Id23c8d54728095f143f1d0e0520590303cff91a0 Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io> Reviewed-by: Jan Arne Petersen <jan.petersen@kdab.com> Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
Diffstat (limited to 'src/quick/scenegraph/util')
-rw-r--r--src/quick/scenegraph/util/qsgsimplematerial.cpp12
-rw-r--r--src/quick/scenegraph/util/qsgsimplematerial.h1
2 files changed, 5 insertions, 8 deletions
diff --git a/src/quick/scenegraph/util/qsgsimplematerial.cpp b/src/quick/scenegraph/util/qsgsimplematerial.cpp
index 7214a255df..f29c58ad9e 100644
--- a/src/quick/scenegraph/util/qsgsimplematerial.cpp
+++ b/src/quick/scenegraph/util/qsgsimplematerial.cpp
@@ -194,19 +194,15 @@
/*!
\fn const char *QSGSimpleMaterialShader::uniformMatrixName() const
- Reimplement this function to give a different name to the uniform for
- item transformation. The default value is \c qt_Matrix.
-
+ Returns the name for the transform matrix uniform of this item.
+ The default value is \c qt_Matrix.
*/
/*!
\fn const char *QSGSimpleMaterialShader::uniformOpacityName() const
- Reimplement this function to give a different name to the uniform for
- item opacity. The default value is \c qt_Opacity.
-
- If the shader program does not implement the item opacity, the
- implemented function should return a null pointer.
+ Returns the name for the opacity uniform of this item.
+ The default value is \c qt_Opacity.
*/
/*!
diff --git a/src/quick/scenegraph/util/qsgsimplematerial.h b/src/quick/scenegraph/util/qsgsimplematerial.h
index 8f42599832..80593c755b 100644
--- a/src/quick/scenegraph/util/qsgsimplematerial.h
+++ b/src/quick/scenegraph/util/qsgsimplematerial.h
@@ -71,6 +71,7 @@ public:
resolveUniforms();
}
+ // ### Qt 6: make both virtual and fix docs
const char *uniformMatrixName() const { return "qt_Matrix"; }
const char *uniformOpacityName() const { return "qt_Opacity"; }