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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-11-23 12:56:57 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-11-23 14:29:02 +0100
commit9f43ccc112b748ff79e175b7fec94ec60cf311ec (patch)
tree72363f7e6be939044fddecb0350eeea4af1ed03b /src/quick/scenegraph
parentf95b99902fae6e53a9da5fbccb6e1616299fb3bf (diff)
Remove unused 'blob' member in ShaderEffect internals
Pick-to: 6.0 Change-Id: I804f019f40dddce43646bf1cf91da26d4c3a4b5c Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Diffstat (limited to 'src/quick/scenegraph')
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index 020ba3aa4c..284239e3c7 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -283,7 +283,6 @@ public:
};
QString name; // optional, f.ex. the filename, used for debugging purposes only
- QByteArray blob; // source or bytecode (when not using QRhi)
QShader rhiShader;
Type type;
QVector<Variable> variables;