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authorRichard Moe Gustavsen <richard.gustavsen@digia.com>2013-09-06 13:19:00 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-09-08 17:42:36 +0200
commit6214493cd4416439bc52b2dfe00e3b8aa9f5757c (patch)
tree239b68dcd2d0879aef4bdaa36b4dc0e2674d50cd /src/quick/scenegraph
parent284bce14ba9a1fed14431a9f40819c84e059923d (diff)
Fix build on iOS: define GL_DOUBLE
This patch will fix the build error: qsgbatchrenderer.cpp:1844: error: use of undeclared identifier GL_DOUBLE Change-Id: I7981e303e4743bb610822633c7da433238de4683 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Diffstat (limited to 'src/quick/scenegraph')
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index 8d4b4dd9f6..7291af9c46 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -46,6 +46,10 @@
#include <QtGui/QGuiApplication>
#include <QtGui/QOpenGLFramebufferObject>
+#ifndef GL_DOUBLE
+ #define GL_DOUBLE 0x140A
+#endif
+
QT_BEGIN_NAMESPACE
extern QByteArray qsgShaderRewriter_insertZAttributes(const char *input);