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authorSergio Ahumada <sergio.ahumada@digia.com>2013-09-05 15:31:08 +0200
committerSergio Ahumada <sergio.ahumada@digia.com>2013-09-06 10:11:04 +0200
commitaf44559780765c7121a49c2e0764cf24e740312d (patch)
treea4f2f50ddfe969f33a4d4accd392523c6809fd5a /src/quick/scenegraph
parent8784a4a46ea1357bde546c9a1c88bd060e863f30 (diff)
parentb30d7c9ee8fbc3a395c74b618f2ab176ae1e7f7e (diff)
Merge branch 'stable' into dev
Conflicts: src/qml/debugger/qv8debugservice.cpp src/qml/qml/v8/qv8engine.cpp tests/auto/quick/qquickitem/qquickitem.pro Change-Id: Ic4a1dcdd8b8a84155d2f2abefdf1da5c3a56af31
Diffstat (limited to 'src/quick/scenegraph')
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer.cpp10
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h2
-rw-r--r--src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp37
-rw-r--r--src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h4
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.cpp81
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p_p.h6
-rw-r--r--src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp16
-rw-r--r--src/quick/scenegraph/qsgshareddistancefieldglyphcache_p.h2
8 files changed, 81 insertions, 77 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer.cpp b/src/quick/scenegraph/qsgadaptationlayer.cpp
index 3536975e94..3c8772252c 100644
--- a/src/quick/scenegraph/qsgadaptationlayer.cpp
+++ b/src/quick/scenegraph/qsgadaptationlayer.cpp
@@ -168,13 +168,11 @@ void QSGDistanceFieldGlyphCache::update()
qsg_render_timer.start();
#endif
- QHash<glyph_t, QImage> distanceFields;
-
+ QList<QDistanceField> distanceFields;
for (int i = 0; i < m_pendingGlyphs.size(); ++i) {
- glyph_t glyphIndex = m_pendingGlyphs.at(i);
-
- QImage distanceField = qt_renderDistanceFieldGlyph(m_referenceFont, glyphIndex, m_doubleGlyphResolution);
- distanceFields.insert(glyphIndex, distanceField);
+ distanceFields.append(QDistanceField(m_referenceFont,
+ m_pendingGlyphs.at(i),
+ m_doubleGlyphResolution));
}
#ifndef QSG_NO_RENDER_TIMING
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index cc22bfa61f..9e173101ba 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -230,7 +230,7 @@ protected:
};
virtual void requestGlyphs(const QSet<glyph_t> &glyphs) = 0;
- virtual void storeGlyphs(const QHash<glyph_t, QImage> &glyphs) = 0;
+ virtual void storeGlyphs(const QList<QDistanceField> &glyphs) = 0;
virtual void referenceGlyphs(const QSet<glyph_t> &glyphs) = 0;
virtual void releaseGlyphs(const QSet<glyph_t> &glyphs) = 0;
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
index 4652a2241e..884abd3edc 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
@@ -142,13 +142,19 @@ void QSGDefaultDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyph
markGlyphsToRender(glyphsToRender);
}
-void QSGDefaultDistanceFieldGlyphCache::storeGlyphs(const QHash<glyph_t, QImage> &glyphs)
+void QSGDefaultDistanceFieldGlyphCache::storeGlyphs(const QList<QDistanceField> &glyphs)
{
QHash<TextureInfo *, QVector<glyph_t> > glyphTextures;
- QHash<glyph_t, QImage>::const_iterator it;
- for (it = glyphs.constBegin(); it != glyphs.constEnd(); ++it) {
- glyph_t glyphIndex = it.key();
+ GLint alignment = 4; // default value
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+
+ // Distance field data is always tightly packed
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ for (int i = 0; i < glyphs.size(); ++i) {
+ QDistanceField glyph = glyphs.at(i);
+ glyph_t glyphIndex = glyph.glyph();
TexCoord c = glyphTexCoord(glyphIndex);
TextureInfo *texInfo = m_glyphsTexture.value(glyphIndex);
@@ -157,7 +163,6 @@ void QSGDefaultDistanceFieldGlyphCache::storeGlyphs(const QHash<glyph_t, QImage>
glyphTextures[texInfo].append(glyphIndex);
- QImage glyph = it.value();
int expectedWidth = qCeil(c.width + c.xMargin * 2);
if (glyph.width() != expectedWidth)
glyph = glyph.copy(0, 0, expectedWidth, glyph.height());
@@ -167,15 +172,17 @@ void QSGDefaultDistanceFieldGlyphCache::storeGlyphs(const QHash<glyph_t, QImage>
uchar *outBits = texInfo->image.scanLine(int(c.y)) + int(c.x);
for (int y = 0; y < glyph.height(); ++y) {
memcpy(outBits, inBits, glyph.width());
- inBits += glyph.bytesPerLine();
- outBits += texInfo->image.bytesPerLine();
+ inBits += glyph.width();
+ outBits += texInfo->image.width();
}
}
- for (int i = 0; i < glyph.height(); ++i)
- glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y + i, glyph.width(), 1, GL_ALPHA, GL_UNSIGNED_BYTE, glyph.scanLine(i));
+ glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, glyph.width(), glyph.height(), GL_ALPHA, GL_UNSIGNED_BYTE, glyph.constBits());
}
+ // restore to previous alignment
+ glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
+
QHash<TextureInfo *, QVector<glyph_t> >::const_iterator i;
for (i = glyphTextures.constBegin(); i != glyphTextures.constEnd(); ++i) {
Texture t;
@@ -198,7 +205,7 @@ void QSGDefaultDistanceFieldGlyphCache::releaseGlyphs(const QSet<glyph_t> &glyph
void QSGDefaultDistanceFieldGlyphCache::createTexture(TextureInfo *texInfo, int width, int height)
{
if (useWorkaround() && texInfo->image.isNull())
- texInfo->image = QImage(width, height, QImage::Format_Indexed8);
+ texInfo->image = QDistanceField(width, height);
while (glGetError() != GL_NO_ERROR) { }
@@ -243,8 +250,14 @@ void QSGDefaultDistanceFieldGlyphCache::resizeTexture(TextureInfo *texInfo, int
updateTexture(oldTexture, texInfo->texture, texInfo->size);
if (useWorkaround()) {
- for (int i = 0; i < oldHeight; ++i)
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, i, oldWidth, 1, GL_ALPHA, GL_UNSIGNED_BYTE, texInfo->image.scanLine(i));
+ GLint alignment = 4; // default value
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, texInfo->image.constBits());
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); // restore to previous value
+
texInfo->image = texInfo->image.copy(0, 0, width, height);
glDeleteTextures(1, &oldTexture);
return;
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
index ef722d85df..4ce3a50d1b 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h
@@ -58,7 +58,7 @@ public:
virtual ~QSGDefaultDistanceFieldGlyphCache();
void requestGlyphs(const QSet<glyph_t> &glyphs);
- void storeGlyphs(const QHash<glyph_t, QImage> &glyphs);
+ void storeGlyphs(const QList<QDistanceField> &glyphs);
void referenceGlyphs(const QSet<glyph_t> &glyphs);
void releaseGlyphs(const QSet<glyph_t> &glyphs);
@@ -73,7 +73,7 @@ private:
GLuint texture;
QSize size;
QRect allocatedArea;
- QImage image;
+ QDistanceField image;
TextureInfo() : texture(0)
{ }
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
index f5a461f19e..c62bee097b 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -58,7 +58,7 @@ QT_BEGIN_NAMESPACE
class QSGTextMaskMaterialData : public QSGMaterialShader
{
public:
- QSGTextMaskMaterialData();
+ QSGTextMaskMaterialData(QFontEngineGlyphCache::Type cacheType);
virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
virtual char const *const *attributeNames() const;
@@ -74,6 +74,8 @@ protected:
int m_matrix_id;
int m_color_id;
int m_textureScale_id;
+
+ QFontEngineGlyphCache::Type m_cacheType;
};
const char *QSGTextMaskMaterialData::vertexShader() const {
@@ -106,7 +108,8 @@ char const *const *QSGTextMaskMaterialData::attributeNames() const
return attr;
}
-QSGTextMaskMaterialData::QSGTextMaskMaterialData()
+QSGTextMaskMaterialData::QSGTextMaskMaterialData(QFontEngineGlyphCache::Type cacheType)
+ : m_cacheType(cacheType)
{
}
@@ -126,24 +129,31 @@ static inline qreal fontSmoothingGamma()
void QSGTextMaskMaterialData::activate()
{
QSGMaterialShader::activate();
- glBlendFunc(GL_CONSTANT_COLOR, GL_ONE_MINUS_SRC_COLOR);
+
+ if (m_cacheType == QFontEngineGlyphCache::Raster_RGBMask)
+ glBlendFunc(GL_CONSTANT_COLOR, GL_ONE_MINUS_SRC_COLOR);
#if !defined(QT_OPENGL_ES_2) && defined(GL_ARB_framebuffer_sRGB)
// 0.25 was found to be acceptable error margin by experimentation. On Mac, the gamma is 2.0,
// but using sRGB looks okay.
- if (qAbs(fontSmoothingGamma() - 2.2) < 0.25)
+ if (m_cacheType == QFontEngineGlyphCache::Raster_RGBMask
+ && qAbs(fontSmoothingGamma() - 2.2) < 0.25) {
glEnable(GL_FRAMEBUFFER_SRGB);
+ }
#endif
}
void QSGTextMaskMaterialData::deactivate()
{
QSGMaterialShader::deactivate();
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ if (m_cacheType == QFontEngineGlyphCache::Raster_RGBMask)
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
#if !defined(QT_OPENGL_ES_2) && defined(GL_ARB_framebuffer_sRGB)
- if (qAbs(fontSmoothingGamma() - 2.2) < 0.25)
+ if (m_cacheType == QFontEngineGlyphCache::Raster_RGBMask
+ && qAbs(fontSmoothingGamma() - 2.2) < 0.25) {
glDisable(GL_FRAMEBUFFER_SRGB);
+ }
#endif
}
@@ -213,11 +223,11 @@ void QSGTextMaskMaterialData::updateState(const RenderState &state, QSGMaterial
class QSGStyledTextMaterialData : public QSGTextMaskMaterialData
{
public:
- QSGStyledTextMaterialData() { }
+ QSGStyledTextMaterialData(QFontEngineGlyphCache::Type cacheType)
+ : QSGTextMaskMaterialData(cacheType)
+ { }
virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect);
- virtual void activate();
- virtual void deactivate();
private:
virtual void initialize();
@@ -284,28 +294,6 @@ void QSGStyledTextMaterialData::updateState(const RenderState &state,
program()->setUniformValue(m_matrix_id, state.combinedMatrix());
}
-void QSGStyledTextMaterialData::activate()
-{
- QSGMaterialShader::activate();
-
-#if !defined(QT_OPENGL_ES_2) && defined(GL_ARB_framebuffer_sRGB)
- // 0.25 was found to be acceptable error margin by experimentation. On Mac, the gamma is 2.0,
- // but using sRGB looks okay.
- if (qAbs(fontSmoothingGamma() - 2.2) < 0.25)
- glEnable(GL_FRAMEBUFFER_SRGB);
-#endif
-}
-
-void QSGStyledTextMaterialData::deactivate()
-{
- QSGMaterialShader::deactivate();
-
-#if !defined(QT_OPENGL_ES_2) && defined(GL_ARB_framebuffer_sRGB)
- if (qAbs(fontSmoothingGamma() - 2.2) < 0.25)
- glDisable(GL_FRAMEBUFFER_SRGB);
-#endif
-}
-
const char *QSGStyledTextMaterialData::vertexShader() const
{
return
@@ -343,7 +331,9 @@ const char *QSGStyledTextMaterialData::fragmentShader() const
class QSGOutlinedTextMaterialData : public QSGStyledTextMaterialData
{
public:
- QSGOutlinedTextMaterialData() { }
+ QSGOutlinedTextMaterialData(QFontEngineGlyphCache::Type cacheType)
+ : QSGStyledTextMaterialData(cacheType)
+ { }
private:
const char *vertexShader() const;
@@ -396,20 +386,19 @@ const char *QSGOutlinedTextMaterialData::fragmentShader() const
"}";
}
-QSGTextMaskMaterial::QSGTextMaskMaterial(const QRawFont &font, QFontEngineGlyphCache::Type cacheType)
+QSGTextMaskMaterial::QSGTextMaskMaterial(const QRawFont &font, int cacheType)
: m_texture(0)
- , m_cacheType(cacheType)
, m_glyphCache(0)
, m_font(font)
{
- init();
+ init(cacheType);
}
QSGTextMaskMaterial::~QSGTextMaskMaterial()
{
}
-void QSGTextMaskMaterial::init()
+void QSGTextMaskMaterial::init(int cacheType)
{
Q_ASSERT(m_font.isValid());
@@ -420,9 +409,17 @@ void QSGTextMaskMaterial::init()
QRawFontPrivate *fontD = QRawFontPrivate::get(m_font);
if (fontD->fontEngine != 0) {
- m_glyphCache = fontD->fontEngine->glyphCache(ctx, m_cacheType, QTransform());
- if (!m_glyphCache || m_glyphCache->cacheType() != m_cacheType) {
- m_glyphCache = new QOpenGLTextureGlyphCache(m_cacheType, QTransform());
+ if (cacheType < 0) {
+ cacheType = fontD->fontEngine->glyphFormat < 0
+ ? QFontEngineGlyphCache::Raster_RGBMask
+ : fontD->fontEngine->glyphFormat;
+ }
+ m_glyphCache = fontD->fontEngine->glyphCache(ctx,
+ QFontEngineGlyphCache::Type(cacheType),
+ QTransform());
+ if (!m_glyphCache || int(m_glyphCache->cacheType()) != cacheType) {
+ m_glyphCache = new QOpenGLTextureGlyphCache(QFontEngineGlyphCache::Type(cacheType),
+ QTransform());
fontD->fontEngine->setGlyphCache(ctx, m_glyphCache.data());
}
}
@@ -513,7 +510,7 @@ QOpenGLTextureGlyphCache *QSGTextMaskMaterial::glyphCache() const
QSGMaterialShader *QSGTextMaskMaterial::createShader() const
{
- return new QSGTextMaskMaterialData;
+ return new QSGTextMaskMaterialData(glyphCache()->cacheType());
}
int QSGTextMaskMaterial::compare(const QSGMaterial *o) const
@@ -570,7 +567,7 @@ QSGMaterialType *QSGStyledTextMaterial::type() const
QSGMaterialShader *QSGStyledTextMaterial::createShader() const
{
- return new QSGStyledTextMaterialData;
+ return new QSGStyledTextMaterialData(glyphCache()->cacheType());
}
int QSGStyledTextMaterial::compare(const QSGMaterial *o) const
@@ -602,7 +599,7 @@ QSGMaterialType *QSGOutlinedTextMaterial::type() const
QSGMaterialShader *QSGOutlinedTextMaterial::createShader() const
{
- return new QSGOutlinedTextMaterialData;
+ return new QSGOutlinedTextMaterialData(glyphCache()->cacheType());
}
QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h b/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
index d1a739de88..ddfc72a4e6 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
@@ -59,8 +59,7 @@ class Geometry;
class QSGTextMaskMaterial: public QSGMaterial
{
public:
- QSGTextMaskMaterial(const QRawFont &font,
- QFontEngineGlyphCache::Type cacheType = QFontEngineGlyphCache::Raster_RGBMask);
+ QSGTextMaskMaterial(const QRawFont &font, int cacheType = -1);
virtual ~QSGTextMaskMaterial();
virtual QSGMaterialType *type() const;
@@ -84,10 +83,9 @@ public:
const QMargins &margins = QMargins(0, 0, 0, 0));
private:
- void init();
+ void init(int cacheType);
QSGPlainTexture *m_texture;
- QFontEngineGlyphCache::Type m_cacheType;
QExplicitlySharedDataPointer<QFontEngineGlyphCache> m_glyphCache;
QRawFont m_font;
QColor m_color;
diff --git a/src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp
index 97bb4295f7..c15263f53f 100644
--- a/src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp
+++ b/src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp
@@ -300,7 +300,7 @@ void QSGSharedDistanceFieldGlyphCache::waitForGlyphs()
}
}
-void QSGSharedDistanceFieldGlyphCache::storeGlyphs(const QHash<glyph_t, QImage> &glyphs)
+void QSGSharedDistanceFieldGlyphCache::storeGlyphs(const QList<QDistanceField> &glyphs)
{
{
QMutexLocker locker(&m_pendingGlyphsMutex);
@@ -312,14 +312,12 @@ void QSGSharedDistanceFieldGlyphCache::storeGlyphs(const QHash<glyph_t, QImage>
int glyphCount = glyphs.size();
QVector<quint32> glyphIds(glyphCount);
QVector<QImage> images(glyphCount);
- QHash<glyph_t, QImage>::const_iterator it = glyphs.constBegin();
- int i=0;
- while (it != glyphs.constEnd()) {
- m_requestedGlyphsThatHaveNotBeenReturned.insert(it.key());
- glyphIds[i] = it.key();
- images[i] = it.value();
-
- ++it; ++i;
+ for (int i = 0; i < glyphs.size(); ++i) {
+ const QDistanceField &df = glyphs.at(i);
+ m_requestedGlyphsThatHaveNotBeenReturned.insert(df.glyph());
+ glyphIds[i] = df.glyph();
+ // ### TODO: Handle QDistanceField in QPlatformSharedGraphicsCache
+ images[i] = df.toImage(QImage::Format_Indexed8);
}
m_hasPostedEvents = true;
diff --git a/src/quick/scenegraph/qsgshareddistancefieldglyphcache_p.h b/src/quick/scenegraph/qsgshareddistancefieldglyphcache_p.h
index 3ca5485be3..7587d948ad 100644
--- a/src/quick/scenegraph/qsgshareddistancefieldglyphcache_p.h
+++ b/src/quick/scenegraph/qsgshareddistancefieldglyphcache_p.h
@@ -65,7 +65,7 @@ public:
void requestGlyphs(const QSet<glyph_t> &glyphs);
void referenceGlyphs(const QSet<glyph_t> &glyphs);
- void storeGlyphs(const QHash<glyph_t, QImage> &glyphs);
+ void storeGlyphs(const QList<QDistanceField> &glyphs);
void releaseGlyphs(const QSet<glyph_t> &glyphs);
Q_SIGNALS: