diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2017-04-03 13:35:26 +0200 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2017-04-03 13:35:30 +0200 |
commit | 0eeb7ada04cc81d0ab1b61747bdf92fd7c33e1ec (patch) | |
tree | be4d0201b81b098a2976e857b5c6642f9c96e6ac /src/quick/scenegraph | |
parent | 349d3400c11c0ad1c9aaec01c44b174dbb6ebf9a (diff) | |
parent | e4894fe13d178b6aa8b5580b402df2d1b4f2615c (diff) |
Merge remote-tracking branch 'origin/dev' into wip/scenegraphng
Change-Id: I0cbb2ba4a00580e6a74a4e4085fc4eb06d0fadae
Diffstat (limited to 'src/quick/scenegraph')
24 files changed, 237 insertions, 260 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp index 6856d34616..b3b8274a73 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp @@ -101,7 +101,7 @@ void QSGSoftwareRenderLoop::windowDestroyed(QQuickWindow *window) } } -void QSGSoftwareRenderLoop::renderWindow(QQuickWindow *window) +void QSGSoftwareRenderLoop::renderWindow(QQuickWindow *window, bool isNewExpose) { QQuickWindowPrivate *cd = QQuickWindowPrivate::get(window); if (!m_windows.contains(window)) @@ -174,7 +174,10 @@ void QSGSoftwareRenderLoop::renderWindow(QQuickWindow *window) if (alsoSwap && window->isVisible()) { //Flush backingstore to window - m_backingStores[window]->flush(softwareRenderer->flushRegion()); + if (!isNewExpose) + m_backingStores[window]->flush(softwareRenderer->flushRegion()); + else + m_backingStores[window]->flush(QRegion(QRect(QPoint(0,0), window->size()))); cd->fireFrameSwapped(); } @@ -206,7 +209,7 @@ void QSGSoftwareRenderLoop::exposureChanged(QQuickWindow *window) { if (window->isExposed()) { m_windows[window].updatePending = true; - renderWindow(window); + renderWindow(window, true); } } diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop_p.h index 02dcf4eefa..c724d18298 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop_p.h +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop_p.h @@ -69,7 +69,7 @@ public: void windowDestroyed(QQuickWindow *window) override; - void renderWindow(QQuickWindow *window); + void renderWindow(QQuickWindow *window, bool isNewExpose = false); void exposureChanged(QQuickWindow *window) override; QImage grab(QQuickWindow *window) override; diff --git a/src/quick/scenegraph/coreapi/qsgrenderer.cpp b/src/quick/scenegraph/coreapi/qsgrenderer.cpp index 9207fdbc55..bb2671f6c3 100644 --- a/src/quick/scenegraph/coreapi/qsgrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgrenderer.cpp @@ -134,6 +134,7 @@ QSGRenderer::QSGRenderer(QSGRenderContext *context) , m_bindable(0) , m_changed_emitted(false) , m_is_rendering(false) + , m_is_preprocessing(false) { } @@ -287,6 +288,8 @@ void QSGRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyState state) void QSGRenderer::preprocess() { + m_is_preprocessing = true; + QSGRootNode *root = rootNode(); Q_ASSERT(root); @@ -298,6 +301,11 @@ void QSGRenderer::preprocess() for (QSet<QSGNode *>::const_iterator it = items.constBegin(); it != items.constEnd(); ++it) { QSGNode *n = *it; + + // If we are currently preprocessing, check this node hasn't been + // deleted or something. we don't want a use-after-free! + if (m_nodes_dont_preprocess.contains(n)) // skip + continue; if (!nodeUpdater()->isNodeBlocked(n, root)) { n->preprocess(); } @@ -315,8 +323,13 @@ void QSGRenderer::preprocess() updatePassTime = frameTimer.nsecsElapsed(); Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame, QQuickProfiler::SceneGraphRendererUpdate); + + m_is_preprocessing = false; + m_nodes_dont_preprocess.clear(); } + + void QSGRenderer::addNodesToPreprocess(QSGNode *node) { for (QSGNode *c = node->firstChild(); c; c = c->nextSibling()) @@ -329,8 +342,13 @@ void QSGRenderer::removeNodesToPreprocess(QSGNode *node) { for (QSGNode *c = node->firstChild(); c; c = c->nextSibling()) removeNodesToPreprocess(c); - if (node->flags() & QSGNode::UsePreprocess) + if (node->flags() & QSGNode::UsePreprocess) { m_nodes_to_preprocess.remove(node); + + // If preprocessing *now*, mark the node as gone. + if (m_is_preprocessing) + m_nodes_dont_preprocess.insert(node); + } } diff --git a/src/quick/scenegraph/coreapi/qsgrenderer_p.h b/src/quick/scenegraph/coreapi/qsgrenderer_p.h index 4589685765..1ea2775e6f 100644 --- a/src/quick/scenegraph/coreapi/qsgrenderer_p.h +++ b/src/quick/scenegraph/coreapi/qsgrenderer_p.h @@ -118,11 +118,13 @@ private: QSGNodeUpdater *m_node_updater; QSet<QSGNode *> m_nodes_to_preprocess; + QSet<QSGNode *> m_nodes_dont_preprocess; const QSGBindable *m_bindable; uint m_changed_emitted : 1; uint m_is_rendering : 1; + uint m_is_preprocessing : 1; }; class Q_QUICK_PRIVATE_EXPORT QSGBindable diff --git a/src/quick/scenegraph/qsgadaptationlayer.cpp b/src/quick/scenegraph/qsgadaptationlayer.cpp index 412023564f..f90706affe 100644 --- a/src/quick/scenegraph/qsgadaptationlayer.cpp +++ b/src/quick/scenegraph/qsgadaptationlayer.cpp @@ -40,7 +40,6 @@ #include "qsgadaptationlayer_p.h" #include <qmath.h> -#include <QtQuick/private/qsgdistancefieldutil_p.h> #include <QtQuick/private/qsgdistancefieldglyphnode_p.h> #include <QtQuick/private/qsgcontext_p.h> #include <private/qrawfont_p.h> @@ -57,9 +56,8 @@ static QElapsedTimer qsg_render_timer; QSGDistanceFieldGlyphCache::Texture QSGDistanceFieldGlyphCache::s_emptyTexture; -QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font) - : m_manager(man) - , m_pendingGlyphs(64) +QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font) + : m_pendingGlyphs(64) { Q_ASSERT(font.isValid()); diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h index a8e35b1ac1..ba146b884f 100644 --- a/src/quick/scenegraph/qsgadaptationlayer_p.h +++ b/src/quick/scenegraph/qsgadaptationlayer_p.h @@ -73,7 +73,6 @@ QT_BEGIN_NAMESPACE class QSGNode; class QImage; class TextureReference; -class QSGDistanceFieldGlyphCacheManager; class QSGDistanceFieldGlyphNode; class QOpenGLContext; class QSGInternalImageNode; @@ -409,7 +408,7 @@ public: class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldGlyphCache { public: - QSGDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font); + QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font); virtual ~QSGDistanceFieldGlyphCache(); struct Metrics { @@ -443,8 +442,6 @@ public: bool operator == (const Texture &other) const { return textureId == other.textureId; } }; - const QSGDistanceFieldGlyphCacheManager *manager() const { return m_manager; } - const QRawFont &referenceFont() const { return m_referenceFont; } qreal fontScale(qreal pixelSize) const @@ -514,8 +511,6 @@ protected: inline bool isCoreProfile() const { return m_coreProfile; } private: - QSGDistanceFieldGlyphCacheManager *m_manager; - QRawFont m_referenceFont; int m_glyphCount; diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp index d52f69c7a3..ff2379ecb5 100644 --- a/src/quick/scenegraph/qsgcontext.cpp +++ b/src/quick/scenegraph/qsgcontext.cpp @@ -333,7 +333,6 @@ QSGRendererInterface *QSGContext::rendererInterface(QSGRenderContext *renderCont QSGRenderContext::QSGRenderContext(QSGContext *context) : m_sg(context) - , m_distanceFieldCacheManager(0) { } diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h index 2f5d5790ee..bd10453131 100644 --- a/src/quick/scenegraph/qsgcontext_p.h +++ b/src/quick/scenegraph/qsgcontext_p.h @@ -78,7 +78,6 @@ class QSGMaterial; class QSGRenderLoop; class QSGLayer; class QQuickTextureFactory; -class QSGDistanceFieldGlyphCacheManager; class QSGContext; class QQuickPaintedItem; class QSGRendererInterface; @@ -194,7 +193,7 @@ protected: QMutex m_mutex; QHash<QQuickTextureFactory *, QSGTexture *> m_textures; QSet<QSGTexture *> m_texturesToDelete; - QSGDistanceFieldGlyphCacheManager *m_distanceFieldCacheManager; + QHash<QRawFont, QSGDistanceFieldGlyphCache*> m_glyphCaches; QSet<QFontEngine *> m_fontEnginesToClean; }; diff --git a/src/quick/scenegraph/qsgdefaultcontext.cpp b/src/quick/scenegraph/qsgdefaultcontext.cpp index d31a7025e5..be5fec9dab 100644 --- a/src/quick/scenegraph/qsgdefaultcontext.cpp +++ b/src/quick/scenegraph/qsgdefaultcontext.cpp @@ -39,7 +39,6 @@ #include "qsgdefaultcontext_p.h" -#include <QtQuick/private/qsgdistancefieldutil_p.h> #include <QtQuick/private/qsgdefaultinternalrectanglenode_p.h> #include <QtQuick/private/qsgdefaultinternalimagenode_p.h> #include <QtQuick/private/qsgdefaultpainternode_p.h> diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp index f0a336e229..ba25172d2f 100644 --- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp +++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp @@ -42,7 +42,6 @@ #include <QtGui/private/qdistancefield_p.h> #include <QtGui/private/qopenglcontext_p.h> #include <QtQml/private/qqmlglobal_p.h> -#include <QtQuick/private/qsgdistancefieldutil_p.h> #include <qopenglfunctions.h> #include <qopenglframebufferobject.h> #include <qmath.h> @@ -60,8 +59,8 @@ DEFINE_BOOL_CONFIG_OPTION(qsgPreferFullSizeGlyphCacheTextures, QSG_PREFER_FULLSI # define QSG_DEFAULT_DISTANCEFIELD_GLYPH_CACHE_PADDING 2 #endif -QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font) - : QSGDistanceFieldGlyphCache(man, c, font) +QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font) + : QSGDistanceFieldGlyphCache(c, font) , m_maxTextureSize(0) , m_maxTextureCount(3) , m_blitProgram(0) diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h index 57dc4a5d07..fe365495c2 100644 --- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h +++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h @@ -69,7 +69,7 @@ class QOpenGLFunctions_3_2_Core; class Q_QUICK_PRIVATE_EXPORT QSGDefaultDistanceFieldGlyphCache : public QSGDistanceFieldGlyphCache { public: - QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font); + QSGDefaultDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font); virtual ~QSGDefaultDistanceFieldGlyphCache(); void requestGlyphs(const QSet<glyph_t> &glyphs) override; diff --git a/src/quick/scenegraph/qsgdefaultglyphnode.cpp b/src/quick/scenegraph/qsgdefaultglyphnode.cpp index b856d99bc1..0d42102f36 100644 --- a/src/quick/scenegraph/qsgdefaultglyphnode.cpp +++ b/src/quick/scenegraph/qsgdefaultglyphnode.cpp @@ -42,11 +42,33 @@ QT_BEGIN_NAMESPACE +QSGDefaultGlyphNode::QSGDefaultGlyphNode() + : m_glyphNodeType(RootGlyphNode) + , m_dirtyGeometry(false) +{ + setFlag(UsePreprocess); +} + +QSGDefaultGlyphNode::~QSGDefaultGlyphNode() +{ + if (m_glyphNodeType == SubGlyphNode) + return; + + qDeleteAll(m_nodesToDelete); + m_nodesToDelete.clear(); +} + void QSGDefaultGlyphNode::setMaterialColor(const QColor &color) { static_cast<QSGTextMaskMaterial *>(m_material)->setColor(color); } +void QSGDefaultGlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs) +{ + QSGBasicGlyphNode::setGlyphs(position, glyphs); + m_dirtyGeometry = true; +} + void QSGDefaultGlyphNode::update() { QRawFont font = m_glyphs.rawFont(); @@ -84,4 +106,110 @@ void QSGDefaultGlyphNode::update() markDirty(DirtyGeometry); } +void QSGDefaultGlyphNode::preprocess() +{ + qDeleteAll(m_nodesToDelete); + m_nodesToDelete.clear(); + + if (m_dirtyGeometry) + updateGeometry(); +} + +void QSGDefaultGlyphNode::updateGeometry() +{ + // Remove previously created sub glyph nodes + // We assume all the children are sub glyph nodes + QSGNode *subnode = firstChild(); + while (subnode) { + // We can't delete the node now as it might be in the preprocess list + // It will be deleted in the next preprocess + m_nodesToDelete.append(subnode); + subnode = subnode->nextSibling(); + } + removeAllChildNodes(); + + GlyphInfo glyphInfo; + + const QVector<quint32> indexes = m_glyphs.glyphIndexes(); + const QVector<QPointF> positions = m_glyphs.positions(); + + const int maxGlyphs = (USHRT_MAX + 1) / 4; // 16384 + const int maxVertices = maxGlyphs * 4; // 65536 + const int maxIndexes = maxGlyphs * 6; // 98304 + + for (int i = 0; i < indexes.size(); ++i) { + const int glyphIndex = indexes.at(i); + const QPointF position = positions.at(i); + + // As we use UNSIGNED_SHORT indexing in the geometry, we overload the + // "glyphsInOtherNodes" concept as overflow for if there are more than + // 65536 (16384 * 4) vertices to render which would otherwise exceed + // the maximum index size. This will cause sub-nodes to be recursively + // created to handle any number of glyphs. + if (i >= maxGlyphs) { + glyphInfo.indexes.append(glyphIndex); + glyphInfo.positions.append(position); + continue; + } + } + + if (!glyphInfo.indexes.isEmpty()) { + QGlyphRun subNodeGlyphRun(m_glyphs); + subNodeGlyphRun.setGlyphIndexes(glyphInfo.indexes); + subNodeGlyphRun.setPositions(glyphInfo.positions); + + QSGDefaultGlyphNode *subNode = new QSGDefaultGlyphNode(); + subNode->setGlyphNodeType(SubGlyphNode); + subNode->setColor(m_color); + subNode->setStyle(m_style); + subNode->setStyleColor(m_styleColor); + subNode->setGlyphs(m_position, subNodeGlyphRun); + subNode->update(); + subNode->updateGeometry(); // we have to explicitly call this now as preprocess won't be called before it's rendered + appendChildNode(subNode); + + QSGGeometry *g = geometry(); + + QSGGeometry::TexturedPoint2D *vertexData = g->vertexDataAsTexturedPoint2D(); + quint16 *indexData = g->indexDataAsUShort(); + + QVector<QSGGeometry::TexturedPoint2D> tempVertexData(maxVertices); + QVector<quint16> tempIndexData(maxIndexes); + + for (int i = 0; i < maxGlyphs; i++) { + tempVertexData[i * 4 + 0] = vertexData[i * 4 + 0]; + tempVertexData[i * 4 + 1] = vertexData[i * 4 + 1]; + tempVertexData[i * 4 + 2] = vertexData[i * 4 + 2]; + tempVertexData[i * 4 + 3] = vertexData[i * 4 + 3]; + + tempIndexData[i * 6 + 0] = indexData[i * 6 + 0]; + tempIndexData[i * 6 + 1] = indexData[i * 6 + 1]; + tempIndexData[i * 6 + 2] = indexData[i * 6 + 2]; + tempIndexData[i * 6 + 3] = indexData[i * 6 + 3]; + tempIndexData[i * 6 + 4] = indexData[i * 6 + 4]; + tempIndexData[i * 6 + 5] = indexData[i * 6 + 5]; + } + + g->allocate(maxVertices, maxIndexes); + vertexData = g->vertexDataAsTexturedPoint2D(); + indexData = g->indexDataAsUShort(); + + for (int i = 0; i < maxGlyphs; i++) { + vertexData[i * 4 + 0] = tempVertexData[i * 4 + 0]; + vertexData[i * 4 + 1] = tempVertexData[i * 4 + 1]; + vertexData[i * 4 + 2] = tempVertexData[i * 4 + 2]; + vertexData[i * 4 + 3] = tempVertexData[i * 4 + 3]; + + indexData[i * 6 + 0] = tempIndexData[i * 6 + 0]; + indexData[i * 6 + 1] = tempIndexData[i * 6 + 1]; + indexData[i * 6 + 2] = tempIndexData[i * 6 + 2]; + indexData[i * 6 + 3] = tempIndexData[i * 6 + 3]; + indexData[i * 6 + 4] = tempIndexData[i * 6 + 4]; + indexData[i * 6 + 5] = tempIndexData[i * 6 + 5]; + } + } + + m_dirtyGeometry = false; +} + QT_END_NAMESPACE diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.h b/src/quick/scenegraph/qsgdefaultglyphnode_p.h index 0eb7a4e4bd..37a89c70b9 100644 --- a/src/quick/scenegraph/qsgdefaultglyphnode_p.h +++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.h @@ -59,8 +59,31 @@ QT_BEGIN_NAMESPACE class QSGDefaultGlyphNode : public QSGBasicGlyphNode { public: + QSGDefaultGlyphNode(); + ~QSGDefaultGlyphNode(); void setMaterialColor(const QColor &color) override; + void setGlyphs(const QPointF &position, const QGlyphRun &glyphs) override; void update() override; + void preprocess() override; + void updateGeometry(); + +private: + enum DefaultGlyphNodeType { + RootGlyphNode, + SubGlyphNode + }; + + void setGlyphNodeType(DefaultGlyphNodeType type) { m_glyphNodeType = type; } + + DefaultGlyphNodeType m_glyphNodeType; + QLinkedList<QSGNode *> m_nodesToDelete; + + struct GlyphInfo { + QVector<quint32> indexes; + QVector<QPointF> positions; + }; + + uint m_dirtyGeometry: 1; }; QT_END_NAMESPACE diff --git a/src/quick/scenegraph/qsgdefaultlayer.cpp b/src/quick/scenegraph/qsgdefaultlayer.cpp index fc8040e67b..6fa9dd6359 100644 --- a/src/quick/scenegraph/qsgdefaultlayer.cpp +++ b/src/quick/scenegraph/qsgdefaultlayer.cpp @@ -44,6 +44,7 @@ #include <QtGui/QOpenGLFramebufferObject> #include <QtGui/QOpenGLFunctions> +#include <QtGui/private/qopenglextensions_p.h> #include <QtQuick/private/qsgdepthstencilbuffer_p.h> @@ -330,9 +331,9 @@ void QSGDefaultLayer::grab() if (effectiveSamples <= 1) { m_multisampling = false; } else { - const QSet<QByteArray> extensions = m_context->openglContext()->extensions(); - m_multisampling = extensions.contains(QByteArrayLiteral("GL_EXT_framebuffer_multisample")) - && extensions.contains(QByteArrayLiteral("GL_EXT_framebuffer_blit")); + QOpenGLExtensions *e = static_cast<QOpenGLExtensions *>(funcs); + m_multisampling = e->hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) + && e->hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit); } m_multisamplingChecked = true; } diff --git a/src/quick/scenegraph/qsgdefaultrendercontext.cpp b/src/quick/scenegraph/qsgdefaultrendercontext.cpp index aaf4635c0c..db0eea15df 100644 --- a/src/quick/scenegraph/qsgdefaultrendercontext.cpp +++ b/src/quick/scenegraph/qsgdefaultrendercontext.cpp @@ -45,7 +45,6 @@ #include <QtQuick/private/qsgrenderer_p.h> #include <QtQuick/private/qsgatlastexture_p.h> #include <QtQuick/private/qsgdefaultdistancefieldglyphcache_p.h> -#include <QtQuick/private/qsgdistancefieldutil_p.h> QT_BEGIN_NAMESPACE @@ -159,8 +158,8 @@ void QSGDefaultRenderContext::invalidate() delete m_depthStencilManager; m_depthStencilManager = 0; - delete m_distanceFieldCacheManager; - m_distanceFieldCacheManager = 0; + qDeleteAll(m_glyphCaches); + m_glyphCaches.clear(); if (m_gl->property(QSG_RENDERCONTEXT_PROPERTY) == QVariant::fromValue(this)) m_gl->setProperty(QSG_RENDERCONTEXT_PROPERTY, QVariant()); @@ -294,13 +293,10 @@ QT_END_NAMESPACE QSGDistanceFieldGlyphCache *QSGDefaultRenderContext::distanceFieldGlyphCache(const QRawFont &font) { - if (!m_distanceFieldCacheManager) - m_distanceFieldCacheManager = new QSGDistanceFieldGlyphCacheManager; - - QSGDistanceFieldGlyphCache *cache = m_distanceFieldCacheManager->cache(font); + QSGDistanceFieldGlyphCache *cache = m_glyphCaches.value(font, 0); if (!cache) { - cache = new QSGDefaultDistanceFieldGlyphCache(m_distanceFieldCacheManager, openglContext(), font); - m_distanceFieldCacheManager->insertCache(font, cache); + cache = new QSGDefaultDistanceFieldGlyphCache(openglContext(), font); + m_glyphCaches.insert(font, cache); } return cache; diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp index 456a197ba1..32eda2d142 100644 --- a/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp +++ b/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp @@ -39,7 +39,6 @@ #include "qsgdistancefieldglyphnode_p.h" #include "qsgdistancefieldglyphnode_p_p.h" -#include <QtQuick/private/qsgdistancefieldutil_p.h> #include <QtQuick/private/qsgcontext_p.h> QT_BEGIN_NAMESPACE @@ -76,9 +75,6 @@ QSGDistanceFieldGlyphNode::~QSGDistanceFieldGlyphNode() m_glyph_cache->unregisterGlyphNode(this); m_glyph_cache->unregisterOwnerElement(ownerElement()); } - - while (m_nodesToDelete.count()) - delete m_nodesToDelete.takeLast(); } void QSGDistanceFieldGlyphNode::setColor(const QColor &color) @@ -158,9 +154,6 @@ void QSGDistanceFieldGlyphNode::preprocess() { Q_ASSERT(m_glyph_cache); - while (m_nodesToDelete.count()) - delete m_nodesToDelete.takeLast(); - m_glyph_cache->processPendingGlyphs(); m_glyph_cache->update(); @@ -188,13 +181,12 @@ void QSGDistanceFieldGlyphNode::updateGeometry() // Remove previously created sub glyph nodes // We assume all the children are sub glyph nodes QSGNode *subnode = firstChild(); + QSGNode *nextNode = 0; while (subnode) { - // We can't delete the node now as it might be in the preprocess list - // It will be deleted in the next preprocess - m_nodesToDelete.append(subnode); - subnode = subnode->nextSibling(); + nextNode = subnode->nextSibling(); + delete subnode; + subnode = nextNode; } - removeAllChildNodes(); QSGGeometry *g = geometry(); diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp index fc66f2f2cc..a67c659c99 100644 --- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp +++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp @@ -38,7 +38,6 @@ ****************************************************************************/ #include "qsgdistancefieldglyphnode_p_p.h" -#include <QtQuick/private/qsgdistancefieldutil_p.h> #include <QtQuick/private/qsgtexture_p.h> #include <QtGui/qopenglfunctions.h> #include <QtGui/qsurface.h> @@ -58,7 +57,7 @@ public: protected: void initialize() override; - void updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc); + void updateAlphaRange(); void updateColor(const QVector4D &c); void updateTextureScale(const QVector2D &ts); @@ -98,7 +97,31 @@ QSGDistanceFieldTextMaterialShader::QSGDistanceFieldTextMaterialShader() setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldtext.frag")); } -void QSGDistanceFieldTextMaterialShader::updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc) +static float qt_sg_envFloat(const char *name, float defaultValue) +{ + if (Q_LIKELY(!qEnvironmentVariableIsSet(name))) + return defaultValue; + bool ok = false; + const float value = qgetenv(name).toFloat(&ok); + return ok ? value : defaultValue; +} + +static float thresholdFunc(float glyphScale) +{ + static const float base = qt_sg_envFloat("QT_DF_BASE", 0.5f); + static const float baseDev = qt_sg_envFloat("QT_DF_BASEDEVIATION", 0.065f); + static const float devScaleMin = qt_sg_envFloat("QT_DF_SCALEFORMAXDEV", 0.15f); + static const float devScaleMax = qt_sg_envFloat("QT_DF_SCALEFORNODEV", 0.3f); + return base - ((qBound(devScaleMin, glyphScale, devScaleMax) - devScaleMin) / (devScaleMax - devScaleMin) * -baseDev + baseDev); +} + +static float spreadFunc(float glyphScale) +{ + static const float range = qt_sg_envFloat("QT_DF_RANGE", 0.06f); + return range / glyphScale; +} + +void QSGDistanceFieldTextMaterialShader::updateAlphaRange() { float combinedScale = m_fontScale * m_matrixScale; float base = thresholdFunc(combinedScale); @@ -169,8 +192,7 @@ void QSGDistanceFieldTextMaterialShader::updateState(const RenderState &state, Q updateRange = true; } if (updateRange) { - updateAlphaRange(material->glyphCache()->manager()->thresholdFunc(), - material->glyphCache()->manager()->antialiasingSpreadFunc()); + updateAlphaRange(); } Q_ASSERT(material->glyphCache()); @@ -334,7 +356,7 @@ public: protected: void initialize() override; - void updateOutlineAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc, int dfRadius); + void updateOutlineAlphaRange(int dfRadius); int m_outlineAlphaMax0_id; int m_outlineAlphaMax1_id; @@ -355,9 +377,7 @@ void DistanceFieldOutlineTextMaterialShader::initialize() m_outlineAlphaMax1_id = program()->uniformLocation("outlineAlphaMax1"); } -void DistanceFieldOutlineTextMaterialShader::updateOutlineAlphaRange(ThresholdFunc thresholdFunc, - AntialiasingSpreadFunc spreadFunc, - int dfRadius) +void DistanceFieldOutlineTextMaterialShader::updateOutlineAlphaRange(int dfRadius) { float combinedScale = m_fontScale * m_matrixScale; float base = thresholdFunc(combinedScale); @@ -381,9 +401,7 @@ void DistanceFieldOutlineTextMaterialShader::updateState(const RenderState &stat if (oldMaterial == 0 || material->fontScale() != oldMaterial->fontScale() || state.isMatrixDirty()) - updateOutlineAlphaRange(material->glyphCache()->manager()->thresholdFunc(), - material->glyphCache()->manager()->antialiasingSpreadFunc(), - material->glyphCache()->distanceFieldRadius()); + updateOutlineAlphaRange(material->glyphCache()->distanceFieldRadius()); } diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h index c0c6bda718..7008f20925 100644 --- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h +++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.h @@ -59,7 +59,6 @@ QT_BEGIN_NAMESPACE class QSGRenderContext; -class QSGDistanceFieldGlyphCacheManager; class QSGDistanceFieldTextMaterial; class QSGDistanceFieldGlyphNode: public QSGGlyphNode, public QSGDistanceFieldGlyphConsumer { @@ -107,7 +106,6 @@ private: AntialiasingMode m_antialiasingMode; QRectF m_boundingRect; const QSGDistanceFieldGlyphCache::Texture *m_texture; - QLinkedList<QSGNode *> m_nodesToDelete; struct GlyphInfo { QVector<quint32> indexes; diff --git a/src/quick/scenegraph/scenegraph.pri b/src/quick/scenegraph/scenegraph.pri index 38c3b8dd85..c6db3df158 100644 --- a/src/quick/scenegraph/scenegraph.pri +++ b/src/quick/scenegraph/scenegraph.pri @@ -45,7 +45,6 @@ HEADERS += \ $$PWD/util/qsgtexture.h \ $$PWD/util/qsgtexture_p.h \ $$PWD/util/qsgtextureprovider.h \ - $$PWD/util/qsgdistancefieldutil_p.h \ $$PWD/util/qsgflatcolormaterial.h \ $$PWD/util/qsgsimplematerial.h \ $$PWD/util/qsgtexturematerial.h \ @@ -62,7 +61,6 @@ SOURCES += \ $$PWD/util/qsgsimpletexturenode.cpp \ $$PWD/util/qsgtexture.cpp \ $$PWD/util/qsgtextureprovider.cpp \ - $$PWD/util/qsgdistancefieldutil.cpp \ $$PWD/util/qsgflatcolormaterial.cpp \ $$PWD/util/qsgsimplematerial.cpp \ $$PWD/util/qsgtexturematerial.cpp \ diff --git a/src/quick/scenegraph/util/qsgdefaultpainternode.cpp b/src/quick/scenegraph/util/qsgdefaultpainternode.cpp index 389b9e0b4e..9ffd1b4b08 100644 --- a/src/quick/scenegraph/util/qsgdefaultpainternode.cpp +++ b/src/quick/scenegraph/util/qsgdefaultpainternode.cpp @@ -238,9 +238,9 @@ void QSGDefaultPainterNode::updateGeometry() void QSGDefaultPainterNode::updateRenderTarget() { if (!m_extensionsChecked) { - const QSet<QByteArray> extensions = m_context->openglContext()->extensions(); - m_multisamplingSupported = extensions.contains(QByteArrayLiteral("GL_EXT_framebuffer_multisample")) - && extensions.contains(QByteArrayLiteral("GL_EXT_framebuffer_blit")); + QOpenGLExtensions *e = static_cast<QOpenGLExtensions *>(QOpenGLContext::currentContext()->functions()); + m_multisamplingSupported = e->hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) + && e->hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit); m_extensionsChecked = true; } diff --git a/src/quick/scenegraph/util/qsgdistancefieldutil.cpp b/src/quick/scenegraph/util/qsgdistancefieldutil.cpp deleted file mode 100644 index 9ca9cdb107..0000000000 --- a/src/quick/scenegraph/util/qsgdistancefieldutil.cpp +++ /dev/null @@ -1,95 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qsgdistancefieldutil_p.h" - -#include <private/qsgadaptationlayer_p.h> -#if QT_CONFIG(opengl) -# include <QtGui/private/qopenglengineshadersource_p.h> -#endif -#include <QtQuick/private/qsgcontext_p.h> - -QT_BEGIN_NAMESPACE - -static float qt_sg_envFloat(const char *name, float defaultValue) -{ - if (Q_LIKELY(!qEnvironmentVariableIsSet(name))) - return defaultValue; - bool ok = false; - const float value = qgetenv(name).toFloat(&ok); - return ok ? value : defaultValue; -} - -static float defaultThresholdFunc(float glyphScale) -{ - static const float base = qt_sg_envFloat("QT_DF_BASE", 0.5f); - static const float baseDev = qt_sg_envFloat("QT_DF_BASEDEVIATION", 0.065f); - static const float devScaleMin = qt_sg_envFloat("QT_DF_SCALEFORMAXDEV", 0.15f); - static const float devScaleMax = qt_sg_envFloat("QT_DF_SCALEFORNODEV", 0.3f); - return base - ((qBound(devScaleMin, glyphScale, devScaleMax) - devScaleMin) / (devScaleMax - devScaleMin) * -baseDev + baseDev); -} - -static float defaultAntialiasingSpreadFunc(float glyphScale) -{ - static const float range = qt_sg_envFloat("QT_DF_RANGE", 0.06f); - return range / glyphScale; -} - -QSGDistanceFieldGlyphCacheManager::QSGDistanceFieldGlyphCacheManager() - : m_threshold_func(defaultThresholdFunc) - , m_antialiasingSpread_func(defaultAntialiasingSpreadFunc) -{ -} - -QSGDistanceFieldGlyphCacheManager::~QSGDistanceFieldGlyphCacheManager() -{ - qDeleteAll(m_caches); -} - -QSGDistanceFieldGlyphCache *QSGDistanceFieldGlyphCacheManager::cache(const QRawFont &font) -{ - return m_caches.value(font, 0); -} - -void QSGDistanceFieldGlyphCacheManager::insertCache(const QRawFont &font, QSGDistanceFieldGlyphCache *cache) -{ - m_caches.insert(font, cache); -} - -QT_END_NAMESPACE diff --git a/src/quick/scenegraph/util/qsgdistancefieldutil_p.h b/src/quick/scenegraph/util/qsgdistancefieldutil_p.h deleted file mode 100644 index ad366cb4d4..0000000000 --- a/src/quick/scenegraph/util/qsgdistancefieldutil_p.h +++ /dev/null @@ -1,91 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QSGDISTANCEFIELDUTIL_H -#define QSGDISTANCEFIELDUTIL_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -#include <qrawfont.h> -#include <private/qfontengine_p.h> -#include <private/qsgadaptationlayer_p.h> - -QT_BEGIN_NAMESPACE - -typedef float (*ThresholdFunc)(float glyphScale); -typedef float (*AntialiasingSpreadFunc)(float glyphScale); - -class QOpenGLShaderProgram; -class QSGDistanceFieldGlyphCache; -class QSGContext; - -class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldGlyphCacheManager -{ -public: - QSGDistanceFieldGlyphCacheManager(); - ~QSGDistanceFieldGlyphCacheManager(); - - QSGDistanceFieldGlyphCache *cache(const QRawFont &font); - void insertCache(const QRawFont &font, QSGDistanceFieldGlyphCache *cache); - - ThresholdFunc thresholdFunc() const { return m_threshold_func; } - void setThresholdFunc(ThresholdFunc func) { m_threshold_func = func; } - - AntialiasingSpreadFunc antialiasingSpreadFunc() const { return m_antialiasingSpread_func; } - void setAntialiasingSpreadFunc(AntialiasingSpreadFunc func) { m_antialiasingSpread_func = func; } - -private: - QHash<QRawFont, QSGDistanceFieldGlyphCache *> m_caches; - - ThresholdFunc m_threshold_func; - AntialiasingSpreadFunc m_antialiasingSpread_func; -}; - -QT_END_NAMESPACE - -#endif // QSGDISTANCEFIELDUTIL_H diff --git a/src/quick/scenegraph/util/qsgsimplematerial.cpp b/src/quick/scenegraph/util/qsgsimplematerial.cpp index 7214a255df..f29c58ad9e 100644 --- a/src/quick/scenegraph/util/qsgsimplematerial.cpp +++ b/src/quick/scenegraph/util/qsgsimplematerial.cpp @@ -194,19 +194,15 @@ /*! \fn const char *QSGSimpleMaterialShader::uniformMatrixName() const - Reimplement this function to give a different name to the uniform for - item transformation. The default value is \c qt_Matrix. - + Returns the name for the transform matrix uniform of this item. + The default value is \c qt_Matrix. */ /*! \fn const char *QSGSimpleMaterialShader::uniformOpacityName() const - Reimplement this function to give a different name to the uniform for - item opacity. The default value is \c qt_Opacity. - - If the shader program does not implement the item opacity, the - implemented function should return a null pointer. + Returns the name for the opacity uniform of this item. + The default value is \c qt_Opacity. */ /*! diff --git a/src/quick/scenegraph/util/qsgsimplematerial.h b/src/quick/scenegraph/util/qsgsimplematerial.h index 0e7219d7bd..b5b8815b4a 100644 --- a/src/quick/scenegraph/util/qsgsimplematerial.h +++ b/src/quick/scenegraph/util/qsgsimplematerial.h @@ -71,6 +71,7 @@ public: resolveUniforms(); } + // ### Qt 6: make both virtual and fix docs const char *uniformMatrixName() const { return "qt_Matrix"; } const char *uniformOpacityName() const { return "qt_Opacity"; } |