diff options
author | Andy Nichols <andy.nichols@qt.io> | 2016-04-03 18:06:46 +0200 |
---|---|---|
committer | Andy Nichols <andy.nichols@qt.io> | 2016-12-13 15:43:15 +0000 |
commit | 3f57f2b7cc3899af154257a3c858bd23d9f03a62 (patch) | |
tree | 45ba7f7a37110c81963bf644b8830201504e117f /src/quick/scenegraph | |
parent | bff7302fc277d18b5bd4ad95d35b9e1bbc2be001 (diff) |
OpenVG Scenegraph Adaptation
This is an OpenVG backend for the Qt Quick 2 scenegraph.
Should be feature complete now, but there are still some issues that
could be improved in future commits:
If Rectangle nodes are rendered with a non-affine transform, they will
be rendered incorrectly. This is because paths expect affine
transformations.
The Glyph cache is a bit cheeky in that it's caching paths, but doing
so per font size. It shoudln't need to, but right now I've not though
up a good way of getting the transform/scale needed when rendering yet.
Change-Id: Ie3c4f2df35d14279b0f9f55e0e10a873328c025b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/quick/scenegraph')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgrendererinterface.cpp | 1 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgrendererinterface.h | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp b/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp index d309044e8f..3b0b2faf97 100644 --- a/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp +++ b/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp @@ -77,6 +77,7 @@ QT_BEGIN_NAMESPACE \value Software The Qt Quick 2D Renderer is in use \value OpenGL OpenGL ES 2.0 or higher \value Direct3D12 Direct3D 12 + \value OpenVG OpenVG via EGL */ /*! diff --git a/src/quick/scenegraph/coreapi/qsgrendererinterface.h b/src/quick/scenegraph/coreapi/qsgrendererinterface.h index cf8fcf9015..722488201b 100644 --- a/src/quick/scenegraph/coreapi/qsgrendererinterface.h +++ b/src/quick/scenegraph/coreapi/qsgrendererinterface.h @@ -53,7 +53,8 @@ public: Unknown, Software, OpenGL, - Direct3D12 + Direct3D12, + OpenVG }; enum Resource { |