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authorPaul Olav Tvete <paul.tvete@qt.io>2019-11-29 12:43:38 +0100
committerPaul Olav Tvete <paul.tvete@qt.io>2019-12-17 13:08:41 +0100
commit5b8a0966ce32fbe9739f955c759cf16131e72f7c (patch)
tree026c0d936c214676c724bd42c0c8afc0cb311bcd /src/quick/scenegraph
parentcc759804aa4156eb75094345dbfe21597b2fe3b8 (diff)
Add API to get the platform specific texture handle
Also update the implementation of setTextureFromNativeObject to use the new API from QRhi Task-number: QTBUG-78570 Change-Id: Ic43371c4bb7a1dd14bfe5ef0d8ce2ef50e1d25d6 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/quick/scenegraph')
-rw-r--r--src/quick/scenegraph/coreapi/qsgtexture.cpp50
-rw-r--r--src/quick/scenegraph/coreapi/qsgtexture.h6
-rw-r--r--src/quick/scenegraph/scenegraph.pri2
-rw-r--r--src/quick/scenegraph/util/qsgplaintexture.cpp3
-rw-r--r--src/quick/scenegraph/util/qsgrhinativetextureimporter.cpp104
-rw-r--r--src/quick/scenegraph/util/qsgrhinativetextureimporter_p.h70
6 files changed, 57 insertions, 178 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgtexture.cpp b/src/quick/scenegraph/coreapi/qsgtexture.cpp
index 58b42e4094..715633fdba 100644
--- a/src/quick/scenegraph/coreapi/qsgtexture.cpp
+++ b/src/quick/scenegraph/coreapi/qsgtexture.cpp
@@ -317,6 +317,34 @@ static void qt_debug_remove_texture(QSGTexture* texture)
\since 5.9
*/
+/*!
+ \class QSGTexture::NativeTexture
+ \brief Contains information about the underlying native resources of a texture.
+ \since 5.15
+ */
+
+/*!
+ \variable QSGTexture::NativeTexture::object
+ \brief a pointer to the native object handle.
+
+ With OpenGL, the native handle is a GLuint value, so \c object is then a
+ pointer to a GLuint. With Vulkan, the native handle is a VkImage, so \c
+ object is a pointer to a VkImage. With Direct3D 11 and Metal \c
+ object is a pointer to a ID3D11Texture2D or MTLTexture pointer, respectively.
+
+ \note Pay attention to the fact that \a object is always a pointer
+ to the native texture handle type, even if the native type itself is a
+ pointer.
+ */
+
+/*!
+ \variable QSGTexture::NativeTexture::layout
+ \brief Specifies the current image layout for APIs like Vulkan.
+
+ For Vulkan, \c layout contains a \c VkImageLayout value.
+ */
+
+
#ifndef QT_NO_DEBUG
Q_QUICK_PRIVATE_EXPORT void qsg_set_material_failure();
#endif
@@ -721,6 +749,28 @@ void QSGTexture::updateRhiTexture(QRhi *rhi, QRhiResourceUpdateBatch *resourceUp
}
/*!
+ \return the platform-specific texture data for this texture.
+
+ \note This is only available when running the graphics API independent
+ rendering path of the scene graph. Use textureId() otherwise.
+
+ Returns an empty result (\c object is null) if there is no available
+ underlying native texture.
+
+ \since 5.15
+ \sa QQuickWindow::createTextureFromNativeObject()
+ */
+QSGTexture::NativeTexture QSGTexture::nativeTexture() const
+{
+ Q_D(const QSGTexture);
+ if (auto *tex = d->rhiTexture()) {
+ auto nativeTexture = tex->nativeTexture();
+ return {nativeTexture.object, nativeTexture.layout};
+ }
+ return {};
+}
+
+/*!
\internal
*/
void QSGTexture::setWorkResourceUpdateBatch(QRhiResourceUpdateBatch *resourceUpdates)
diff --git a/src/quick/scenegraph/coreapi/qsgtexture.h b/src/quick/scenegraph/coreapi/qsgtexture.h
index 2efdd8b7c3..207ef52f4e 100644
--- a/src/quick/scenegraph/coreapi/qsgtexture.h
+++ b/src/quick/scenegraph/coreapi/qsgtexture.h
@@ -80,7 +80,13 @@ public:
Anisotropy16x
};
+ struct NativeTexture {
+ const void *object;
+ int layout;
+ };
+
virtual int textureId() const = 0; // ### Qt 6: remove
+ NativeTexture nativeTexture() const;
virtual QSize textureSize() const = 0;
virtual bool hasAlphaChannel() const = 0;
virtual bool hasMipmaps() const = 0;
diff --git a/src/quick/scenegraph/scenegraph.pri b/src/quick/scenegraph/scenegraph.pri
index 56d97226fb..b12f57d8ef 100644
--- a/src/quick/scenegraph/scenegraph.pri
+++ b/src/quick/scenegraph/scenegraph.pri
@@ -53,7 +53,6 @@ HEADERS += \
$$PWD/util/qsgengine.h \
$$PWD/util/qsgengine_p.h \
$$PWD/util/qsgplaintexture_p.h \
- $$PWD/util/qsgrhinativetextureimporter_p.h \
$$PWD/util/qsgsimplerectnode.h \
$$PWD/util/qsgsimpletexturenode.h \
$$PWD/util/qsgtextureprovider.h \
@@ -70,7 +69,6 @@ SOURCES += \
$$PWD/util/qsgareaallocator.cpp \
$$PWD/util/qsgengine.cpp \
$$PWD/util/qsgplaintexture.cpp \
- $$PWD/util/qsgrhinativetextureimporter.cpp \
$$PWD/util/qsgsimplerectnode.cpp \
$$PWD/util/qsgsimpletexturenode.cpp \
$$PWD/util/qsgtextureprovider.cpp \
diff --git a/src/quick/scenegraph/util/qsgplaintexture.cpp b/src/quick/scenegraph/util/qsgplaintexture.cpp
index cbc226fd6e..f00918bb4e 100644
--- a/src/quick/scenegraph/util/qsgplaintexture.cpp
+++ b/src/quick/scenegraph/util/qsgplaintexture.cpp
@@ -38,7 +38,6 @@
****************************************************************************/
#include "qsgplaintexture_p.h"
-#include "qsgrhinativetextureimporter_p.h"
#include <QtQuick/private/qsgcontext_p.h>
#include <qmath.h>
#include <private/qquickprofiler_p.h>
@@ -300,7 +299,7 @@ void QSGPlainTexture::setTextureFromNativeObject(QRhi *rhi, QQuickWindow::Native
QRhiTexture *t = rhi->newTexture(QRhiTexture::RGBA8, size, 1, flags);
// ownership of the native object is never taken
- QSGRhiNativeTextureImporter::buildWrapper(rhi, t, nativeObjectPtr, nativeLayout);
+ t->buildFrom({nativeObjectPtr, nativeLayout});
setTexture(t);
}
diff --git a/src/quick/scenegraph/util/qsgrhinativetextureimporter.cpp b/src/quick/scenegraph/util/qsgrhinativetextureimporter.cpp
deleted file mode 100644
index 85a88326ca..0000000000
--- a/src/quick/scenegraph/util/qsgrhinativetextureimporter.cpp
+++ /dev/null
@@ -1,104 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qsgrhinativetextureimporter_p.h"
-#include <private/qsgrhisupport_p.h> // to get all the relevant qrhi headers
-
-QT_BEGIN_NAMESPACE
-
-void QSGRhiNativeTextureImporter::buildWrapper(QRhi *rhi, QRhiTexture *t,
- const void *nativeObjectPtr, int nativeLayout)
-{
-#if !QT_CONFIG(vulkan)
- Q_UNUSED(nativeLayout);
-#endif
-#if !QT_CONFIG(opengl) && !QT_CONFIG(vulkan) && !defined(Q_OS_WIN) && !defined(Q_OS_MACOS) && !defined(Q_OS_IOS)
- Q_UNUSED(nativeObjectPtr);
-#endif
-
- switch (rhi->backend()) {
- case QRhi::OpenGLES2:
- {
-#if QT_CONFIG(opengl)
- QRhiGles2TextureNativeHandles h;
- h.texture = *reinterpret_cast<const uint *>(nativeObjectPtr);
- t->buildFrom(&h);
-#endif
- }
- break;
- case QRhi::Vulkan:
- {
-#if QT_CONFIG(vulkan)
- QRhiVulkanTextureNativeHandles h;
- h.image = *reinterpret_cast<const VkImage *>(nativeObjectPtr);
- h.layout = VkImageLayout(nativeLayout);
- t->buildFrom(&h);
-#endif
- }
- break;
- case QRhi::D3D11:
- {
-#ifdef Q_OS_WIN
- QRhiD3D11TextureNativeHandles h;
- h.texture = *reinterpret_cast<void * const *>(nativeObjectPtr);
- t->buildFrom(&h);
-#endif
- }
- break;
- case QRhi::Metal:
- {
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
- QRhiMetalTextureNativeHandles h;
- h.texture = *reinterpret_cast<void * const *>(nativeObjectPtr);
- t->buildFrom(&h);
-#endif
- }
- break;
- case QRhi::Null:
- t->build();
- break;
- default:
- qWarning("QSGRhiNativeTextureImporter: encountered an unsupported QRhi backend (%d)",
- int(rhi->backend()));
- t->build();
- break;
- }
-}
-
-QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/util/qsgrhinativetextureimporter_p.h b/src/quick/scenegraph/util/qsgrhinativetextureimporter_p.h
deleted file mode 100644
index e811109a94..0000000000
--- a/src/quick/scenegraph/util/qsgrhinativetextureimporter_p.h
+++ /dev/null
@@ -1,70 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSGRHINATIVETEXTUREIMPORTER_P_H
-#define QSGRHINATIVETEXTUREIMPORTER_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <QtQuick/private/qtquickglobal_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QRhi;
-class QRhiTexture;
-
-class QSGRhiNativeTextureImporter
-{
-public:
- static void buildWrapper(QRhi *rhi, QRhiTexture *t,
- const void *nativeObjectPtr, int nativeLayout);
-};
-
-QT_END_NAMESPACE
-
-#endif // QSGRHINATIVETEXTUREIMPORTER_P_H