diff options
author | Liang Qi <liang.qi@qt.io> | 2017-07-04 15:20:33 +0200 |
---|---|---|
committer | Liang Qi <liang.qi@qt.io> | 2017-07-04 15:22:47 +0200 |
commit | 39888db8b34767974d4a443bfe40b9e84fed315a (patch) | |
tree | 2133759c6c2e91ff65b886c70093f4f52c7bbba5 /src/quick/scenegraph | |
parent | fd295c5047095806db2015a978ed593a140ff373 (diff) | |
parent | 5c221826025276aea5ee19275f350a28e02db254 (diff) |
Merge remote-tracking branch 'origin/5.9' into dev
Conflicts:
.qmake.conf
src/quick/doc/src/qmltypereference.qdoc
Change-Id: Ia58f1c5a98309c32ef8d8e5c893faf261215f19f
Diffstat (limited to 'src/quick/scenegraph')
6 files changed, 30 insertions, 3 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp index 962db20cbc..3f0d1383b9 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp @@ -149,6 +149,7 @@ void QSGSoftwareRenderLoop::renderWindow(QQuickWindow *window, bool isNewExpose) emit window->afterAnimating(); cd->syncSceneGraph(); + rc->endSync(); if (profileFrames) syncTime = renderTimer.nsecsElapsed(); diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp index d2186e7cf1..832b69d0cc 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp @@ -330,6 +330,7 @@ bool QSGSoftwareRenderThread::event(QEvent *e) softwareRenderer->setBackingStore(backingStore); rc->initialize(nullptr); wd->syncSceneGraph(); + rc->endSync(); wd->renderSceneGraph(wme->window->size()); *wme->image = backingStore->handle()->toImage(); } @@ -443,6 +444,7 @@ void QSGSoftwareRenderThread::sync(bool inExpose) rc->initialize(nullptr); wd->syncSceneGraph(); + rc->endSync(); if (!hadRenderer && wd->renderer) { qCDebug(QSG_RASTER_LOG_RENDERLOOP, "RT - created renderer"); diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp index 78f2c86f6c..edee29584c 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp @@ -969,9 +969,10 @@ bool Renderer::changeBatchRoot(Node *node, Node *root) void Renderer::nodeChangedBatchRoot(Node *node, Node *root) { if (node->type() == QSGNode::ClipNodeType || node->isBatchRoot) { - if (!changeBatchRoot(node, root)) - return; - node = root; + // When we reach a batchroot, we only need to update it. Its subtree + // is relative to that root, so no need to recurse further. + changeBatchRoot(node, root); + return; } else if (node->type() == QSGNode::GeometryNodeType) { // Only need to change the root as nodeChanged anyway flags a full update. Element *e = node->element(); diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp index c11b698a03..4a69b770ed 100644 --- a/src/quick/scenegraph/qsgrenderloop.cpp +++ b/src/quick/scenegraph/qsgrenderloop.cpp @@ -380,6 +380,16 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window) bool alsoSwap = data.updatePending; data.updatePending = false; + bool lastDirtyWindow = true; + auto i = m_windows.constBegin(); + while (i != m_windows.constEnd()) { + if (i.value().updatePending) { + lastDirtyWindow = false; + break; + } + i++; + } + if (!current) return; @@ -407,6 +417,8 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window) emit window->afterAnimating(); cd->syncSceneGraph(); + if (lastDirtyWindow) + rc->endSync(); if (profileFrames) syncTime = renderTimer.nsecsElapsed(); diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index 7d77e52b5f..1e5e61e43b 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -425,6 +425,7 @@ bool QSGRenderThread::event(QEvent *e) qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "- sync scene graph"; QQuickWindowPrivate *d = QQuickWindowPrivate::get(ce->window); d->syncSceneGraph(); + sgrc->endSync(); qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "- rendering scene graph"; QQuickWindowPrivate::get(ce->window)->renderSceneGraph(ce->window->size()); diff --git a/src/quick/scenegraph/qsgwindowsrenderloop.cpp b/src/quick/scenegraph/qsgwindowsrenderloop.cpp index e16f7ea966..e10e52d95e 100644 --- a/src/quick/scenegraph/qsgwindowsrenderloop.cpp +++ b/src/quick/scenegraph/qsgwindowsrenderloop.cpp @@ -445,6 +445,14 @@ void QSGWindowsRenderLoop::renderWindow(QQuickWindow *window) } } + bool lastDirtyWindow = true; + for (int i=0; i<m_windows.size(); ++i) { + if ( m_windows[i].pendingUpdate) { + lastDirtyWindow = false; + break; + } + } + d->flushFrameSynchronousEvents(); // Event delivery or processing has caused the window to stop rendering. if (!windowData(window)) @@ -464,6 +472,8 @@ void QSGWindowsRenderLoop::renderWindow(QQuickWindow *window) RLDEBUG(" - syncing"); d->syncSceneGraph(); + if (lastDirtyWindow) + m_rc->endSync(); QSG_RENDER_TIMING_SAMPLE(QQuickProfiler::SceneGraphRenderLoopFrame, time_synced, QQuickProfiler::SceneGraphRenderLoopSync); |