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authorLorn Potter <lorn.potter@gmail.com>2017-12-01 15:50:30 +1000
committerLorn Potter <lorn.potter@gmail.com>2018-01-04 20:15:52 +0000
commit62d07125620e787e7461edc5cfd4aa4287f26847 (patch)
treeced38f7a6c4c6976c8d31d31001691d12e029ab6 /src/quick/scenegraph
parent1dbe0acecbc286b6df25fe2a9c4a373fa0d6b11e (diff)
wasm: get declarative building and running for webassembly
One thread Change-Id: Iab9bd20eb5951c7b0fe0b6f48f1f14ea7560d8f7 Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Diffstat (limited to 'src/quick/scenegraph')
-rw-r--r--src/quick/scenegraph/qsgcontextplugin.cpp5
-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp3
2 files changed, 5 insertions, 3 deletions
diff --git a/src/quick/scenegraph/qsgcontextplugin.cpp b/src/quick/scenegraph/qsgcontextplugin.cpp
index 6583883d0c..1c2550d197 100644
--- a/src/quick/scenegraph/qsgcontextplugin.cpp
+++ b/src/quick/scenegraph/qsgcontextplugin.cpp
@@ -137,9 +137,10 @@ QSGAdaptationBackendData *contextFactory()
&& !QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::OpenGL)) {
requestedBackend = QString::fromLocal8Bit("software");
}
-
+#ifdef Q_OS_HTML5
+ requestedBackend = QString::fromLocal8Bit("software");
+#endif
if (!requestedBackend.isEmpty()) {
- qCDebug(QSG_LOG_INFO) << "Loading backend" << requestedBackend;
// First look for a built-in adaptation.
for (QSGContextFactoryInterface *builtInBackend : qAsConst(backendData->builtIns)) {
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index 88899c400c..04c19a5501 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -201,6 +201,8 @@ QSGRenderLoop *QSGRenderLoop::instance()
loopType = ThreadedRenderLoop;
else
loopType = WindowsRenderLoop;
+#elif defined(Q_OS_HTML5)
+ loopType = BasicRenderLoop;
#else
if (QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::ThreadedOpenGL))
loopType = ThreadedRenderLoop;
@@ -406,7 +408,6 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
if (profileFrames)
renderTimer.start();
Q_QUICK_SG_PROFILE_START(QQuickProfiler::SceneGraphPolishFrame);
-
cd->polishItems();
if (profileFrames)