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authorKaj Grönholm <kgronholm@gmail.com>2017-12-16 12:00:07 +0200
committerTony Sarajärvi <tony.sarajarvi@qt.io>2018-02-01 06:39:24 +0000
commitf5abe488f1e7c9c31badd0622b7374648bea943a (patch)
tree4ba5c8c2fdc3af666917cced5937c767bdd5e6ef /src/quick/scenegraph
parent07f9ca1759e35f1eb497fe2f1ad4b7ba71b69b5c (diff)
Add optimized path for QML ShapePath
Improve performance of QML ShapePath, especially with more complex animating paths. Testing revealed that considerable amount of time is used for calculating QPainterPath::length(). QML ShapePath doesn't support QQuickPathAttribute or QQuickPathPercent, so it can have a fast-path for creating the path without calculating length or attributes. This gave heavy bezier lines rendering test ~7x performance boost. Task-number: QTBUG-64951 Change-Id: I5240ed3516b5eafb0391790ac96835e70f88e540 Reviewed-by: Robin Burchell <robin.burchell@crimson.no> Reviewed-by: Michael Brasser <michael.brasser@live.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/scenegraph')
0 files changed, 0 insertions, 0 deletions