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authorGunnar Sletta <gunnar@sletta.org>2014-08-28 11:27:02 +0200
committerGunnar Sletta <gunnar@sletta.org>2014-08-30 09:55:37 +0200
commit8f3311276e4ca44acb69c8870ccfc3167682b898 (patch)
tree616be3b67d4de0424bd0c517dd75fe0d93bc74ee /src/quick/util/qquickanimatorjob.cpp
parent68690c3703b151e95eb5dfd8d9db7afda49c7c6f (diff)
Fix crash with cleanup of animators.
We had several separate issues relating to how the jobs were cleaned up. The first was that upon getting setWindow(0), the animator did not reset m_controller to 0, leading to the starts() coming after that to post null jobs to the controller. This would later crash in beforeNodeSync as the starting job was null. The second issue was that during shutdown, QQuickAnimatorProxy would try to delete jobs on the controller which was already deleted. The controller is deleted on the GUI thread regardless of render loop, so this was solved with a QPointer. The third was that we were a bit too aggressive in trying to clean up jobs on the GUI thread, so we introduced a new bool which gets set to true in startJob() so that Proxy::deleteJob() knows who owns the job. Task-number: QTBUG-37833 Change-Id: I1b6221a2c1ce2bfd0758801b950cda00ff6899d0 Reviewed-by: Michael Brasser <michael.brasser@live.com>
Diffstat (limited to 'src/quick/util/qquickanimatorjob.cpp')
-rw-r--r--src/quick/util/qquickanimatorjob.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/quick/util/qquickanimatorjob.cpp b/src/quick/util/qquickanimatorjob.cpp
index 9f81f28b7a..d61066babe 100644
--- a/src/quick/util/qquickanimatorjob.cpp
+++ b/src/quick/util/qquickanimatorjob.cpp
@@ -57,6 +57,7 @@ QQuickAnimatorProxyJob::QQuickAnimatorProxyJob(QAbstractAnimationJob *job, QObje
: m_controller(0)
, m_job(job)
, m_internalState(State_Stopped)
+ , m_jobManagedByController(false)
{
m_isRenderThreadProxy = true;
m_animation = qobject_cast<QQuickAbstractAnimation *>(item);
@@ -101,7 +102,10 @@ void QQuickAnimatorProxyJob::deleteJob()
// so delete it through the controller to clean up properly.
if (m_controller)
m_controller->deleteJob(m_job);
- else
+
+ // We explicitly delete the job if the animator controller has never touched
+ // it. If it has, it will have ownership as well.
+ else if (!m_jobManagedByController)
delete m_job;
m_job = 0;
}
@@ -149,11 +153,13 @@ void QQuickAnimatorProxyJob::controllerWasDeleted()
void QQuickAnimatorProxyJob::setWindow(QQuickWindow *window)
{
if (!window) {
- // Stop will trigger syncBackCurrentValues so best to do it before
- // we delete m_job.
stop();
deleteJob();
- return;
+
+ // Upon leaving a window, we reset the controller. This means that
+ // animators will only enter the Starting phase and won't be making
+ // calls to QQuickAnimatorController::startjob().
+ m_controller = 0;
} else if (!m_controller && m_job) {
m_controller = QQuickWindowPrivate::get(window)->animationController;