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authorTopi Reinio <topi.reinio@qt.io>2020-11-04 12:37:45 +0100
committerTopi Reinio <topi.reinio@qt.io>2020-11-05 09:00:48 +0100
commit0b12055548a8781b0c328991c267d62222667e8e (patch)
treede91b0183203dd00318fed9fa5ca4cff6713142a /src/quick/util
parentc01ad45d67ec0ce96d6944496dc292a94f17efea (diff)
Doc: Fix documentation warnings for Qt Quick
- Remove links to modules and examples that are not part of Qt 6. - Remove links to entities marked as \internal - Add missing enum value and QML property docs where it's trivial to do so. Task-number: QTBUG-88156 Change-Id: I10a1c7bcc5fe0e2354ea69eaf24930362edb7415 Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Diffstat (limited to 'src/quick/util')
-rw-r--r--src/quick/util/qquickanimator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/util/qquickanimator.cpp b/src/quick/util/qquickanimator.cpp
index f53f7e2f39..fee0802881 100644
--- a/src/quick/util/qquickanimator.cpp
+++ b/src/quick/util/qquickanimator.cpp
@@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
directly on Qt Quick's scene graph, rather than the QML objects and their
properties like regular Animation types do. This has the benefit that
Animator based animations can animate on the \l
- {Threaded Render Loop ("threaded")}{scene graph's rendering thread} even when the
+ {Threaded Render Loop ('threaded')}{scene graph's rendering thread} even when the
UI thread is blocked.
The value of the QML property will be updated after the animation has