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authorMorten Johan Sørvig <morten.sorvig@digia.com>2013-04-12 13:44:56 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-05-03 16:17:51 +0200
commitee677dc8d85b36990d67e1be0e6e3187fd6b6a78 (patch)
tree6a7eeefcd216563e6c707087f2ebd61e325f3cd3 /src/quick
parent885f325196de48493a604c6d13e3f360e4fefba3 (diff)
Enable touch events on Mac for MultiPointTouchArea
Enabling touch events on a window causes scroll event lag so we want to avoid avoid it as far as possible. Enable/disable on scene changes, similar to what we do for WA_AcceptTouchEvents for widgets. Task-number: QTBUG-28483 Change-Id: I2e5b5e2b093cccfc5253f7228f5ec0c588c60371 Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com> Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Diffstat (limited to 'src/quick')
-rw-r--r--src/quick/items/qquickmultipointtoucharea.cpp26
-rw-r--r--src/quick/items/qquickmultipointtoucharea_p.h4
2 files changed, 30 insertions, 0 deletions
diff --git a/src/quick/items/qquickmultipointtoucharea.cpp b/src/quick/items/qquickmultipointtoucharea.cpp
index 384c1c7ac8..a6c92ac060 100644
--- a/src/quick/items/qquickmultipointtoucharea.cpp
+++ b/src/quick/items/qquickmultipointtoucharea.cpp
@@ -47,6 +47,7 @@
#include <QMouseEvent>
#include <math.h>
#include <QDebug>
+#include <qpa/qplatformnativeinterface.h>
QT_BEGIN_NAMESPACE
@@ -322,6 +323,7 @@ void QQuickTouchPoint::setSceneY(qreal sceneY)
QQuickMultiPointTouchArea::QQuickMultiPointTouchArea(QQuickItem *parent)
: QQuickItem(parent),
+ _currentWindow(0),
_minimumTouchPoints(0),
_maximumTouchPoints(INT_MAX),
_stealMouse(false)
@@ -331,6 +333,9 @@ QQuickMultiPointTouchArea::QQuickMultiPointTouchArea(QQuickItem *parent)
if (qmlVisualTouchDebugging()) {
setFlag(QQuickItem::ItemHasContents);
}
+#ifdef Q_OS_MAC
+ connect(this, &QQuickItem::windowChanged, this, &QQuickMultiPointTouchArea::setTouchEventsEnabledForWindow);
+#endif
}
QQuickMultiPointTouchArea::~QQuickMultiPointTouchArea()
@@ -542,6 +547,27 @@ void QQuickMultiPointTouchArea::addTouchPoint(const QTouchEvent::TouchPoint *p)
_pressedTouchPoints.append(dtp);
}
+void QQuickMultiPointTouchArea::setTouchEventsEnabledForWindow(QWindow *window)
+{
+#ifdef Q_OS_MAC
+ // Resolve function for enabling touch events from the (cocoa) platform plugin.
+ typedef void (*RegisterTouchWindowFunction)(QWindow *, bool);
+ RegisterTouchWindowFunction registerTouchWindow = reinterpret_cast<RegisterTouchWindowFunction>(
+ QGuiApplication::platformNativeInterface()->nativeResourceFunctionForIntegration("registertouchwindow"));
+ if (!registerTouchWindow)
+ return; // Not necessarily an error, Qt migh be using a different platform plugin.
+
+ // Disable touch on the old window, enable on the new window.
+ if (_currentWindow)
+ registerTouchWindow(_currentWindow, false);
+ if (window)
+ registerTouchWindow(window, true);
+ // Save the current window, setTouchEventsEnabledForWindow will be called
+ // with a null window on disable.
+ _currentWindow = window;
+#endif
+}
+
void QQuickMultiPointTouchArea::addTouchPrototype(QQuickTouchPoint *prototype)
{
int id = _touchPrototypes.count();
diff --git a/src/quick/items/qquickmultipointtoucharea_p.h b/src/quick/items/qquickmultipointtoucharea_p.h
index e2ae5ed24e..afe7d4b77b 100644
--- a/src/quick/items/qquickmultipointtoucharea_p.h
+++ b/src/quick/items/qquickmultipointtoucharea_p.h
@@ -251,6 +251,9 @@ protected:
void grabGesture();
virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
+protected slots:
+ void setTouchEventsEnabledForWindow(QWindow *window);
+
private:
void ungrab();
QMap<int,QQuickTouchPoint*> _touchPrototypes; //TouchPoints defined in QML
@@ -258,6 +261,7 @@ private:
QList<QObject*> _releasedTouchPoints;
QList<QObject*> _pressedTouchPoints;
QList<QObject*> _movedTouchPoints;
+ QWindow *_currentWindow;
int _minimumTouchPoints;
int _maximumTouchPoints;
bool _stealMouse;