diff options
author | Jędrzej Nowacki <jedrzej.nowacki@digia.com> | 2013-03-12 11:03:51 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-03-13 20:00:46 +0100 |
commit | 8fee64d8d6dd1d33523fa91830304a29a8d89f05 (patch) | |
tree | 3de9099de2dc86e42f6fb0d26e3db4e0b139a9ab /src/quick | |
parent | ddb4935823e9682cbe9fa03869ee5d1771c15feb (diff) |
Polish usage of a QElapsedTime instance in QSGThreadedRenderLoop
The patch should make valgrind happy, by not using an uninitialized
memory.
Change-Id: Iec7f16c56f250dd121a37f03da4cfc5d9e5c0742
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Diffstat (limited to 'src/quick')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index 95409a04f7..ef50d5a89d 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -969,6 +969,7 @@ void QSGThreadedRenderLoop::polishAndSync() QElapsedTimer timer; int polishTime = 0; int waitTime = 0; + int syncTime; if (qquick_window_timing) timer.start(); #endif @@ -1002,7 +1003,8 @@ void QSGThreadedRenderLoop::polishAndSync() RLDEBUG("GUI: - unlocked after sync..."); #ifndef QSG_NO_WINDOW_TIMING - int syncTime = timer.elapsed(); + if (qquick_window_timing) + syncTime = timer.elapsed(); #endif killTimer(m_update_timer); |