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author | J-P Nurmi <jpnurmi@theqtcompany.com> | 2015-12-11 20:15:40 +0100 |
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committer | J-P Nurmi <jpnurmi@theqtcompany.com> | 2015-12-15 08:47:24 +0000 |
commit | 946c48d83158e64d4e66ba338d73ff79fac5e0c3 (patch) | |
tree | 8de84a4483bdcfd80c17a25770f8fd71aaf084c7 /src/quick | |
parent | e333c1ac2d0e68a1820073e8f68f467fc73863b3 (diff) |
Fix QQuickPaintedItem::renderTarget docs
Change-Id: I503ba2c7b6b58f01c8270d3a1416ec197f24e0e2
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
Diffstat (limited to 'src/quick')
-rw-r--r-- | src/quick/items/qquickpainteditem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickpainteditem.cpp b/src/quick/items/qquickpainteditem.cpp index 4172b83419..c9b5d34cc9 100644 --- a/src/quick/items/qquickpainteditem.cpp +++ b/src/quick/items/qquickpainteditem.cpp @@ -483,7 +483,7 @@ void QQuickPaintedItem::setFillColor(const QColor &c) \brief The item's render target. This property defines which render target the QPainter renders into, it can be either - QSGPaintedItem::Image, QSGPaintedItem::FramebufferObject or QSGPaintedItem::InvertedYFramebufferObject. + QQuickPaintedItem::Image, QQuickPaintedItem::FramebufferObject or QQuickPaintedItem::InvertedYFramebufferObject. Each has certain benefits, typically performance versus quality. Using a framebuffer object avoids a costly upload of the image contents to the texture in graphics memory, |