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authorUlf Hermann <ulf.hermann@digia.com>2014-07-01 16:23:04 +0200
committerUlf Hermann <ulf.hermann@digia.com>2014-07-02 10:41:20 +0200
commitbf3594196f7166be6e843679b77210ab5f5da337 (patch)
tree5d77fb3f4cbf8eac224b879baeb74ad85d908a91 /src/quick
parent5f24d63d89009a91035f586a1d80fa61fcd2d681 (diff)
Fix output of swap times for basic render loop
The swap time was treated as absolute by the qCDebug output, but was actually relative. Change-Id: Ia1539b8f8305ca37430022803419eb12a05934cb Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/quick')
-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index b4b4a6e1bf..b4cfd1c514 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -396,7 +396,7 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
qint64 swapTime = 0;
if (profileFrames)
- swapTime = renderTimer.nsecsElapsed() - renderTime;
+ swapTime = renderTimer.nsecsElapsed();
if (QSG_LOG_TIME_RENDERLOOP().isDebugEnabled()) {
static QTime lastFrameTime = QTime::currentTime();
@@ -414,7 +414,7 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
Q_QUICK_SG_PROFILE(QQuickProfiler::SceneGraphRenderLoopFrame, (
syncTime - polishTime,
renderTime - syncTime,
- swapTime));
+ swapTime - renderTime));
// Might have been set during syncSceneGraph()
if (data.updatePending)