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authorGunnar Sletta <gunnar.sletta@digia.com>2013-12-05 09:15:06 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-12-06 12:04:58 +0100
commit1f99bc15ffe7036a915cb4551480c4e5f8a46012 (patch)
tree685cb7958f89a42435bcf6388e957e95e5539df0 /src/quick
parentbba329d80365cfed30c411c111c1c8ba5aa04d62 (diff)
Propegate filtering state when we extract texture from atlas.
Task-number: QTBUG-35395 Change-Id: I5ac08ade7763d14bca855b8300156aee0e6a6920 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/quick')
-rw-r--r--src/quick/scenegraph/util/qsgatlastexture.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgatlastexture.cpp b/src/quick/scenegraph/util/qsgatlastexture.cpp
index 8678d106ff..75bf0b6e3c 100644
--- a/src/quick/scenegraph/util/qsgatlastexture.cpp
+++ b/src/quick/scenegraph/util/qsgatlastexture.cpp
@@ -448,6 +448,7 @@ QSGTexture *Texture::removedFromAtlas() const
if (!m_nonatlas_texture) {
m_nonatlas_texture = new QSGPlainTexture();
m_nonatlas_texture->setImage(m_image);
+ m_nonatlas_texture->setFiltering(filtering());
}
return m_nonatlas_texture;
}