diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-11-18 14:02:59 +0100 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-11-18 13:14:25 +0000 |
commit | 584c90df98891d5ab7d62ef09f63986ab91dfc6b (patch) | |
tree | b381761f17bde9d2cfc8aecd14e4ab65fa510944 /src/quick | |
parent | fccbc89125852f9d8679f7ae8d201a67619f6066 (diff) |
QSGRendererInterface: Add Resource suffix for consistency
Change-Id: I60e674760725d4c4dd13f53b31c3abb6b09c1790
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src/quick')
3 files changed, 9 insertions, 9 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp index 05d5daa686..d71b0c3e2a 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp @@ -215,7 +215,7 @@ QSGRendererInterface::ShaderSourceTypes QSGSoftwareContext::shaderSourceType() c void *QSGSoftwareContext::getResource(QQuickWindow *window, Resource resource) const { - if (resource == Painter && window && window->isSceneGraphInitialized()) + if (resource == PainterResource && window && window->isSceneGraphInitialized()) return static_cast<QSGSoftwareRenderContext *>(QQuickWindowPrivate::get(window)->context)->m_activePainter; return nullptr; diff --git a/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp b/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp index fa543aecad..d309044e8f 100644 --- a/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp +++ b/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp @@ -81,10 +81,10 @@ QT_BEGIN_NAMESPACE /*! \enum QSGRendererInterface::Resource - \value Device The graphics device, when applicable. - \value CommandQueue The graphics command queue used by the scenegraph, when applicable. - \value CommandList The command list or buffer used by the scenegraph, when applicable. - \value Painter The active QPainter used by the scenegraph, when running with the software backend. + \value DeviceResource The graphics device, when applicable. + \value CommandQueueResource The graphics command queue used by the scenegraph, when applicable. + \value CommandListResource The command list or buffer used by the scenegraph, when applicable. + \value PainterResource The active QPainter used by the scenegraph, when running with the software backend. */ /*! diff --git a/src/quick/scenegraph/coreapi/qsgrendererinterface.h b/src/quick/scenegraph/coreapi/qsgrendererinterface.h index a50b362aeb..cf8fcf9015 100644 --- a/src/quick/scenegraph/coreapi/qsgrendererinterface.h +++ b/src/quick/scenegraph/coreapi/qsgrendererinterface.h @@ -57,10 +57,10 @@ public: }; enum Resource { - Device, - CommandQueue, - CommandList, - Painter + DeviceResource, + CommandQueueResource, + CommandListResource, + PainterResource }; enum ShaderType { |