diff options
author | Alan Alpert <416365416c@gmail.com> | 2013-11-12 02:12:04 -0800 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-11-15 16:33:30 +0100 |
commit | 5eb2a916a4765564a61975833c2c154ed0431930 (patch) | |
tree | af4e16d947ebc9c71f2cf0172719e40e8de50281 /src/quick | |
parent | 69cf1147230db72554f3778c560d6f33109e0c00 (diff) |
Deprecate logicalPixelDensity
It's just not working out in practice, and we don't want to confuse
users with having to pick their flavor of pixel density.
Task-number: QTBUG-34798
Change-Id: I552e479515a6f5249685844143601cb7449ccccc
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Diffstat (limited to 'src/quick')
-rw-r--r-- | src/quick/items/qquickscreen.cpp | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/src/quick/items/qquickscreen.cpp b/src/quick/items/qquickscreen.cpp index 6957eeaea7..48c0f8e084 100644 --- a/src/quick/items/qquickscreen.cpp +++ b/src/quick/items/qquickscreen.cpp @@ -130,10 +130,17 @@ QT_BEGIN_NAMESPACE \qmlattachedproperty real Screen::logicalPixelDensity \readonly \since 5.1 + \deprecated - The number of logical pixels per millimeter. Logical pixels are the - usual units in QML; on some systems they may be different than physical - pixels. + The number of logical pixels per millimeter. This is the effective pixel + density provided by the platform to use in image scaling calculations. + + Due to inconsistencies in how logical pixel density is handled across + the various platforms Qt supports, it is recommended to + use physical pixels instead (via the \c pixelDensity property) for + portability. + + \sa pixelDensity */ /*! \qmlattachedproperty real Screen::pixelDensity |