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authorGunnar Sletta <gunnar.sletta@digia.com>2013-12-02 09:13:04 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-12-03 16:25:54 +0100
commit9e77d6c31b406e5941a2d287f3c8842954815db4 (patch)
tree41d9168efe755213184be6243cbaae0e86285d7a /src/quick
parent8b80fa8d4835833fff4ad437c954fef05628588b (diff)
Drop the "missing provider" warning from ShaderEffect.
Task-number: QTBUG-34676 Change-Id: I5f1c2f9ebe6048da5d5c1d1ea5e4799eacea3e8b Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/quick')
-rw-r--r--src/quick/items/qquickshadereffectnode.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/quick/items/qquickshadereffectnode.cpp b/src/quick/items/qquickshadereffectnode.cpp
index 3ab13dbbc7..a615cb6f91 100644
--- a/src/quick/items/qquickshadereffectnode.cpp
+++ b/src/quick/items/qquickshadereffectnode.cpp
@@ -146,7 +146,6 @@ void QQuickCustomMaterialShader::updateState(const RenderState &state, QSGMateri
continue;
}
}
- qWarning("ShaderEffect: source or provider missing when binding textures");
glBindTexture(GL_TEXTURE_2D, 0);
} else if (d.specialType == UniformData::Opacity) {
program()->setUniformValue(loc, state.opacity());