diff options
author | Michael Brasser <michael.brasser@jollamobile.com> | 2013-12-11 12:28:53 -0600 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-12-12 21:29:35 +0100 |
commit | a2dad3ddee9c4bf274a7c6469342e4104605ceeb (patch) | |
tree | b56f831cd3fd2b9609efdd4b9656c416b4e4e9b9 /src/quick | |
parent | f1997ba4d6e47cc13811630caeb4cc0cf7442401 (diff) |
Fix SpringAnimation in Behavior when current value is set.
Fixes regression introduced by d489f2f6549a86b3949004d1c8ec68487fc2adb7.
We now only avoid running the animation if the Behavior wasn't already
mid-animation. This ensure correct behavior for SpringAnimation, and
also correct state for 'running'.
Task-number: QTBUG-21549
Change-Id: I0f97813294cca22fb7a273e222fa0549c6de9ca7
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
Diffstat (limited to 'src/quick')
-rw-r--r-- | src/quick/util/qquickbehavior.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/quick/util/qquickbehavior.cpp b/src/quick/util/qquickbehavior.cpp index d649f9ff97..407b80915d 100644 --- a/src/quick/util/qquickbehavior.cpp +++ b/src/quick/util/qquickbehavior.cpp @@ -185,7 +185,8 @@ void QQuickBehavior::write(const QVariant &value) return; } - if (d->animation->isRunning() && value == d->targetValue) + bool behaviorActive = d->animation->isRunning(); + if (behaviorActive && value == d->targetValue) return; d->targetValue = value; @@ -201,7 +202,10 @@ void QQuickBehavior::write(const QVariant &value) // to the item, so we need to read the value after. const QVariant ¤tValue = d->property.read(); - if (d->targetValue == currentValue) { + // Don't unnecessarily wake up the animation system if no real animation + // is needed (value has not changed). If the Behavior was already + // running, let it continue as normal to ensure correct behavior and state. + if (!behaviorActive && d->targetValue == currentValue) { QQmlPropertyPrivate::write(d->property, value, QQmlPropertyPrivate::BypassInterceptor | QQmlPropertyPrivate::DontRemoveBinding); return; } |