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authorSimon Hausmann <simon.hausmann@digia.com>2013-11-26 10:01:56 +0100
committerSimon Hausmann <simon.hausmann@digia.com>2013-11-26 10:02:56 +0100
commitee6aa999ab0439dcb7a95af3dc9905a6daf13491 (patch)
tree8c83fc72ce62676b8431a1226f9cb9d6f39da4a0 /src/quick
parentf449534020adc8623ebfced5daae331ef56c4421 (diff)
parentce38c71b1c300f700a9ff004b7c163cc290ecae9 (diff)
Merge branch 'release' of ssh://codereview.qt-project.org/qt/qtdeclarative into stable
Diffstat (limited to 'src/quick')
-rw-r--r--src/quick/designer/designerwindowmanager.cpp4
-rw-r--r--src/quick/designer/designerwindowmanager_p.h1
-rw-r--r--src/quick/items/qquickitemsmodule.cpp1
-rw-r--r--src/quick/items/qquicktextinput.cpp15
-rw-r--r--src/quick/items/qquicktextinput_p.h1
-rw-r--r--src/quick/items/qquicktextnode.cpp7
-rw-r--r--src/quick/items/qquickwindow.cpp22
-rw-r--r--src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp2
-rw-r--r--src/quick/scenegraph/qsgcontext.cpp12
-rw-r--r--src/quick/scenegraph/qsgcontext_p.h1
-rw-r--r--src/quick/scenegraph/qsgrenderloop_p.h1
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp41
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop_p.h2
-rw-r--r--src/quick/scenegraph/qsgwindowsrenderloop_p.h2
14 files changed, 84 insertions, 28 deletions
diff --git a/src/quick/designer/designerwindowmanager.cpp b/src/quick/designer/designerwindowmanager.cpp
index c4a95d254b..25ea5e7f93 100644
--- a/src/quick/designer/designerwindowmanager.cpp
+++ b/src/quick/designer/designerwindowmanager.cpp
@@ -90,10 +90,6 @@ QImage DesignerWindowManager::grab(QQuickWindow *)
return QImage();
}
-void DesignerWindowManager::resize(QQuickWindow *, const QSize &)
-{
-}
-
void DesignerWindowManager::maybeUpdate(QQuickWindow *)
{
}
diff --git a/src/quick/designer/designerwindowmanager_p.h b/src/quick/designer/designerwindowmanager_p.h
index 1bab8c8508..7414f4e3ba 100644
--- a/src/quick/designer/designerwindowmanager_p.h
+++ b/src/quick/designer/designerwindowmanager_p.h
@@ -82,7 +82,6 @@ public:
void makeOpenGLContext(QQuickWindow *window);
void exposureChanged(QQuickWindow *window);
QImage grab(QQuickWindow *window);
- void resize(QQuickWindow *window, const QSize &size);
void maybeUpdate(QQuickWindow *window);
void update(QQuickWindow *window); // identical for this implementation.
diff --git a/src/quick/items/qquickitemsmodule.cpp b/src/quick/items/qquickitemsmodule.cpp
index ebc32c89eb..a5b78b28e1 100644
--- a/src/quick/items/qquickitemsmodule.cpp
+++ b/src/quick/items/qquickitemsmodule.cpp
@@ -188,6 +188,7 @@ static void qt_quickitems_defineModule(const char *uri, int major, int minor)
qmlRegisterType<QQuickTextEdit>(uri,major,minor,"TextEdit");
qmlRegisterType<QQuickTextEdit,1>(uri,2,1,"TextEdit");
qmlRegisterType<QQuickTextInput>(uri,major,minor,"TextInput");
+ qmlRegisterType<QQuickTextInput,2>(uri,2,2,"TextInput");
qmlRegisterType<QQuickViewSection>(uri,major,minor,"ViewSection");
qmlRegisterType<QQuickItemLayer>();
diff --git a/src/quick/items/qquicktextinput.cpp b/src/quick/items/qquicktextinput.cpp
index 93ea677d2c..b46387ba47 100644
--- a/src/quick/items/qquicktextinput.cpp
+++ b/src/quick/items/qquicktextinput.cpp
@@ -1212,6 +1212,17 @@ bool QQuickTextInput::hasAcceptableInput() const
state.
*/
+/*!
+ \qmlsignal QtQuick::TextInput::onEditingFinished()
+ \since 5.2
+
+ This handler is called when the Return or Enter key is pressed or
+ the text input loses focus. Note that if there is a validator or
+ inputMask set on the text input and enter/return is pressed, this
+ handler will only be called if the input follows
+ the inputMask and the validator returns an acceptable state.
+*/
+
#ifndef QT_NO_IM
Qt::InputMethodHints QQuickTextInputPrivate::effectiveInputMethodHints() const
{
@@ -2522,6 +2533,9 @@ void QQuickTextInputPrivate::handleFocusEvent(QFocusEvent *event)
&& !persistentSelection)
deselect();
+ if (hasAcceptableInput(m_text) || fixup())
+ emit q->editingFinished();
+
#ifndef QT_NO_IM
q->disconnect(qApp->inputMethod(), SIGNAL(inputDirectionChanged(Qt::LayoutDirection)),
q, SLOT(q_updateAlignment()));
@@ -4105,6 +4119,7 @@ void QQuickTextInputPrivate::processKeyEvent(QKeyEvent* event)
if (event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return) {
if (hasAcceptableInput(m_text) || fixup()) {
emit q->accepted();
+ emit q->editingFinished();
}
event->ignore();
return;
diff --git a/src/quick/items/qquicktextinput_p.h b/src/quick/items/qquicktextinput_p.h
index 2b72afb9dc..5f0250aaf1 100644
--- a/src/quick/items/qquicktextinput_p.h
+++ b/src/quick/items/qquicktextinput_p.h
@@ -284,6 +284,7 @@ Q_SIGNALS:
void selectedTextChanged();
void accepted();
void acceptableInputChanged();
+ Q_REVISION(2) void editingFinished();
void colorChanged();
void selectionColorChanged();
void selectedTextColorChanged();
diff --git a/src/quick/items/qquicktextnode.cpp b/src/quick/items/qquicktextnode.cpp
index dd314c892d..18ee1a479d 100644
--- a/src/quick/items/qquicktextnode.cpp
+++ b/src/quick/items/qquicktextnode.cpp
@@ -143,10 +143,13 @@ QSGGlyphNode *QQuickTextNode::addGlyphs(const QPointF &position, const QGlyphRun
QSGNode *parentNode)
{
QSGRenderContext *sg = QQuickItemPrivate::get(m_ownerElement)->sceneGraphRenderContext();
- QRawFontPrivate *fontP = QRawFontPrivate::get(glyphs.rawFont());
- QSGGlyphNode *node = m_useNativeRenderer || !fontP->fontEngine->smoothScalable
+ QRawFont font = glyphs.rawFont();
+ bool smoothScalable = QFontDatabase().isSmoothlyScalable(font.familyName(),
+ font.styleName());
+ QSGGlyphNode *node = m_useNativeRenderer || !smoothScalable
? sg->sceneGraphContext()->createNativeGlyphNode(sg)
: sg->sceneGraphContext()->createGlyphNode(sg);
+
node->setOwnerElement(m_ownerElement);
node->setGlyphs(position + QPointF(0, glyphs.rawFont().ascent()), glyphs);
node->setStyle(style);
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index f65ff469a5..3a8e177bbb 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -216,6 +216,7 @@ void QQuickWindow::exposeEvent(QExposeEvent *)
/*! \reimp */
void QQuickWindow::resizeEvent(QResizeEvent *)
{
+ d_func()->windowManager->resize(this);
}
/*! \reimp */
@@ -774,23 +775,24 @@ void QQuickWindowPrivate::clearFocusInScope(QQuickItem *scope, QQuickItem *item,
oldActiveFocusItem = activeFocusItem;
newActiveFocusItem = scope;
- Q_ASSERT(oldActiveFocusItem);
-
#ifndef QT_NO_IM
qApp->inputMethod()->commit();
#endif
activeFocusItem = 0;
- QFocusEvent event(QEvent::FocusOut, reason);
- q->sendEvent(oldActiveFocusItem, &event);
- QQuickItem *afi = oldActiveFocusItem;
- while (afi && afi != scope) {
- if (QQuickItemPrivate::get(afi)->activeFocus) {
- QQuickItemPrivate::get(afi)->activeFocus = false;
- changed << afi;
+ if (oldActiveFocusItem) {
+ QFocusEvent event(QEvent::FocusOut, reason);
+ q->sendEvent(oldActiveFocusItem, &event);
+
+ QQuickItem *afi = oldActiveFocusItem;
+ while (afi && afi != scope) {
+ if (QQuickItemPrivate::get(afi)->activeFocus) {
+ QQuickItemPrivate::get(afi)->activeFocus = false;
+ changed << afi;
+ }
+ afi = afi->parentItem();
}
- afi = afi->parentItem();
}
}
diff --git a/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp b/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp
index 909def2c19..2849eff304 100644
--- a/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp
+++ b/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp
@@ -222,7 +222,7 @@ QByteArray qsgShaderRewriter_insertZAttributes(const char *input, QSurfaceFormat
braceDepth--;
if (braceDepth == 0) {
result += QByteArray::fromRawData(voidPos, tok.pos - 1 - voidPos);
- result += QByteArrayLiteral(" gl_Position.z = gl_Position.z * _qt_zRange + _qt_order;\n");
+ result += QByteArrayLiteral(" gl_Position.z = (gl_Position.z * _qt_zRange + _qt_order) * gl_Position.w;\n");
result += QByteArray(tok.pos - 1);
return result;
}
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index fa095b8165..afde7939f2 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -340,6 +340,7 @@ QSGRenderContext::QSGRenderContext(QSGContext *context)
, m_depthStencilManager(0)
, m_distanceFieldCacheManager(0)
, m_brokenIBOs(false)
+ , m_serializedRender(false)
{
}
@@ -348,8 +349,13 @@ QSGRenderContext::~QSGRenderContext()
invalidate();
}
+static QBasicMutex qsg_framerender_mutex;
+
void QSGRenderContext::renderNextFrame(QSGRenderer *renderer, GLuint fboId)
{
+ if (m_serializedRender)
+ qsg_framerender_mutex.lock();
+
if (fboId) {
QSGBindableFboId bindable(fboId);
renderer->renderScene(bindable);
@@ -357,6 +363,9 @@ void QSGRenderContext::renderNextFrame(QSGRenderer *renderer, GLuint fboId)
renderer->renderScene();
}
+ if (m_serializedRender)
+ qsg_framerender_mutex.unlock();
+
}
/*!
@@ -442,6 +451,9 @@ void QSGRenderContext::initialize(QOpenGLContext *context)
const char *vendor = (const char *) glGetString(GL_VENDOR);
if (strstr(vendor, "nouveau"))
m_brokenIBOs = true;
+ const char *renderer = (const char *) glGetString(GL_RENDERER);
+ if (strstr(renderer, "llvmpipe"))
+ m_serializedRender = true;
#endif
emit initialized();
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h
index 270f108373..c562a909c5 100644
--- a/src/quick/scenegraph/qsgcontext_p.h
+++ b/src/quick/scenegraph/qsgcontext_p.h
@@ -132,6 +132,7 @@ protected:
QSet<QFontEngine *> m_fontEnginesToClean;
bool m_brokenIBOs;
+ bool m_serializedRender;
};
diff --git a/src/quick/scenegraph/qsgrenderloop_p.h b/src/quick/scenegraph/qsgrenderloop_p.h
index 7b06399f08..72bad16c63 100644
--- a/src/quick/scenegraph/qsgrenderloop_p.h
+++ b/src/quick/scenegraph/qsgrenderloop_p.h
@@ -61,6 +61,7 @@ public:
virtual void show(QQuickWindow *window) = 0;
virtual void hide(QQuickWindow *window) = 0;
+ virtual void resize(QQuickWindow *) {};
virtual void windowDestroyed(QQuickWindow *window) = 0;
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index 0c46747e53..850a463c3e 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -402,8 +402,8 @@ bool QSGRenderThread::event(QEvent *e)
case WM_TryRelease: {
QSG_RT_DEBUG("WM_TryRelease");
mutex.lock();
- if (!window) {
- WMTryReleaseEvent *wme = static_cast<WMTryReleaseEvent *>(e);
+ WMTryReleaseEvent *wme = static_cast<WMTryReleaseEvent *>(e);
+ if (!window || wme->inDestructor) {
QSG_RT_DEBUG(" - setting exit flag and invalidating GL");
invalidateOpenGL(wme->window, wme->inDestructor);
active = gl;
@@ -506,7 +506,10 @@ void QSGRenderThread::sync()
Q_ASSERT_X(wm->m_locked, "QSGRenderThread::sync()", "sync triggered on bad terms as gui is not already locked...");
- if (windowSize.width() > 0 && windowSize.height() > 0) {
+ bool current = false;
+ if (windowSize.width() > 0 && windowSize.height() > 0)
+ current = gl->makeCurrent(window);
+ if (current) {
gl->makeCurrent(window);
QQuickWindowPrivate *d = QQuickWindowPrivate::get(window);
bool hadRenderer = d->renderer != 0;
@@ -578,8 +581,10 @@ void QSGRenderThread::syncAndRender()
d->animationController->unlock();
}
- if (d->renderer && windowSize.width() > 0 && windowSize.height() > 0) {
- gl->makeCurrent(window);
+ bool current = false;
+ if (d->renderer && windowSize.width() > 0 && windowSize.height() > 0)
+ current = gl->makeCurrent(window);
+ if (current) {
d->renderSceneGraph(windowSize);
#ifndef QSG_NO_RENDER_TIMING
if (profileFrames)
@@ -654,10 +659,8 @@ void QSGRenderThread::run()
while (active) {
if (window) {
- if (!sgrc->openglContext()) {
- gl->makeCurrent(window);
+ if (!sgrc->openglContext() && windowSize.width() > 0 && windowSize.height() > 0 && gl->makeCurrent(window))
sgrc->initialize(gl);
- }
syncAndRender();
}
@@ -814,6 +817,7 @@ void QSGThreadedRenderLoop::show(QQuickWindow *window)
win.thread = new QSGRenderThread(this, QQuickWindowPrivate::get(window)->context);
win.timerId = 0;
win.updateDuringSync = false;
+ win.gotBrokenExposeFromPlatformPlugin = false;
m_windows << win;
}
@@ -879,6 +883,18 @@ void QSGThreadedRenderLoop::exposureChanged(QQuickWindow *window)
}
}
+void QSGThreadedRenderLoop::resize(QQuickWindow *window)
+{
+ Window *w = windowFor(m_windows, window);
+ if (w
+ && w->gotBrokenExposeFromPlatformPlugin
+ && window->width() > 0 && window->height() > 0
+ && w->window->geometry().intersects(w->window->screen()->availableGeometry())) {
+ w->gotBrokenExposeFromPlatformPlugin = false;
+ handleExposure(w);
+ }
+}
+
/*!
Will post an event to the render thread that this window should
@@ -888,6 +904,15 @@ void QSGThreadedRenderLoop::handleExposure(Window *w)
{
QSG_GUI_DEBUG(w->window, "handleExposure");
+ if (w->window->width() <= 0 || w->window->height() <= 0
+ || !w->window->geometry().intersects(w->window->screen()->availableGeometry())) {
+#ifndef QT_NO_DEBUG
+ qWarning("QSGThreadedRenderLoop: expose event received for window with invalid geometry.");
+#endif
+ w->gotBrokenExposeFromPlatformPlugin = true;
+ return;
+ }
+
// Because we are going to bind a GL context to it, make sure it
// is created.
if (!w->window->handle())
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop_p.h b/src/quick/scenegraph/qsgthreadedrenderloop_p.h
index 5943d0bd08..844d180788 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop_p.h
+++ b/src/quick/scenegraph/qsgthreadedrenderloop_p.h
@@ -60,6 +60,7 @@ public:
void show(QQuickWindow *window);
void hide(QQuickWindow *window);
+ void resize(QQuickWindow *window);
void windowDestroyed(QQuickWindow *window);
void exposureChanged(QQuickWindow *window);
@@ -89,6 +90,7 @@ private:
QSGRenderThread *thread;
int timerId;
uint updateDuringSync : 1;
+ uint gotBrokenExposeFromPlatformPlugin : 1;
};
friend class QSGRenderThread;
diff --git a/src/quick/scenegraph/qsgwindowsrenderloop_p.h b/src/quick/scenegraph/qsgwindowsrenderloop_p.h
index ff5529646b..e4ee688c9f 100644
--- a/src/quick/scenegraph/qsgwindowsrenderloop_p.h
+++ b/src/quick/scenegraph/qsgwindowsrenderloop_p.h
@@ -81,8 +81,6 @@ public:
void render();
void renderWindow(QQuickWindow *window);
- void resize(QQuickWindow *, const QSize &) { }
-
bool event(QEvent *event);
bool anyoneShowing() const;