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authorSimon Hausmann <simon.hausmann@qt.io>2018-02-15 14:10:20 +0000
committerThe Qt Project <gerrit-noreply@qt-project.org>2018-02-15 14:10:20 +0000
commit471f8421bc4d75adc8e4a357d525ade9ede20e29 (patch)
tree4c4e132b5c218433ed2619de9c6f53b914103fe0 /src/quick
parent421dcfb5792a5ff5e5a9851e0c1edf6e87422680 (diff)
parent4d525de33e2ee55e69bb6c90fc11049a0f8b36b5 (diff)
Merge "Merge remote-tracking branch 'origin/5.10' into 5.11" into refs/staging/5.11
Diffstat (limited to 'src/quick')
-rw-r--r--src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc4
-rw-r--r--src/quick/handlers/qquicktaphandler.cpp18
-rw-r--r--src/quick/items/qquickitem.cpp37
-rw-r--r--src/quick/items/qquickitem_p.h4
-rw-r--r--src/quick/items/qquickitemview.cpp4
-rw-r--r--src/quick/items/qquickloader.cpp19
-rw-r--r--src/quick/items/qquickloader_p.h1
-rw-r--r--src/quick/items/qquicktextinput.cpp36
-rw-r--r--src/quick/items/qquickwindow.cpp8
-rw-r--r--src/quick/items/qquickwindowmodule.cpp15
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp35
-rw-r--r--src/quick/util/qquickimageprovider.cpp8
12 files changed, 120 insertions, 69 deletions
diff --git a/src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc b/src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc
index 27c8e51381..2705ca5e34 100644
--- a/src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc
+++ b/src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc
@@ -41,6 +41,10 @@ QObjectList or a \l QAbstractItemModel. The first three are useful for exposing
simpler datasets, while QAbstractItemModel provides a more flexible solution for
more complex models.
+For a video tutorial that takes you through the whole process of exposing a C++
+model to QML, see the
+\l {https://youtu.be/9BcAYDlpuT8}{Using C++ Models in QML Tutorial}.
+
\section2 QStringList-based Model
A model may be a simple \l QStringList, which provides the contents of the list
diff --git a/src/quick/handlers/qquicktaphandler.cpp b/src/quick/handlers/qquicktaphandler.cpp
index 8313b415bf..a1b4f961ed 100644
--- a/src/quick/handlers/qquicktaphandler.cpp
+++ b/src/quick/handlers/qquicktaphandler.cpp
@@ -61,14 +61,20 @@ int QQuickTapHandler::m_touchMultiTapDistanceSquared(-1);
TapHandler is a handler for taps on a touchscreen or clicks on a mouse.
- Detection of a valid tap gesture depends on \l gesturePolicy.
+ Detection of a valid tap gesture depends on \l gesturePolicy. The default
+ value is DragThreshold, which requires the press and release to be close
+ together in both space and time. In this case, DragHandler is able to
+ function using only a passive grab, and therefore does not interfere with
+ event delivery to any other Items or Pointer Handlers. So the default
+ gesturePolicy is useful when you want to modify behavior of an existing
+ control or Item by adding a TapHandler with bindings and/or JavaScript
+ callbacks.
+
Note that buttons (such as QPushButton) are often implemented not to care
whether the press and release occur close together: if you press the button
and then change your mind, you need to drag all the way off the edge of the
- button in order to cancel the click. Therefore the default
- \l gesturePolicy is \c TapHandler.ReleaseWithinBounds. If you want to require
- that the press and release are close together in both space and time,
- set it to \c TapHandler.DragThreshold.
+ button in order to cancel the click. For this use case, set the
+ \l gesturePolicy to \c TapHandler.ReleaseWithinBounds.
For multi-tap gestures (double-tap, triple-tap etc.), the distance moved
must not exceed QPlatformTheme::MouseDoubleClickDistance with mouse and
@@ -81,7 +87,7 @@ int QQuickTapHandler::m_touchMultiTapDistanceSquared(-1);
QQuickTapHandler::QQuickTapHandler(QObject *parent)
: QQuickSinglePointHandler(parent)
, m_pressed(false)
- , m_gesturePolicy(ReleaseWithinBounds)
+ , m_gesturePolicy(DragThreshold)
, m_tapCount(0)
, m_longPressThreshold(-1)
, m_lastTapTimestamp(0.0)
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index f615e85e1b..18e0d30ed5 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -2809,7 +2809,8 @@ void QQuickItem::stackBefore(const QQuickItem *sibling)
{
Q_D(QQuickItem);
if (!sibling || sibling == this || !d->parentItem || d->parentItem != QQuickItemPrivate::get(sibling)->parentItem) {
- qWarning("QQuickItem::stackBefore: Cannot stack before %p, which must be a sibling", sibling);
+ qWarning().nospace() << "QQuickItem::stackBefore: Cannot stack "
+ << this << " before " << sibling << ", which must be a sibling";
return;
}
@@ -2853,7 +2854,8 @@ void QQuickItem::stackAfter(const QQuickItem *sibling)
{
Q_D(QQuickItem);
if (!sibling || sibling == this || !d->parentItem || d->parentItem != QQuickItemPrivate::get(sibling)->parentItem) {
- qWarning("QQuickItem::stackAfter: Cannot stack after %p, which must be a sibling", sibling);
+ qWarning().nospace() << "QQuickItem::stackAfter: Cannot stack "
+ << this << " after " << sibling << ", which must be a sibling";
return;
}
@@ -2943,6 +2945,7 @@ void QQuickItemPrivate::addChild(QQuickItem *child)
if (childPrivate->subtreeHoverEnabled && !subtreeHoverEnabled)
setHasHoverInChild(true);
+ childPrivate->recursiveRefFromEffectItem(extra.value().recursiveEffectRefCount);
markSortedChildrenDirty(child);
dirty(QQuickItemPrivate::ChildrenChanged);
@@ -2971,6 +2974,7 @@ void QQuickItemPrivate::removeChild(QQuickItem *child)
if (childPrivate->subtreeHoverEnabled && subtreeHoverEnabled)
setHasHoverInChild(false);
+ childPrivate->recursiveRefFromEffectItem(-extra.value().recursiveEffectRefCount);
markSortedChildrenDirty(child);
dirty(QQuickItemPrivate::ChildrenChanged);
@@ -6071,28 +6075,48 @@ void QQuickItemPrivate::removeFromDirtyList()
void QQuickItemPrivate::refFromEffectItem(bool hide)
{
++extra.value().effectRefCount;
- if (1 == extra->effectRefCount) {
+ if (extra->effectRefCount == 1) {
dirty(EffectReference);
- if (parentItem) QQuickItemPrivate::get(parentItem)->dirty(ChildrenStackingChanged);
+ if (parentItem)
+ QQuickItemPrivate::get(parentItem)->dirty(ChildrenStackingChanged);
}
if (hide) {
if (++extra->hideRefCount == 1)
dirty(HideReference);
}
+ recursiveRefFromEffectItem(1);
+}
+
+void QQuickItemPrivate::recursiveRefFromEffectItem(int refs)
+{
+ Q_Q(QQuickItem);
+ if (!refs)
+ return;
+ extra.value().recursiveEffectRefCount += refs;
+ for (int ii = 0; ii < childItems.count(); ++ii) {
+ QQuickItem *child = childItems.at(ii);
+ QQuickItemPrivate::get(child)->recursiveRefFromEffectItem(refs);
+ }
+ // Polish may rely on the effect ref count so trigger one, if item is not visible
+ // (if visible, it will be triggered automatically).
+ if (!effectiveVisible && refs > 0 && extra.value().recursiveEffectRefCount == 1) // it wasn't referenced, now it's referenced
+ q->polish();
}
void QQuickItemPrivate::derefFromEffectItem(bool unhide)
{
Q_ASSERT(extra->effectRefCount);
--extra->effectRefCount;
- if (0 == extra->effectRefCount) {
+ if (extra->effectRefCount == 0) {
dirty(EffectReference);
- if (parentItem) QQuickItemPrivate::get(parentItem)->dirty(ChildrenStackingChanged);
+ if (parentItem)
+ QQuickItemPrivate::get(parentItem)->dirty(ChildrenStackingChanged);
}
if (unhide) {
if (--extra->hideRefCount == 0)
dirty(HideReference);
}
+ recursiveRefFromEffectItem(-1);
}
void QQuickItemPrivate::setCulled(bool cull)
@@ -8598,6 +8622,7 @@ QQuickItemPrivate::ExtraData::ExtraData()
layer(0),
#endif
effectRefCount(0), hideRefCount(0),
+ recursiveEffectRefCount(0),
opacityNode(0), clipNode(0), rootNode(0),
acceptedMouseButtons(0), origin(QQuickItem::Center),
transparentForPositioner(false)
diff --git a/src/quick/items/qquickitem_p.h b/src/quick/items/qquickitem_p.h
index 02e7424d1e..ee854bb2ac 100644
--- a/src/quick/items/qquickitem_p.h
+++ b/src/quick/items/qquickitem_p.h
@@ -360,8 +360,11 @@ public:
#endif
QPointF userTransformOriginPoint;
+ // these do not include child items
int effectRefCount;
int hideRefCount;
+ // updated recursively for child items as well
+ int recursiveEffectRefCount;
QSGOpacityNode *opacityNode;
QQuickDefaultClipNode *clipNode;
@@ -614,6 +617,7 @@ public:
// A reference from an effect item means that this item is used by the effect, so
// it should insert a root node.
void refFromEffectItem(bool hide);
+ void recursiveRefFromEffectItem(int refs);
void derefFromEffectItem(bool unhide);
void itemChange(QQuickItem::ItemChange, const QQuickItem::ItemChangeData &);
diff --git a/src/quick/items/qquickitemview.cpp b/src/quick/items/qquickitemview.cpp
index 856070634c..17a1d124ab 100644
--- a/src/quick/items/qquickitemview.cpp
+++ b/src/quick/items/qquickitemview.cpp
@@ -1894,6 +1894,9 @@ void QQuickItemViewPrivate::layout()
inLayout = true;
+ // viewBounds contains bounds before any add/remove/move operation to the view
+ QRectF viewBounds(q->contentX(), q->contentY(), q->width(), q->height());
+
if (!isValid() && !visibleItems.count()) {
clear();
setPosition(contentStartOffset());
@@ -1960,7 +1963,6 @@ void QQuickItemViewPrivate::layout()
prepareVisibleItemTransitions();
- QRectF viewBounds(q->contentX(), q->contentY(), q->width(), q->height());
for (QList<FxViewItem*>::Iterator it = releasePendingTransition.begin();
it != releasePendingTransition.end(); ) {
FxViewItem *item = *it;
diff --git a/src/quick/items/qquickloader.cpp b/src/quick/items/qquickloader.cpp
index 1f2828585c..33e22c1e95 100644
--- a/src/quick/items/qquickloader.cpp
+++ b/src/quick/items/qquickloader.cpp
@@ -686,6 +686,13 @@ void QQuickLoaderPrivate::incubatorStateChanged(QQmlIncubator::Status status)
if (status == QQmlIncubator::Ready) {
object = incubator->object();
item = qmlobject_cast<QQuickItem*>(object);
+ if (!item) {
+ QQuickWindow *window = qmlobject_cast<QQuickWindow*>(object);
+ if (window) {
+ qCDebug(lcTransient) << window << "is transient for" << q->window();
+ window->setTransientParent(q->window());
+ }
+ }
emit q->itemChanged();
initResize();
incubator->clear();
@@ -830,6 +837,18 @@ void QQuickLoader::componentComplete()
}
}
+void QQuickLoader::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &value)
+{
+ if (change == ItemSceneChange) {
+ QQuickWindow *loadedWindow = qmlobject_cast<QQuickWindow *>(item());
+ if (loadedWindow) {
+ qCDebug(lcTransient) << loadedWindow << "is transient for" << value.window;
+ loadedWindow->setTransientParent(value.window);
+ }
+ }
+ QQuickItem::itemChange(change, value);
+}
+
/*!
\qmlsignal QtQuick::Loader::loaded()
diff --git a/src/quick/items/qquickloader_p.h b/src/quick/items/qquickloader_p.h
index 27e5d1ec8b..b5137c0783 100644
--- a/src/quick/items/qquickloader_p.h
+++ b/src/quick/items/qquickloader_p.h
@@ -107,6 +107,7 @@ Q_SIGNALS:
protected:
void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) override;
void componentComplete() override;
+ void itemChange(ItemChange change, const ItemChangeData &value) override;
private:
void setSource(const QUrl &sourceUrl, bool needsClear);
diff --git a/src/quick/items/qquicktextinput.cpp b/src/quick/items/qquicktextinput.cpp
index a09fc35f1c..557ff393b4 100644
--- a/src/quick/items/qquicktextinput.cpp
+++ b/src/quick/items/qquicktextinput.cpp
@@ -1108,7 +1108,8 @@ void QQuickTextInputPrivate::checkIsValid()
Q_Q(QQuickTextInput);
ValidatorState state = hasAcceptableInput(m_text);
- m_validInput = state != InvalidInput;
+ if (!m_maskData)
+ m_validInput = state != InvalidInput;
if (state != AcceptableInput) {
if (m_acceptableInput) {
m_acceptableInput = false;
@@ -3561,11 +3562,15 @@ bool QQuickTextInputPrivate::finishChange(int validateFromState, bool update, bo
#if QT_CONFIG(validator)
if (m_validator) {
QString textCopy = m_text;
+ if (m_maskData)
+ textCopy = maskString(0, m_text, true);
int cursorCopy = m_cursor;
QValidator::State state = m_validator->validate(textCopy, cursorCopy);
+ if (m_maskData)
+ textCopy = m_text;
m_validInput = state != QValidator::Invalid;
m_acceptableInput = state == QValidator::Acceptable;
- if (m_validInput) {
+ if (m_validInput && !m_maskData) {
if (m_text != textCopy) {
internalSetText(textCopy, cursorCopy);
return true;
@@ -3574,31 +3579,8 @@ bool QQuickTextInputPrivate::finishChange(int validateFromState, bool update, bo
}
}
#endif
-
- if (m_maskData) {
- m_validInput = true;
- if (m_text.length() != m_maxLength) {
- m_validInput = false;
- m_acceptableInput = false;
- } else {
- for (int i = 0; i < m_maxLength; ++i) {
- if (m_maskData[i].separator) {
- if (m_text.at(i) != m_maskData[i].maskChar) {
- m_validInput = false;
- m_acceptableInput = false;
- break;
- }
- } else {
- if (!isValidInput(m_text.at(i), m_maskData[i].maskChar)) {
- m_acceptableInput = false;
- if (m_text.at(i) != m_blank)
- m_validInput = false;
- break;
- }
- }
- }
- }
- }
+ if (m_maskData)
+ checkIsValid();
if (validateFromState >= 0 && wasValidInput && !m_validInput) {
if (m_transactions.count())
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index 2e36f07fdb..6fda6ab6c6 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2017 The Qt Company Ltd.
+** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
@@ -2430,8 +2430,6 @@ void QQuickWindowPrivate::deliverUpdatedTouchPoints(QQuickPointerTouchEvent *eve
done = true;
event->localize(receiver);
handler->handlePointerEvent(event);
- if (event->allPointsAccepted())
- done = true;
}
if (done)
break;
@@ -2532,8 +2530,6 @@ void QQuickWindowPrivate::deliverMatchingPointsToItem(QQuickItem *item, QQuickPo
}
if (handlersOnly)
return;
- if (pointerEvent->allPointsAccepted() && !pointerEvent->isReleaseEvent())
- return;
// If all points are released and the item is not the grabber, it doesn't get the event.
// But if at least one point is still pressed, we might be in a potential gesture-takeover scenario.
@@ -2545,8 +2541,6 @@ void QQuickWindowPrivate::deliverMatchingPointsToItem(QQuickItem *item, QQuickPo
auto event = pointerEvent->asPointerMouseEvent();
if (event && item->acceptedMouseButtons() & event->button()) {
auto point = event->point(0);
- if (point->isAccepted())
- return;
// The only reason to already have a mouse grabber here is
// synthetic events - flickable sends one when setPressDelay is used.
auto oldMouseGrabber = q->mouseGrabberItem();
diff --git a/src/quick/items/qquickwindowmodule.cpp b/src/quick/items/qquickwindowmodule.cpp
index f048f12bf9..ab3f49d5b6 100644
--- a/src/quick/items/qquickwindowmodule.cpp
+++ b/src/quick/items/qquickwindowmodule.cpp
@@ -123,7 +123,13 @@ void QQuickWindowQmlImpl::componentComplete()
{
Q_D(QQuickWindowQmlImpl);
d->complete = true;
- if (transientParent() && !transientParent()->isVisible()) {
+ QQuickItem *itemParent = qmlobject_cast<QQuickItem *>(QObject::parent());
+ if (itemParent && !itemParent->window()) {
+ qCDebug(lcTransient) << "window" << title() << "has invisible Item parent" << itemParent << "transientParent"
+ << transientParent() << "declared visibility" << d->visibility << "; delaying show";
+ connect(itemParent, &QQuickItem::windowChanged, this,
+ &QQuickWindowQmlImpl::setWindowVisibility, Qt::QueuedConnection);
+ } else if (transientParent() && !transientParent()->isVisible()) {
connect(transientParent(), &QQuickWindow::visibleChanged, this,
&QQuickWindowQmlImpl::setWindowVisibility, Qt::QueuedConnection);
} else {
@@ -137,9 +143,10 @@ void QQuickWindowQmlImpl::setWindowVisibility()
if (transientParent() && !transientParent()->isVisible())
return;
- if (sender()) {
- disconnect(transientParent(), &QWindow::visibleChanged, this,
- &QQuickWindowQmlImpl::setWindowVisibility);
+ if (QQuickItem *senderItem = qmlobject_cast<QQuickItem *>(sender())) {
+ disconnect(senderItem, &QQuickItem::windowChanged, this, &QQuickWindowQmlImpl::setWindowVisibility);
+ } else if (sender()) {
+ disconnect(transientParent(), &QWindow::visibleChanged, this, &QQuickWindowQmlImpl::setWindowVisibility);
}
// We have deferred window creation until we have the full picture of what
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index 87ecf3e5ad..27b374e47f 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -144,7 +144,7 @@ ShaderManager::Shader *ShaderManager::prepareMaterial(QSGMaterial *material)
Q_QUICK_SG_PROFILE_START(QQuickProfiler::SceneGraphContextFrame);
QSGMaterialShader *s = material->createShader();
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
+ QOpenGLContext *ctx = context->openglContext();
QSurfaceFormat::OpenGLContextProfile profile = ctx->format().profile();
QOpenGLShaderProgram *p = s->program();
@@ -2035,7 +2035,7 @@ Renderer::ClipType Renderer::updateStencilClip(const QSGClipNode *clip)
int vboSize = 0;
bool useVBO = false;
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
+ QOpenGLContext *ctx = m_context->openglContext();
QSurfaceFormat::OpenGLContextProfile profile = ctx->format().profile();
if (!ctx->isOpenGLES() && profile == QSurfaceFormat::CoreProfile) {
@@ -2497,18 +2497,21 @@ void Renderer::updateLineWidth(QSGGeometry *g)
if (g->drawingMode() == GL_LINE_STRIP || g->drawingMode() == GL_LINE_LOOP || g->drawingMode() == GL_LINES)
glLineWidth(g->lineWidth());
#if !defined(QT_OPENGL_ES_2)
- else if (!QOpenGLContext::currentContext()->isOpenGLES() && g->drawingMode() == GL_POINTS) {
- QOpenGLFunctions_1_0 *gl1funcs = 0;
- QOpenGLFunctions_3_2_Core *gl3funcs = 0;
- if (QOpenGLContext::currentContext()->format().profile() == QSurfaceFormat::CoreProfile)
- gl3funcs = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_3_2_Core>();
- else
- gl1funcs = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_1_0>();
- Q_ASSERT(gl1funcs || gl3funcs);
- if (gl1funcs)
- gl1funcs->glPointSize(g->lineWidth());
- else
- gl3funcs->glPointSize(g->lineWidth());
+ else {
+ QOpenGLContext *ctx = m_context->openglContext();
+ if (!ctx->isOpenGLES() && g->drawingMode() == GL_POINTS) {
+ QOpenGLFunctions_1_0 *gl1funcs = 0;
+ QOpenGLFunctions_3_2_Core *gl3funcs = 0;
+ if (ctx->format().profile() == QSurfaceFormat::CoreProfile)
+ gl3funcs = ctx->versionFunctions<QOpenGLFunctions_3_2_Core>();
+ else
+ gl1funcs = ctx->versionFunctions<QOpenGLFunctions_1_0>();
+ Q_ASSERT(gl1funcs || gl3funcs);
+ if (gl1funcs)
+ gl1funcs->glPointSize(g->lineWidth());
+ else
+ gl3funcs->glPointSize(g->lineWidth());
+ }
}
#endif
}
@@ -2614,6 +2617,8 @@ void Renderer::deleteRemovedElements()
void Renderer::render()
{
+ Q_ASSERT(m_context->openglContext() == QOpenGLContext::currentContext());
+
if (Q_UNLIKELY(debug_dump())) {
qDebug("\n");
QSGNodeDumper::dump(rootNode());
@@ -3156,7 +3161,7 @@ void Renderer::visualizeOverdraw()
visualizeOverdraw_helper(m_nodes.value(rootNode()));
// Animate the view...
- QSurface *surface = QOpenGLContext::currentContext()->surface();
+ QSurface *surface = m_context->openglContext()->surface();
if (surface->surfaceClass() == QSurface::Window)
if (QQuickWindow *window = qobject_cast<QQuickWindow *>(static_cast<QWindow *>(surface)))
window->update();
diff --git a/src/quick/util/qquickimageprovider.cpp b/src/quick/util/qquickimageprovider.cpp
index 6ee5b95dc7..a1513336a5 100644
--- a/src/quick/util/qquickimageprovider.cpp
+++ b/src/quick/util/qquickimageprovider.cpp
@@ -683,13 +683,15 @@ QSize QQuickImageProviderWithOptions::loadSize(const QSize &originalSize, const
return res;
const bool preserveAspectCropOrFit = options.preserveAspectRatioCrop() || options.preserveAspectRatioFit();
- const bool force_scale = (format == "svg" || format == "svgz");
+
+ if (!preserveAspectCropOrFit && (format == "svg" || format == "svgz"))
+ return requestedSize;
qreal ratio = 0.0;
- if (requestedSize.width() && (preserveAspectCropOrFit || force_scale || requestedSize.width() < originalSize.width())) {
+ if (requestedSize.width() && (preserveAspectCropOrFit || requestedSize.width() < originalSize.width())) {
ratio = qreal(requestedSize.width()) / originalSize.width();
}
- if (requestedSize.height() && (preserveAspectCropOrFit || force_scale || requestedSize.height() < originalSize.height())) {
+ if (requestedSize.height() && (preserveAspectCropOrFit || requestedSize.height() < originalSize.height())) {
qreal hr = qreal(requestedSize.height()) / originalSize.height();
if (ratio == 0.0)
ratio = hr;