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authorPaolo Angelelli <paolo.angelelli@qt.io>2018-04-10 17:33:19 +0200
committerSimon Hausmann <simon.hausmann@qt.io>2018-06-21 12:29:09 +0000
commit55db3890f44c7bef9a6ecb2b2f3bf31e288a3cd8 (patch)
tree440c030ab4d4230e10b545c0547bf911374975eb /src/quickshapes/qquickshapenvprrenderer_p.h
parent3c14450a3e08fdaf6fb4933e354e17e4944a084f (diff)
Move QtQuick.Shapes implementation to qtquickshapes, privately exported
This change moves the implementation of QtQuick.Shapes into an own qt module, where classes are privately exported. In this way Shapes QML types can be internally (= from other Qt modules) instantiated also from cpp. Change-Id: I428f981f0a1f3083e6571cbeaffa706fd8ef7254 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/quickshapes/qquickshapenvprrenderer_p.h')
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1 files changed, 238 insertions, 0 deletions
diff --git a/src/quickshapes/qquickshapenvprrenderer_p.h b/src/quickshapes/qquickshapenvprrenderer_p.h
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+++ b/src/quickshapes/qquickshapenvprrenderer_p.h
@@ -0,0 +1,238 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKSHAPENVPRRENDERER_P_H
+#define QQUICKSHAPENVPRRENDERER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of a number of Qt sources files. This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQuickShapes/private/qquickshapesglobal_p.h>
+#include <QtQuickShapes/private/qquickshape_p_p.h>
+#include <QtQuickShapes/private/qquicknvprfunctions_p.h>
+#include <qsgrendernode.h>
+#include <QColor>
+#include <QVector4D>
+#include <QDebug>
+
+#if QT_CONFIG(opengl)
+
+QT_BEGIN_NAMESPACE
+
+class QQuickShapeNvprRenderNode;
+class QOpenGLFramebufferObject;
+class QOpenGLBuffer;
+class QOpenGLExtraFunctions;
+
+class QQuickShapeNvprRenderer : public QQuickAbstractPathRenderer
+{
+public:
+ enum Dirty {
+ DirtyPath = 0x01,
+ DirtyStyle = 0x02,
+ DirtyFillRule = 0x04,
+ DirtyDash = 0x08,
+ DirtyFillGradient = 0x10,
+ DirtyList = 0x20
+ };
+
+ void beginSync(int totalCount) override;
+ void setPath(int index, const QQuickPath *path) override;
+ void setStrokeColor(int index, const QColor &color) override;
+ void setStrokeWidth(int index, qreal w) override;
+ void setFillColor(int index, const QColor &color) override;
+ void setFillRule(int index, QQuickShapePath::FillRule fillRule) override;
+ void setJoinStyle(int index, QQuickShapePath::JoinStyle joinStyle, int miterLimit) override;
+ void setCapStyle(int index, QQuickShapePath::CapStyle capStyle) override;
+ void setStrokeStyle(int index, QQuickShapePath::StrokeStyle strokeStyle,
+ qreal dashOffset, const QVector<qreal> &dashPattern) override;
+ void setFillGradient(int index, QQuickShapeGradient *gradient) override;
+ void endSync(bool async) override;
+
+ void updateNode() override;
+
+ void setNode(QQuickShapeNvprRenderNode *node);
+
+ struct NvprPath {
+ QVector<GLubyte> cmd;
+ QVector<GLfloat> coord;
+ QByteArray str;
+ };
+
+private:
+ struct ShapePathGuiData {
+ int dirty = 0;
+ NvprPath path;
+ qreal strokeWidth;
+ QColor strokeColor;
+ QColor fillColor;
+ QQuickShapePath::JoinStyle joinStyle;
+ int miterLimit;
+ QQuickShapePath::CapStyle capStyle;
+ QQuickShapePath::FillRule fillRule;
+ bool dashActive;
+ qreal dashOffset;
+ QVector<qreal> dashPattern;
+ FillGradientType fillGradientActive;
+ GradientDesc fillGradient;
+ };
+
+ void convertPath(const QQuickPath *path, ShapePathGuiData *d);
+
+ QQuickShapeNvprRenderNode *m_node = nullptr;
+ int m_accDirty = 0;
+
+ QVector<ShapePathGuiData> m_sp;
+};
+
+QDebug operator<<(QDebug debug, const QQuickShapeNvprRenderer::NvprPath &path);
+
+class QQuickNvprMaterialManager
+{
+public:
+ enum Material {
+ MatSolid,
+ MatLinearGradient,
+ MatRadialGradient,
+ MatConicalGradient,
+
+ NMaterials
+ };
+
+ struct MaterialDesc {
+ GLuint ppl = 0;
+ GLuint prg = 0;
+ int uniLoc[8];
+ };
+
+ void create(QQuickNvprFunctions *nvpr);
+ MaterialDesc *activateMaterial(Material m);
+ void releaseResources();
+
+private:
+ QQuickNvprFunctions *m_nvpr = nullptr;
+ MaterialDesc m_materials[NMaterials];
+};
+
+class QQuickNvprBlitter
+{
+public:
+ bool create();
+ void destroy();
+ bool isCreated() const { return m_program != nullptr; }
+ void texturedQuad(GLuint textureId, const QSize &size,
+ const QMatrix4x4 &proj, const QMatrix4x4 &modelview,
+ float opacity);
+
+private:
+ QOpenGLShaderProgram *m_program = nullptr;
+ QOpenGLBuffer *m_buffer = nullptr;
+ int m_matrixLoc = -1;
+ int m_opacityLoc = -1;
+ QSize m_prevSize;
+};
+
+class QQuickShapeNvprRenderNode : public QSGRenderNode
+{
+public:
+ ~QQuickShapeNvprRenderNode();
+
+ void render(const RenderState *state) override;
+ void releaseResources() override;
+ StateFlags changedStates() const override;
+ RenderingFlags flags() const override;
+
+ static bool isSupported();
+
+private:
+ struct ShapePathRenderData {
+ GLuint path = 0;
+ int dirty = 0;
+ QQuickShapeNvprRenderer::NvprPath source;
+ GLfloat strokeWidth;
+ QVector4D strokeColor;
+ QVector4D fillColor;
+ GLenum joinStyle;
+ GLint miterLimit;
+ GLenum capStyle;
+ GLenum fillRule;
+ GLfloat dashOffset;
+ QVector<GLfloat> dashPattern;
+ QQuickAbstractPathRenderer::FillGradientType fillGradientActive;
+ QQuickAbstractPathRenderer::GradientDesc fillGradient;
+ QOpenGLFramebufferObject *fallbackFbo = nullptr;
+ bool fallbackValid = false;
+ QSize fallbackSize;
+ QPointF fallbackTopLeft;
+
+ bool hasFill() const { return !qFuzzyIsNull(fillColor.w()) || fillGradientActive; }
+ bool hasStroke() const { return strokeWidth >= 0.0f && !qFuzzyIsNull(strokeColor.w()); }
+ };
+
+ void updatePath(ShapePathRenderData *d);
+ void renderStroke(ShapePathRenderData *d, int strokeStencilValue, int writeMask);
+ void renderFill(ShapePathRenderData *d);
+ void renderOffscreenFill(ShapePathRenderData *d);
+ void setupStencilForCover(bool stencilClip, int sv);
+
+ static bool nvprInited;
+ static QQuickNvprFunctions nvpr;
+ static QQuickNvprMaterialManager mtlmgr;
+
+ QQuickNvprBlitter m_fallbackBlitter;
+ QOpenGLExtraFunctions *f = nullptr;
+
+ QVector<ShapePathRenderData> m_sp;
+
+ friend class QQuickShapeNvprRenderer;
+};
+
+QT_END_NAMESPACE
+
+#endif // QT_CONFIG(opengl)
+
+#endif // QQUICKSHAPENVPRRENDERER_P_H