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authorLaszlo Agocs <laszlo.agocs@qt.io>2021-01-13 09:52:58 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2021-01-13 11:02:24 +0100
commita129c02e7b0d9977eafa66dc191ef185774f461e (patch)
tree1174674adcf182666155c73710d975229dcff900 /src/quickshapes
parent8f2502abe2901d97719bc8f9d4bfe4002451d4c0 (diff)
Regenerate Shape fill geometry when alpha changes to non-zero
An alpha of 0 removes the scenegraph node for the fill. If the alpha changes to non-zero afterwards, the geometry needs to be regenerated. Pick-to: 6.0 5.15 Fixes: QTBUG-85103 Change-Id: I180b9eb78bd98b99bc87c4d960108b95eb6ae723 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quickshapes')
-rw-r--r--src/quickshapes/qquickshapegenericrenderer.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/quickshapes/qquickshapegenericrenderer.cpp b/src/quickshapes/qquickshapegenericrenderer.cpp
index c1cadb82ef..f5fcd72152 100644
--- a/src/quickshapes/qquickshapegenericrenderer.cpp
+++ b/src/quickshapes/qquickshapegenericrenderer.cpp
@@ -161,8 +161,12 @@ void QQuickShapeGenericRenderer::setStrokeWidth(int index, qreal w)
void QQuickShapeGenericRenderer::setFillColor(int index, const QColor &color)
{
ShapePathData &d(m_sp[index]);
+ const bool wasTransparent = d.fillColor.a == 0;
d.fillColor = colorToColor4ub(color);
+ const bool isTransparent = d.fillColor.a == 0;
d.syncDirty |= DirtyColor;
+ if (wasTransparent && !isTransparent)
+ d.syncDirty |= DirtyFillGeom;
}
void QQuickShapeGenericRenderer::setFillRule(int index, QQuickShapePath::FillRule fillRule)