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authorNico Vertriest <nico.vertriest@digia.com>2015-10-06 14:31:28 +0200
committerNico Vertriest <nico.vertriest@digia.com>2015-10-30 09:54:05 +0000
commit111403a17a09bde8bed48a2b9e71ed515fa343c6 (patch)
treec21f8b1e0edb1c7e2e322512f808dff2bb42b79b /src
parent1064d5100f4d00af5f56b87331251f97d78f8b87 (diff)
Doc: fixed link issues
Task-number: QTBUG-43810 Change-Id: I9f989cd59780ab325cd3f8ddb824868763e369b3 Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
Diffstat (limited to 'src')
-rw-r--r--src/qml/types/qqmlitemselectionmodel.qdoc2
-rw-r--r--src/quick/util/qquickanimator.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/qml/types/qqmlitemselectionmodel.qdoc b/src/qml/types/qqmlitemselectionmodel.qdoc
index b4da0c63f3..c223ef614e 100644
--- a/src/qml/types/qqmlitemselectionmodel.qdoc
+++ b/src/qml/types/qqmlitemselectionmodel.qdoc
@@ -55,7 +55,7 @@
It will trigger property binding updates every time \l selectionChanged()
is emitted, even though its value hasn't changed.
- \sa selection(), selectedIndexes(), select(), selectionChanged()
+ \sa selection(), selectedIndexes, select(), selectionChanged()
*/
/*!
diff --git a/src/quick/util/qquickanimator.cpp b/src/quick/util/qquickanimator.cpp
index 61fb7481d9..8a5cad4011 100644
--- a/src/quick/util/qquickanimator.cpp
+++ b/src/quick/util/qquickanimator.cpp
@@ -50,7 +50,7 @@ QT_BEGIN_NAMESPACE
directly on Qt Quick's scene graph, rather than the QML objects and their
properties like regular Animation types do. This has the benefit that
Animator based animations can animate on the \l
- {Threaded Render Loop}{scene graph's rendering thread} even when the
+ {Threaded Render Loop ("threaded")}{scene graph's rendering thread} even when the
UI thread is blocked.
The value of the QML property will be updated after the animation has