diff options
author | Robin Burchell <robin.burchell@crimson.no> | 2017-01-16 15:51:58 +0100 |
---|---|---|
committer | Robin Burchell <robin.burchell@crimson.no> | 2017-01-16 17:10:14 +0000 |
commit | 373cdc297f343932218782d3587b98af5f8ccc53 (patch) | |
tree | c312db1fd006f521e632d59c7bf372e9a0951c4a /src | |
parent | 8990cc9e260ba1685cad23a68ba2ee672ea68a0f (diff) |
Remove remnants of blackberry platform support
The last remnants were removed from qtbase in 5.7 making this all dead code,
so match here too.
Change-Id: I10f3f1c614562f2a97ade7cdf5002065d6f79e07
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src')
-rw-r--r-- | src/imports/layouts/qquicklayoutstyleinfo.cpp | 2 | ||||
-rw-r--r-- | src/particles/qquickimageparticle.cpp | 16 | ||||
-rw-r--r-- | src/particles/shaders/imageparticle.vert | 6 | ||||
-rw-r--r-- | src/particles/shaders/imageparticle_core.vert | 6 | ||||
-rw-r--r-- | src/qml/qml/qqmlengine.cpp | 1 | ||||
-rw-r--r-- | src/qml/qml/qqmlplatform.cpp | 2 | ||||
-rw-r--r-- | src/quick/items/qquickflickablebehavior_p.h | 12 | ||||
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 2 |
8 files changed, 6 insertions, 41 deletions
diff --git a/src/imports/layouts/qquicklayoutstyleinfo.cpp b/src/imports/layouts/qquicklayoutstyleinfo.cpp index c33ceffb2d..5c8be8f306 100644 --- a/src/imports/layouts/qquicklayoutstyleinfo.cpp +++ b/src/imports/layouts/qquicklayoutstyleinfo.cpp @@ -50,7 +50,7 @@ QQuickLayoutStyleInfo::QQuickLayoutStyleInfo() qreal QQuickLayoutStyleInfo::spacing(Qt::Orientation /*orientation*/) const { -#if defined(Q_OS_ANDROID) || defined(Q_OS_IOS) || defined(Q_OS_BLACKBERRY) || defined(Q_OS_QNX) || defined(Q_OS_WINRT) +#if defined(Q_OS_ANDROID) || defined(Q_OS_IOS) || defined(Q_OS_QNX) || defined(Q_OS_WINRT) // On Android and iOS the default spacing between each UI element is 8dp qreal spacing = 8.0; #else diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp index e82f17becd..ccfebddb0e 100644 --- a/src/particles/qquickimageparticle.cpp +++ b/src/particles/qquickimageparticle.cpp @@ -58,12 +58,6 @@ QT_BEGIN_NAMESPACE -#if defined(Q_OS_BLACKBERRY) -#define SHADER_PLATFORM_DEFINES "Q_OS_BLACKBERRY\n" -#else -#define SHADER_PLATFORM_DEFINES -#endif - //TODO: Make it larger on desktop? Requires fixing up shader code with the same define #define UNIFORM_ARRAY_SIZE 64 @@ -102,7 +96,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("TABLE")); builder.addDefinition(QByteArrayLiteral("DEFORM")); builder.addDefinition(QByteArrayLiteral("COLOR")); @@ -113,7 +106,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("TABLE")); builder.addDefinition(QByteArrayLiteral("DEFORM")); builder.addDefinition(QByteArrayLiteral("COLOR")); @@ -180,7 +172,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("DEFORM")); builder.addDefinition(QByteArrayLiteral("COLOR")); if (isES) @@ -190,7 +181,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("DEFORM")); builder.addDefinition(QByteArrayLiteral("COLOR")); if (isES) @@ -245,7 +235,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("SPRITE")); builder.addDefinition(QByteArrayLiteral("TABLE")); builder.addDefinition(QByteArrayLiteral("DEFORM")); @@ -257,7 +246,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("SPRITE")); builder.addDefinition(QByteArrayLiteral("TABLE")); builder.addDefinition(QByteArrayLiteral("DEFORM")); @@ -327,7 +315,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("COLOR")); if (isES) builder.removeVersion(); @@ -336,7 +323,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("COLOR")); if (isES) builder.removeVersion(); @@ -405,7 +391,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); if (isES) builder.removeVersion(); @@ -413,7 +398,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); if (isES) builder.removeVersion(); diff --git a/src/particles/shaders/imageparticle.vert b/src/particles/shaders/imageparticle.vert index 377f831686..4057a9eb4b 100644 --- a/src/particles/shaders/imageparticle.vert +++ b/src/particles/shaders/imageparticle.vert @@ -69,11 +69,7 @@ void main() fTex = vPosTex.zw; #endif highp float currentSize = mix(vData.z, vData.w, t * t); -#if defined (Q_OS_BLACKBERRY) - highp float fade = 1.; -#else lowp float fade = 1.; -#endif highp float fadeIn = min(t * 10., 1.); highp float fadeOut = 1. - clamp((t - 0.75) * 4.,0., 1.); @@ -142,4 +138,4 @@ void main() #endif } } -}
\ No newline at end of file +} diff --git a/src/particles/shaders/imageparticle_core.vert b/src/particles/shaders/imageparticle_core.vert index ed9a918eb3..cfa0d57dfd 100644 --- a/src/particles/shaders/imageparticle_core.vert +++ b/src/particles/shaders/imageparticle_core.vert @@ -69,11 +69,7 @@ void main() fTex = vPosTex.zw; #endif float currentSize = mix(vData.z, vData.w, t * t); -#if defined (Q_OS_BLACKBERRY) float fade = 1.; -#else - float fade = 1.; -#endif float fadeIn = min(t * 10., 1.); float fadeOut = 1. - clamp((t - 0.75) * 4.,0., 1.); @@ -142,4 +138,4 @@ void main() #endif } } -}
\ No newline at end of file +} diff --git a/src/qml/qml/qqmlengine.cpp b/src/qml/qml/qqmlengine.cpp index df7d2806b9..f59b9136a3 100644 --- a/src/qml/qml/qqmlengine.cpp +++ b/src/qml/qml/qqmlengine.cpp @@ -436,7 +436,6 @@ The following functions are also on the Qt object. \list \li \c "android" - Android - \li \c "blackberry" - BlackBerry OS \li \c "ios" - iOS \li \c "tvos" - tvOS \li \c "linux" - Linux diff --git a/src/qml/qml/qqmlplatform.cpp b/src/qml/qml/qqmlplatform.cpp index a47a0ab4a4..bef79a5ad0 100644 --- a/src/qml/qml/qqmlplatform.cpp +++ b/src/qml/qml/qqmlplatform.cpp @@ -59,8 +59,6 @@ QString QQmlPlatform::os() { #if defined(Q_OS_ANDROID) return QStringLiteral("android"); -#elif defined(Q_OS_BLACKBERRY) - return QStringLiteral("blackberry"); #elif defined(Q_OS_IOS) return QStringLiteral("ios"); #elif defined(Q_OS_TVOS) diff --git a/src/quick/items/qquickflickablebehavior_p.h b/src/quick/items/qquickflickablebehavior_p.h index 3377728d3f..ae7fe71359 100644 --- a/src/quick/items/qquickflickablebehavior_p.h +++ b/src/quick/items/qquickflickablebehavior_p.h @@ -75,20 +75,12 @@ // The default maximum velocity of a flick. #ifndef QML_FLICK_DEFAULTMAXVELOCITY -#ifdef Q_OS_BLACKBERRY -#define QML_FLICK_DEFAULTMAXVELOCITY 10000 -#else -#define QML_FLICK_DEFAULTMAXVELOCITY 2500 -#endif +# define QML_FLICK_DEFAULTMAXVELOCITY 2500 #endif // The default deceleration of a flick. #ifndef QML_FLICK_DEFAULTDECELERATION -#ifdef Q_OS_BLACKBERRY -#define QML_FLICK_DEFAULTDECELERATION 5000 -#else -#define QML_FLICK_DEFAULTDECELERATION 1500 -#endif +# define QML_FLICK_DEFAULTDECELERATION 1500 #endif // How much faster to decelerate when overshooting diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index cb5e17c71e..5fa74027c1 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -280,7 +280,7 @@ public: , stopEventProcessing(false) { sgrc = static_cast<QSGDefaultRenderContext *>(renderContext); -#if defined(Q_OS_QNX) && !defined(Q_OS_BLACKBERRY) && defined(Q_PROCESSOR_X86) +#if defined(Q_OS_QNX) && defined(Q_PROCESSOR_X86) // The SDP 6.6.0 x86 MESA driver requires a larger stack than the default. setStackSize(1024 * 1024); #endif |