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authorFlorian Bruhin <me@the-compiler.org>2019-09-16 14:40:53 +0200
committerFlorian Bruhin <me@the-compiler.org>2019-09-24 16:08:04 +0200
commit7782a211d1c503d9634589e4ab837e6e53f343c0 (patch)
tree422f18dee143adafa2e678b4c7e2ec3848af2879 /src
parenta439a25f468d8c5623f2e0949b55a0c85c850f5f (diff)
Add missing QSGDynamicTexture default constructor
In 341ab7708049b1a3f559b76f16393e688951a938, an internal QSGDynamicTexture::QSGDynamicTexture(QSGTexturePrivate &dd) constructor was added, which means QSGDynamicTexture now doesn't have a (formerly implicit) default constructor anymore. Fixes: QTBUG-78312 Change-Id: I34a918942d87ca522aa7131580b9e08a1445d635 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/quick/scenegraph/coreapi/qsgtexture.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgtexture.h b/src/quick/scenegraph/coreapi/qsgtexture.h
index 4cd2a5cddd..2efdd8b7c3 100644
--- a/src/quick/scenegraph/coreapi/qsgtexture.h
+++ b/src/quick/scenegraph/coreapi/qsgtexture.h
@@ -141,6 +141,7 @@ class Q_QUICK_EXPORT QSGDynamicTexture : public QSGTexture
Q_OBJECT
public:
+ QSGDynamicTexture() = default;
virtual bool updateTexture() = 0;
protected: