diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-04-06 13:43:18 +0200 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-04-07 11:37:32 +0200 |
commit | 07d1dbcf7f1de03ae700894eaf1c63a33afc739a (patch) | |
tree | f6432d0b7506396e107b348f647a81a02cfdcf1b /src | |
parent | 494063ccc8f8619d11e3a4e85168d04c1211bf44 (diff) |
Remove QSGEngine and move QSGAbstractRenderer back to private
QSGEngine goes away. Same for the associated example, which is the only
place this is used anywhere in Qt.
As a consequence, the renderer base class can be moved back to private:
there is no use for it to be public anymore, since that made sense only
in combination with QSGEngine. With the RHI-based rendering path driving
a renderer directly is more complicated than before so it is not
reasonable to allow the QSGEngine-style access anymore.
Instead, one has QQuickRenderControl, which allows redirecting and
manually driving the rendering of a QQuickWindow, thus providing an
alternative to the legacy QSGEngine approach.
Task-number: QTBUG-78596
Change-Id: If57c6b657b2053da1c4e545e517026382a71d998
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgabstractrenderer.cpp | 18 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgabstractrenderer.h | 116 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgabstractrenderer_p.h | 79 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgabstractrenderer_p_p.h (renamed from src/quick/scenegraph/util/qsgengine_p.h) | 40 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgrenderer_p.h | 3 | ||||
-rw-r--r-- | src/quick/scenegraph/scenegraph.pri | 5 | ||||
-rw-r--r-- | src/quick/scenegraph/util/qsgengine.cpp | 290 | ||||
-rw-r--r-- | src/quick/scenegraph/util/qsgengine.h | 90 | ||||
-rw-r--r-- | src/quick/scenegraph/util/qsgsimplerectnode.cpp | 3 | ||||
-rw-r--r-- | src/quick/scenegraph/util/qsgsimpletexturenode.cpp | 3 |
10 files changed, 93 insertions, 554 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgabstractrenderer.cpp b/src/quick/scenegraph/coreapi/qsgabstractrenderer.cpp index 62ed342244..502ee27e27 100644 --- a/src/quick/scenegraph/coreapi/qsgabstractrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgabstractrenderer.cpp @@ -37,26 +37,16 @@ ** ****************************************************************************/ -#include "qsgabstractrenderer_p.h" +#include "qsgabstractrenderer_p_p.h" QT_BEGIN_NAMESPACE /*! \class QSGAbstractRenderer - \brief QSGAbstractRenderer gives access to the scene graph nodes and rendering of a QSGEngine. + \brief QSGAbstractRenderer gives access to the scene graph nodes and rendering. \inmodule QtQuick \since 5.4 - - A QSGAbstractRenderer created by a QSGEngine allows you to set your QSGNode - tree through setRootNode() and control the rendering viewport through - setDeviceRect(), setViewportRect() and setProjectionMatrixToRect(). - You can finally trigger the rendering to the desired framebuffer through - renderScene(). - - The QSGAbstractRenderer is only available when used with a QSGEngine - and isn't exposed when used internally by QQuickWindow. - - \sa QSGEngine, QSGNode + \internal */ /*! @@ -387,5 +377,3 @@ QSGAbstractRenderer::ClearMode QSGAbstractRenderer::clearMode() const */ QT_END_NAMESPACE - -#include "moc_qsgabstractrenderer.cpp" diff --git a/src/quick/scenegraph/coreapi/qsgabstractrenderer.h b/src/quick/scenegraph/coreapi/qsgabstractrenderer.h deleted file mode 100644 index 1594352dab..0000000000 --- a/src/quick/scenegraph/coreapi/qsgabstractrenderer.h +++ /dev/null @@ -1,116 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QSGABSTRACTRENDERER_H -#define QSGABSTRACTRENDERER_H - -#include <QtQuick/qsgnode.h> - -#ifndef GLuint -#define GLuint uint -#endif - -QT_BEGIN_NAMESPACE - -class QSGAbstractRendererPrivate; - -class Q_QUICK_EXPORT QSGAbstractRenderer : public QObject -{ - Q_OBJECT -public: - enum ClearModeBit - { - ClearColorBuffer = 0x0001, - ClearDepthBuffer = 0x0002, - ClearStencilBuffer = 0x0004 - }; - Q_DECLARE_FLAGS(ClearMode, ClearModeBit) - Q_FLAG(ClearMode) - - enum MatrixTransformFlag - { - MatrixTransformFlipY = 0x01 - }; - Q_DECLARE_FLAGS(MatrixTransformFlags, MatrixTransformFlag) - Q_FLAG(MatrixTransformFlags) - - ~QSGAbstractRenderer() override; - - void setRootNode(QSGRootNode *node); - QSGRootNode *rootNode() const; - void setDeviceRect(const QRect &rect); - inline void setDeviceRect(const QSize &size) { setDeviceRect(QRect(QPoint(), size)); } - QRect deviceRect() const; - - void setViewportRect(const QRect &rect); - inline void setViewportRect(const QSize &size) { setViewportRect(QRect(QPoint(), size)); } - QRect viewportRect() const; - - void setProjectionMatrixToRect(const QRectF &rect); - void setProjectionMatrixToRect(const QRectF &rect, MatrixTransformFlags flags); - void setProjectionMatrix(const QMatrix4x4 &matrix); - void setProjectionMatrixWithNativeNDC(const QMatrix4x4 &matrix); - QMatrix4x4 projectionMatrix() const; - QMatrix4x4 projectionMatrixWithNativeNDC() const; - - void setClearColor(const QColor &color); - QColor clearColor() const; - - void setClearMode(ClearMode mode); - ClearMode clearMode() const; - - virtual void renderScene(GLuint fboId = 0) = 0; - -Q_SIGNALS: - void sceneGraphChanged(); - -protected: - explicit QSGAbstractRenderer(QObject *parent = nullptr); - virtual void nodeChanged(QSGNode *node, QSGNode::DirtyState state) = 0; - -private: - Q_DECLARE_PRIVATE(QSGAbstractRenderer) - friend class QSGRootNode; -}; - -Q_DECLARE_OPERATORS_FOR_FLAGS(QSGAbstractRenderer::ClearMode) - -QT_END_NAMESPACE - -#endif diff --git a/src/quick/scenegraph/coreapi/qsgabstractrenderer_p.h b/src/quick/scenegraph/coreapi/qsgabstractrenderer_p.h index bbc4289b2c..5d48f18310 100644 --- a/src/quick/scenegraph/coreapi/qsgabstractrenderer_p.h +++ b/src/quick/scenegraph/coreapi/qsgabstractrenderer_p.h @@ -51,37 +51,78 @@ // We mean it. // -#include "qsgabstractrenderer.h" - -#include "qsgnode.h" -#include <qcolor.h> - -#include <QtCore/private/qobject_p.h> #include <QtQuick/private/qtquickglobal_p.h> +#include <QtQuick/qsgnode.h> + +#ifndef GLuint +#define GLuint uint +#endif QT_BEGIN_NAMESPACE -class Q_QUICK_PRIVATE_EXPORT QSGAbstractRendererPrivate : public QObjectPrivate +class QSGAbstractRendererPrivate; + +class Q_QUICK_PRIVATE_EXPORT QSGAbstractRenderer : public QObject { - Q_DECLARE_PUBLIC(QSGAbstractRenderer) + Q_OBJECT public: - static const QSGAbstractRendererPrivate *get(const QSGAbstractRenderer *q) { return q->d_func(); } + enum ClearModeBit + { + ClearColorBuffer = 0x0001, + ClearDepthBuffer = 0x0002, + ClearStencilBuffer = 0x0004 + }; + Q_DECLARE_FLAGS(ClearMode, ClearModeBit) + Q_FLAG(ClearMode) + + enum MatrixTransformFlag + { + MatrixTransformFlipY = 0x01 + }; + Q_DECLARE_FLAGS(MatrixTransformFlags, MatrixTransformFlag) + Q_FLAG(MatrixTransformFlags) + + ~QSGAbstractRenderer() override; - QSGAbstractRendererPrivate(); - void updateProjectionMatrix(); + void setRootNode(QSGRootNode *node); + QSGRootNode *rootNode() const; + void setDeviceRect(const QRect &rect); + inline void setDeviceRect(const QSize &size) { setDeviceRect(QRect(QPoint(), size)); } + QRect deviceRect() const; - QSGRootNode *m_root_node; - QColor m_clear_color; - QSGAbstractRenderer::ClearMode m_clear_mode; + void setViewportRect(const QRect &rect); + inline void setViewportRect(const QSize &size) { setViewportRect(QRect(QPoint(), size)); } + QRect viewportRect() const; - QRect m_device_rect; - QRect m_viewport_rect; + void setProjectionMatrixToRect(const QRectF &rect); + void setProjectionMatrixToRect(const QRectF &rect, MatrixTransformFlags flags); + void setProjectionMatrix(const QMatrix4x4 &matrix); + void setProjectionMatrixWithNativeNDC(const QMatrix4x4 &matrix); + QMatrix4x4 projectionMatrix() const; + QMatrix4x4 projectionMatrixWithNativeNDC() const; - QMatrix4x4 m_projection_matrix; - QMatrix4x4 m_projection_matrix_native_ndc; - uint m_mirrored : 1; + void setClearColor(const QColor &color); + QColor clearColor() const; + + void setClearMode(ClearMode mode); + ClearMode clearMode() const; + + virtual void renderScene(GLuint fboId = 0) = 0; + +Q_SIGNALS: + void sceneGraphChanged(); + +protected: + explicit QSGAbstractRenderer(QObject *parent = nullptr); + virtual void nodeChanged(QSGNode *node, QSGNode::DirtyState state) = 0; + +private: + Q_DECLARE_PRIVATE(QSGAbstractRenderer) + friend class QSGRootNode; }; +Q_DECLARE_OPERATORS_FOR_FLAGS(QSGAbstractRenderer::ClearMode) + QT_END_NAMESPACE #endif diff --git a/src/quick/scenegraph/util/qsgengine_p.h b/src/quick/scenegraph/coreapi/qsgabstractrenderer_p_p.h index c5b5c695bd..42e9acb437 100644 --- a/src/quick/scenegraph/util/qsgengine_p.h +++ b/src/quick/scenegraph/coreapi/qsgabstractrenderer_p_p.h @@ -37,8 +37,8 @@ ** ****************************************************************************/ -#ifndef QSGENGINE_P_H -#define QSGENGINE_P_H +#ifndef QSGABSTRACTRENDERER_P_P_H +#define QSGABSTRACTRENDERER_P_P_H // // W A R N I N G @@ -51,25 +51,37 @@ // We mean it. // -#include "qsgengine.h" -#include <private/qobject_p.h> +#include "qsgabstractrenderer_p.h" -QT_BEGIN_NAMESPACE +#include "qsgnode.h" +#include <qcolor.h> + +#include <QtCore/private/qobject_p.h> +#include <QtQuick/private/qtquickglobal_p.h> -class QSGContext; -class QSGRenderContext; +QT_BEGIN_NAMESPACE -class QSGEnginePrivate : public QObjectPrivate +class Q_QUICK_PRIVATE_EXPORT QSGAbstractRendererPrivate : public QObjectPrivate { - Q_DECLARE_PUBLIC(QSGEngine) + Q_DECLARE_PUBLIC(QSGAbstractRenderer) public: - static QSGEnginePrivate *get(QSGEngine *engine) { return engine->d_func(); } - QSGEnginePrivate(); + static const QSGAbstractRendererPrivate *get(const QSGAbstractRenderer *q) { return q->d_func(); } + + QSGAbstractRendererPrivate(); + void updateProjectionMatrix(); + + QSGRootNode *m_root_node; + QColor m_clear_color; + QSGAbstractRenderer::ClearMode m_clear_mode; + + QRect m_device_rect; + QRect m_viewport_rect; - QScopedPointer<QSGContext> sgContext; - QScopedPointer<QSGRenderContext> sgRenderContext; + QMatrix4x4 m_projection_matrix; + QMatrix4x4 m_projection_matrix_native_ndc; + uint m_mirrored : 1; }; QT_END_NAMESPACE -#endif // QSGENGINE_P_H +#endif diff --git a/src/quick/scenegraph/coreapi/qsgrenderer_p.h b/src/quick/scenegraph/coreapi/qsgrenderer_p.h index c4ed0072f6..b25ecb0ae6 100644 --- a/src/quick/scenegraph/coreapi/qsgrenderer_p.h +++ b/src/quick/scenegraph/coreapi/qsgrenderer_p.h @@ -51,8 +51,7 @@ // We mean it. // -#include "qsgabstractrenderer.h" -#include "qsgabstractrenderer_p.h" +#include "qsgabstractrenderer_p_p.h" #include "qsgnode.h" #include "qsgmaterial.h" diff --git a/src/quick/scenegraph/scenegraph.pri b/src/quick/scenegraph/scenegraph.pri index b12f57d8ef..56dda508c6 100644 --- a/src/quick/scenegraph/scenegraph.pri +++ b/src/quick/scenegraph/scenegraph.pri @@ -12,8 +12,8 @@ HEADERS += \ $$PWD/coreapi/qsgnode.h \ $$PWD/coreapi/qsgnode_p.h \ $$PWD/coreapi/qsgnodeupdater_p.h \ - $$PWD/coreapi/qsgabstractrenderer.h \ $$PWD/coreapi/qsgabstractrenderer_p.h \ + $$PWD/coreapi/qsgabstractrenderer_p_p.h \ $$PWD/coreapi/qsgrenderer_p.h \ $$PWD/coreapi/qsgrendernode.h \ $$PWD/coreapi/qsgrendernode_p.h \ @@ -50,8 +50,6 @@ qtConfig(opengl(es1|es2)?) { # Util API HEADERS += \ $$PWD/util/qsgareaallocator_p.h \ - $$PWD/util/qsgengine.h \ - $$PWD/util/qsgengine_p.h \ $$PWD/util/qsgplaintexture_p.h \ $$PWD/util/qsgsimplerectnode.h \ $$PWD/util/qsgsimpletexturenode.h \ @@ -67,7 +65,6 @@ HEADERS += \ SOURCES += \ $$PWD/util/qsgareaallocator.cpp \ - $$PWD/util/qsgengine.cpp \ $$PWD/util/qsgplaintexture.cpp \ $$PWD/util/qsgsimplerectnode.cpp \ $$PWD/util/qsgsimpletexturenode.cpp \ diff --git a/src/quick/scenegraph/util/qsgengine.cpp b/src/quick/scenegraph/util/qsgengine.cpp deleted file mode 100644 index 13c97e8615..0000000000 --- a/src/quick/scenegraph/util/qsgengine.cpp +++ /dev/null @@ -1,290 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qsgengine_p.h" - -#include <QtQuick/qsgtexture.h> -#include <private/qsgcontext_p.h> -#include <private/qsgrenderer_p.h> -#include <private/qsgplaintexture_p.h> - -#if QT_CONFIG(opengl) -# include <QOpenGLContext> -# include <private/qsgdefaultrendercontext_p.h> -#endif - -QT_BEGIN_NAMESPACE - - -/*! - \class QSGEngine - \brief The QSGEngine class allows low level rendering of a scene graph. - \inmodule QtQuick - \since 5.4 - - A QSGEngine can be used to render a tree of QSGNode directly on a QWindow - or QOpenGLFramebufferObject without any integration with QML, QQuickWindow - or QQuickItem and the convenience that they provide. - - This means that you must handle event propagation, animation timing, - and node lifetime yourself. - - \note This class is for very low level access to an independent scene graph. - Most of the time you will instead want to subclass QQuickItem and insert - your QSGNode in a normal QtQuick scene by overriding QQuickItem::updatePaintNode(). - - \warning This class is only suitable when working directly with OpenGL. It - is not compatible with the \l{Scene Graph Adaptations}{RHI-based rendering - path}. - - \sa QSGAbstractRenderer - */ - -/*! - \enum QSGEngine::CreateTextureOption - - The CreateTextureOption enums are used to customize how a texture is wrapped. - - \value TextureHasAlphaChannel The texture has an alpha channel and should - be drawn using blending. - - \value TextureOwnsGLTexture The texture object owns the texture id and - will delete the GL texture when the texture object is deleted. - - \value TextureCanUseAtlas The image can be uploaded into a texture atlas. - - \value TextureIsOpaque The texture object is opaque. - */ - -QSGEnginePrivate::QSGEnginePrivate() - : sgContext(QSGContext::createDefaultContext()) - , sgRenderContext(sgContext.data()->createRenderContext()) -{ -} - -/*! - Constructs a new QSGEngine with its \a parent - */ -QSGEngine::QSGEngine(QObject *parent) - : QObject(*(new QSGEnginePrivate), parent) -{ -} - -/*! - Destroys the engine - */ -QSGEngine::~QSGEngine() -{ -} - -/*! - Initialize the engine with \a context. - - \warning You have to make sure that you call - QOpenGLContext::makeCurrent() on \a context before calling this. - */ -void QSGEngine::initialize(QOpenGLContext *context) -{ - Q_D(QSGEngine); -#if QT_CONFIG(opengl) - if (context && QOpenGLContext::currentContext() != context) { - qWarning("WARNING: The context must be current before calling QSGEngine::initialize."); - return; - } -#endif - if (d->sgRenderContext && !d->sgRenderContext->isValid()) { - d->sgRenderContext->setAttachToGraphicsContext(false); -#if QT_CONFIG(opengl) - QSGDefaultRenderContext *rc = qobject_cast<QSGDefaultRenderContext *>(d->sgRenderContext.data()); - if (rc) { - QSGDefaultRenderContext::InitParams params; - params.sampleCount = qMax(1, context->format().samples()); - params.openGLContext = context; - // leave the size hint and surface unset, we do not know, that's fine - rc->initialize(¶ms); - } else { - d->sgRenderContext->initialize(nullptr); - } -#else - d->sgRenderContext->initialize(nullptr); -#endif -#if QT_CONFIG(opengl) - if (context) - connect(context, &QOpenGLContext::aboutToBeDestroyed, this, &QSGEngine::invalidate); -#endif - } - -#if !QT_CONFIG(opengl) - Q_UNUSED(context); -#endif -} - -/*! - Invalidate the engine releasing its resources - - You will have to call initialize() and createRenderer() if you - want to use it again. - */ -void QSGEngine::invalidate() -{ - Q_D(QSGEngine); - d->sgRenderContext->invalidate(); -} - -/*! - Returns a renderer that can be used to render a QSGNode tree - - You call initialize() first with the QOpenGLContext that you - want to use with this renderer. This will return a null - renderer otherwise. - */ -QSGAbstractRenderer *QSGEngine::createRenderer() const -{ - Q_D(const QSGEngine); - if (!d->sgRenderContext->isValid()) - return nullptr; - - QSGRenderer *renderer = d->sgRenderContext->createRenderer(); - renderer->setCustomRenderMode(qgetenv("QSG_VISUALIZE")); - return renderer; -} - -/*! - Creates a texture using the data of \a image - - Valid \a options are TextureCanUseAtlas and TextureIsOpaque. - - The caller takes ownership of the texture and the - texture should only be used with this engine. - - \sa createTextureFromId(), QSGSimpleTextureNode::setOwnsTexture(), QQuickWindow::createTextureFromImage() - */ -QSGTexture *QSGEngine::createTextureFromImage(const QImage &image, CreateTextureOptions options) const -{ - Q_D(const QSGEngine); - if (!d->sgRenderContext->isValid()) - return nullptr; - uint flags = 0; - if (options & TextureCanUseAtlas) flags |= QSGRenderContext::CreateTexture_Atlas; - if (!(options & TextureIsOpaque)) flags |= QSGRenderContext::CreateTexture_Alpha; - return d->sgRenderContext->createTexture(image, flags); -} - -/*! - Creates a texture object that wraps the GL texture \a id uploaded with \a size - - Valid \a options are TextureHasAlphaChannel and TextureOwnsGLTexture - - The caller takes ownership of the texture object and the - texture should only be used with this engine. - - \sa createTextureFromImage(), QSGSimpleTextureNode::setOwnsTexture(), QQuickWindow::createTextureFromId() - */ -QSGTexture *QSGEngine::createTextureFromId(uint id, const QSize &size, CreateTextureOptions options) const -{ - Q_D(const QSGEngine); - if (d->sgRenderContext->isValid()) { - QSGPlainTexture *texture = new QSGPlainTexture(); - texture->setTextureId(id); - texture->setHasAlphaChannel(options & TextureHasAlphaChannel); - texture->setOwnsTexture(options & TextureOwnsGLTexture); - texture->setTextureSize(size); - return texture; - } - return nullptr; -} - -/*! - Returns the current renderer interface if there is one. Otherwise null is returned. - - \sa QSGRenderNode, QSGRendererInterface - \since 5.8 - */ -QSGRendererInterface *QSGEngine::rendererInterface() const -{ - Q_D(const QSGEngine); - return d->sgRenderContext->isValid() - ? d->sgRenderContext->sceneGraphContext()->rendererInterface(d->sgRenderContext.data()) - : nullptr; -} - -/*! - Creates a simple rectangle node. When the scenegraph is not initialized, the return value is null. - - This is cross-backend alternative to constructing a QSGSimpleRectNode directly. - - \since 5.8 - \sa QSGRectangleNode - */ -QSGRectangleNode *QSGEngine::createRectangleNode() const -{ - Q_D(const QSGEngine); - return d->sgRenderContext->isValid() ? d->sgRenderContext->sceneGraphContext()->createRectangleNode() : nullptr; -} - -/*! - Creates a simple image node. When the scenegraph is not initialized, the return value is null. - - This is cross-backend alternative to constructing a QSGSimpleTextureNode directly. - - \since 5.8 - \sa QSGImageNode - */ - -QSGImageNode *QSGEngine::createImageNode() const -{ - Q_D(const QSGEngine); - return d->sgRenderContext->isValid() ? d->sgRenderContext->sceneGraphContext()->createImageNode() : nullptr; -} - -/*! - Creates a nine patch node. When the scenegraph is not initialized, the return value is null. - - \since 5.8 - */ - -QSGNinePatchNode *QSGEngine::createNinePatchNode() const -{ - Q_D(const QSGEngine); - return d->sgRenderContext->isValid() ? d->sgRenderContext->sceneGraphContext()->createNinePatchNode() : nullptr; -} - -QT_END_NAMESPACE - -#include "moc_qsgengine.cpp" diff --git a/src/quick/scenegraph/util/qsgengine.h b/src/quick/scenegraph/util/qsgengine.h deleted file mode 100644 index c5a59b47e7..0000000000 --- a/src/quick/scenegraph/util/qsgengine.h +++ /dev/null @@ -1,90 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QSGENGINE_H -#define QSGENGINE_H - -#include <QtCore/QObject> -#include <QtQuick/qtquickglobal.h> - -QT_BEGIN_NAMESPACE - -class QOpenGLContext; -class QSGAbstractRenderer; -class QSGEnginePrivate; -class QSGTexture; -class QSGRendererInterface; -class QSGRectangleNode; -class QSGImageNode; -class QSGNinePatchNode; - -// ### Qt 6: Remove or redesign. - -class Q_QUICK_EXPORT QSGEngine : public QObject -{ - Q_OBJECT - Q_DECLARE_PRIVATE(QSGEngine) -public: - enum CreateTextureOption { - TextureHasAlphaChannel = 0x0001, - TextureOwnsGLTexture = 0x0004, - TextureCanUseAtlas = 0x0008, - TextureIsOpaque = 0x0010 - }; - Q_DECLARE_FLAGS(CreateTextureOptions, CreateTextureOption) - Q_FLAG(CreateTextureOptions) - - explicit QSGEngine(QObject *parent = nullptr); - ~QSGEngine() override; - - void initialize(QOpenGLContext *context); - void invalidate(); - - QSGAbstractRenderer *createRenderer() const; - QSGTexture *createTextureFromImage(const QImage &image, CreateTextureOptions options = CreateTextureOption()) const; - QSGTexture *createTextureFromId(uint id, const QSize &size, CreateTextureOptions options = CreateTextureOption()) const; - QSGRendererInterface *rendererInterface() const; - QSGRectangleNode *createRectangleNode() const; - QSGImageNode *createImageNode() const; - QSGNinePatchNode *createNinePatchNode() const; -}; - -QT_END_NAMESPACE - -#endif // QSGENGINE_H diff --git a/src/quick/scenegraph/util/qsgsimplerectnode.cpp b/src/quick/scenegraph/util/qsgsimplerectnode.cpp index 7b96a3fdde..0891f8d95c 100644 --- a/src/quick/scenegraph/util/qsgsimplerectnode.cpp +++ b/src/quick/scenegraph/util/qsgsimplerectnode.cpp @@ -51,8 +51,7 @@ QT_BEGIN_NAMESPACE \warning This utility class is only functional when running with the default or software backends of the Qt Quick scenegraph. As an alternative, prefer - using QSGRectangleNode via QQuickWindow::createRectangleNode() or - QSGEngine::createRectangleNode(). + using QSGRectangleNode via QQuickWindow::createRectangleNode(). \deprecated */ diff --git a/src/quick/scenegraph/util/qsgsimpletexturenode.cpp b/src/quick/scenegraph/util/qsgsimpletexturenode.cpp index 1d0a423aa9..ff5c53d2ea 100644 --- a/src/quick/scenegraph/util/qsgsimpletexturenode.cpp +++ b/src/quick/scenegraph/util/qsgsimpletexturenode.cpp @@ -99,8 +99,7 @@ static void qsgsimpletexturenode_update(QSGGeometry *g, \warning This utility class is only functional when running with the default or software backends of the Qt Quick scenegraph. As an alternative, prefer - using QSGImageNode via QQuickWindow::createImageNode() or - QSGEngine::createImageNode(). + using QSGImageNode via QQuickWindow::createImageNode(). \deprecated */ |