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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-05-06 15:43:36 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-06-02 15:44:25 +0200
commit2efc801a13c775cd2377001fe3362e94edc0e97b (patch)
treee01b814e07d095907bb019b041ec36dc68c057dc /src
parentf15f4704c4a196ad44331b66a3d1d703f168428e (diff)
Remove layer and dist.field glyph cache OpenGL versions
Task-number: QTBUG-79268 Change-Id: I16123a8a49d17e3ffdd5cbcfbebcd8bfa46e648c Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/quick/CMakeLists.txt2
-rw-r--r--src/quick/scenegraph/qsgdefaultcontext.cpp7
-rw-r--r--src/quick/scenegraph/qsgdefaultrendercontext.cpp6
-rw-r--r--src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp814
-rw-r--r--src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h164
-rw-r--r--src/quick/scenegraph/qsgopengllayer.cpp481
-rw-r--r--src/quick/scenegraph/qsgopengllayer_p.h161
-rw-r--r--src/quick/scenegraph/scenegraph.pri8
8 files changed, 4 insertions, 1639 deletions
diff --git a/src/quick/CMakeLists.txt b/src/quick/CMakeLists.txt
index 19493a6510..ad559cbf0b 100644
--- a/src/quick/CMakeLists.txt
+++ b/src/quick/CMakeLists.txt
@@ -397,8 +397,6 @@ qt_extend_target(Quick CONDITION QT_FEATURE_opengl OR QT_FEATURE_opengles2 OR QT
scenegraph/qsgdefaultrendercontext.cpp scenegraph/qsgdefaultrendercontext_p.h
scenegraph/qsgdistancefieldglyphnode.cpp scenegraph/qsgdistancefieldglyphnode_p.cpp scenegraph/qsgdistancefieldglyphnode_p.h
scenegraph/qsgdistancefieldglyphnode_p_p.h
- scenegraph/qsgopengldistancefieldglyphcache.cpp scenegraph/qsgopengldistancefieldglyphcache_p.h
- scenegraph/qsgopengllayer.cpp scenegraph/qsgopengllayer_p.h
scenegraph/qsgrhidistancefieldglyphcache.cpp scenegraph/qsgrhidistancefieldglyphcache_p.h
scenegraph/qsgrhilayer.cpp scenegraph/qsgrhilayer_p.h
scenegraph/qsgrhishadereffectnode.cpp scenegraph/qsgrhishadereffectnode_p.h
diff --git a/src/quick/scenegraph/qsgdefaultcontext.cpp b/src/quick/scenegraph/qsgdefaultcontext.cpp
index f7701d8f7f..5204c3ecfc 100644
--- a/src/quick/scenegraph/qsgdefaultcontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultcontext.cpp
@@ -45,7 +45,6 @@
#include <QtQuick/private/qsgdefaultglyphnode_p.h>
#include <QtQuick/private/qsgdistancefieldglyphnode_p.h>
#include <QtQuick/private/qsgdistancefieldglyphnode_p_p.h>
-#include <QtQuick/private/qsgopengllayer_p.h>
#include <QtQuick/private/qsgrhisupport_p.h>
#include <QtQuick/private/qsgrhilayer_p.h>
#include <QtQuick/private/qsgdefaultrendercontext_p.h>
@@ -222,11 +221,7 @@ QSGGlyphNode *QSGDefaultContext::createGlyphNode(QSGRenderContext *rc, bool pref
QSGLayer *QSGDefaultContext::createLayer(QSGRenderContext *renderContext)
{
- auto rc = static_cast<const QSGDefaultRenderContext *>(renderContext);
- if (rc->rhi())
- return new QSGRhiLayer(renderContext);
- else
- return new QSGOpenGLLayer(renderContext);
+ return new QSGRhiLayer(renderContext);
}
QSurfaceFormat QSGDefaultContext::defaultSurfaceFormat() const
diff --git a/src/quick/scenegraph/qsgdefaultrendercontext.cpp b/src/quick/scenegraph/qsgdefaultrendercontext.cpp
index a4ce8be967..be110b5de5 100644
--- a/src/quick/scenegraph/qsgdefaultrendercontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultrendercontext.cpp
@@ -50,7 +50,6 @@
#include <QtQuick/private/qsgopenglatlastexture_p.h>
#include <QtQuick/private/qsgcompressedtexture_p.h>
-#include <QtQuick/private/qsgopengldistancefieldglyphcache_p.h>
QT_BEGIN_NAMESPACE
@@ -437,10 +436,7 @@ QSGDistanceFieldGlyphCache *QSGDefaultRenderContext::distanceFieldGlyphCache(con
QString key = fontKey(font);
QSGDistanceFieldGlyphCache *cache = m_glyphCaches.value(key, 0);
if (!cache) {
- if (m_rhi)
- cache = new QSGRhiDistanceFieldGlyphCache(m_rhi, font);
- else
- cache = new QSGOpenGLDistanceFieldGlyphCache(openglContext(), font);
+ cache = new QSGRhiDistanceFieldGlyphCache(m_rhi, font);
m_glyphCaches.insert(key, cache);
}
diff --git a/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp
deleted file mode 100644
index 04dd6d64ad..0000000000
--- a/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp
+++ /dev/null
@@ -1,814 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qsgopengldistancefieldglyphcache_p.h"
-
-#include <QtCore/qelapsedtimer.h>
-#include <QtCore/qbuffer.h>
-#include <QtCore/qendian.h>
-#include <QtQml/qqmlfile.h>
-
-#include <QtGui/private/qdistancefield_p.h>
-#include <private/qopenglcontext_p.h>
-#include <QtQml/private/qqmlglobal_p.h>
-#include <qopenglfunctions.h>
-#include <qopenglversionfunctionsfactory.h>
-#include <qopenglframebufferobject.h>
-#include <qmath.h>
-#include "qsgcontext_p.h"
-
-
-#if !QT_CONFIG(opengles2)
-#include <qopenglfunctions_3_2_core.h>
-#endif
-
-QT_BEGIN_NAMESPACE
-
-DEFINE_BOOL_CONFIG_OPTION(qmlUseGlyphCacheWorkaround, QML_USE_GLYPHCACHE_WORKAROUND)
-DEFINE_BOOL_CONFIG_OPTION(qsgPreferFullSizeGlyphCacheTextures, QSG_PREFER_FULLSIZE_GLYPHCACHE_TEXTURES)
-
-#if !defined(QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING)
-# define QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING 2
-#endif
-
-QSGOpenGLDistanceFieldGlyphCache::QSGOpenGLDistanceFieldGlyphCache(QOpenGLContext *c,
- const QRawFont &font)
- : QSGDistanceFieldGlyphCache(font)
- , m_maxTextureWidth(0)
- , m_maxTextureHeight(0)
- , m_maxTextureCount(3)
- , m_areaAllocator(nullptr)
- , m_blitProgram(nullptr)
- , m_blitBuffer(QOpenGLBuffer::VertexBuffer)
- , m_fboGuard(nullptr)
- , m_funcs(c->functions())
-#if !QT_CONFIG(opengles2)
- , m_coreFuncs(nullptr)
-#endif
-{
- if (Q_LIKELY(m_blitBuffer.create())) {
- m_blitBuffer.bind();
- static const GLfloat buffer[16] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f,
- 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f};
- m_blitBuffer.allocate(buffer, sizeof(buffer));
- m_blitBuffer.release();
- } else {
- qWarning("Buffer creation failed");
- }
-
- m_coreProfile = (c->format().profile() == QSurfaceFormat::CoreProfile);
-
- // Load a pregenerated cache if the font contains one
- loadPregeneratedCache(font);
-}
-
-QSGOpenGLDistanceFieldGlyphCache::~QSGOpenGLDistanceFieldGlyphCache()
-{
- for (int i = 0; i < m_textures.count(); ++i)
- m_funcs->glDeleteTextures(1, &m_textures[i].texture);
-
- if (m_fboGuard != nullptr)
- m_fboGuard->free();
-
- delete m_blitProgram;
- delete m_areaAllocator;
-}
-
-void QSGOpenGLDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyphs)
-{
- QList<GlyphPosition> glyphPositions;
- QVector<glyph_t> glyphsToRender;
-
- const int padding = QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING;
- const qreal scaleFactor = qreal(1) / QT_DISTANCEFIELD_SCALE(m_doubleGlyphResolution);
-
- if (m_maxTextureHeight == 0) {
- m_funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &m_maxTextureWidth);
-
- // We need to add a buffer to avoid glyphs that overlap the border between two
- // textures causing the height of the textures to extend beyond the limit.
- m_maxTextureHeight = m_maxTextureWidth - (qCeil(m_referenceFont.pixelSize() * scaleFactor) + distanceFieldRadius() * 2 + padding * 2);
- }
-
- if (m_areaAllocator == nullptr)
- m_areaAllocator = new QSGAreaAllocator(QSize(m_maxTextureWidth, m_maxTextureCount * m_maxTextureHeight));
-
- for (QSet<glyph_t>::const_iterator it = glyphs.constBegin(); it != glyphs.constEnd() ; ++it) {
- glyph_t glyphIndex = *it;
-
- QRectF boundingRect = glyphData(glyphIndex).boundingRect;
- int glyphWidth = qCeil(boundingRect.width()) + distanceFieldRadius() * 2;
- int glyphHeight = qCeil(boundingRect.height()) + distanceFieldRadius() * 2;
- QSize glyphSize(glyphWidth + padding * 2, glyphHeight + padding * 2);
- QRect alloc = m_areaAllocator->allocate(glyphSize);
-
- if (alloc.isNull()) {
- // Unallocate unused glyphs until we can allocated the new glyph
- while (alloc.isNull() && !m_unusedGlyphs.isEmpty()) {
- glyph_t unusedGlyph = *m_unusedGlyphs.constBegin();
-
- TexCoord unusedCoord = glyphTexCoord(unusedGlyph);
- QRectF unusedGlyphBoundingRect = glyphData(unusedGlyph).boundingRect;
- int unusedGlyphWidth = qCeil(unusedGlyphBoundingRect.width()) + distanceFieldRadius() * 2;
- int unusedGlyphHeight = qCeil(unusedGlyphBoundingRect.height()) + distanceFieldRadius() * 2;
- m_areaAllocator->deallocate(QRect(unusedCoord.x - padding,
- unusedCoord.y - padding,
- padding * 2 + unusedGlyphWidth,
- padding * 2 + unusedGlyphHeight));
-
- m_unusedGlyphs.remove(unusedGlyph);
- m_glyphsTexture.remove(unusedGlyph);
- removeGlyph(unusedGlyph);
-
- alloc = m_areaAllocator->allocate(glyphSize);
- }
-
- // Not enough space left for this glyph... skip to the next one
- if (alloc.isNull())
- continue;
- }
-
- TextureInfo *tex = textureInfo(alloc.y() / m_maxTextureHeight);
- alloc = QRect(alloc.x(), alloc.y() % m_maxTextureHeight, alloc.width(), alloc.height());
-
- tex->allocatedArea |= alloc;
- Q_ASSERT(tex->padding == padding || tex->padding < 0);
- tex->padding = padding;
-
- GlyphPosition p;
- p.glyph = glyphIndex;
- p.position = alloc.topLeft() + QPoint(padding, padding);
-
- glyphPositions.append(p);
- glyphsToRender.append(glyphIndex);
- m_glyphsTexture.insert(glyphIndex, tex);
- }
-
- setGlyphsPosition(glyphPositions);
- markGlyphsToRender(glyphsToRender);
-}
-
-void QSGOpenGLDistanceFieldGlyphCache::storeGlyphs(const QList<QDistanceField> &glyphs)
-{
- typedef QHash<TextureInfo *, QVector<glyph_t> > GlyphTextureHash;
- typedef GlyphTextureHash::const_iterator GlyphTextureHashConstIt;
-
- GlyphTextureHash glyphTextures;
-
- GLint alignment = 4; // default value
- m_funcs->glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
-
- // Distance field data is always tightly packed
- m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- for (int i = 0; i < glyphs.size(); ++i) {
- QDistanceField glyph = glyphs.at(i);
- glyph_t glyphIndex = glyph.glyph();
- TexCoord c = glyphTexCoord(glyphIndex);
- TextureInfo *texInfo = m_glyphsTexture.value(glyphIndex);
-
- resizeTexture(texInfo, texInfo->allocatedArea.width(), texInfo->allocatedArea.height());
- m_funcs->glBindTexture(GL_TEXTURE_2D, texInfo->texture);
-
- glyphTextures[texInfo].append(glyphIndex);
-
- int padding = texInfo->padding;
- int expectedWidth = qCeil(c.width + c.xMargin * 2);
- glyph = glyph.copy(-padding, -padding,
- expectedWidth + padding * 2, glyph.height() + padding * 2);
-
- if (useTextureResizeWorkaround()) {
- uchar *inBits = glyph.scanLine(0);
- uchar *outBits = texInfo->image.scanLine(int(c.y) - padding) + int(c.x) - padding;
- for (int y = 0; y < glyph.height(); ++y) {
- memcpy(outBits, inBits, glyph.width());
- inBits += glyph.width();
- outBits += texInfo->image.width();
- }
- }
-
-#if !QT_CONFIG(opengles2)
- const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
-#else
- const GLenum format = GL_ALPHA;
-#endif
- if (useTextureUploadWorkaround()) {
- for (int i = 0; i < glyph.height(); ++i) {
- m_funcs->glTexSubImage2D(GL_TEXTURE_2D, 0,
- c.x - padding, c.y + i - padding, glyph.width(),1,
- format, GL_UNSIGNED_BYTE,
- glyph.scanLine(i));
- }
- } else {
- m_funcs->glTexSubImage2D(GL_TEXTURE_2D, 0,
- c.x - padding, c.y - padding, glyph.width(), glyph.height(),
- format, GL_UNSIGNED_BYTE,
- glyph.constBits());
- }
- }
-
- // restore to previous alignment
- m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
-
- for (GlyphTextureHashConstIt i = glyphTextures.constBegin(), cend = glyphTextures.constEnd(); i != cend; ++i) {
- Texture t;
- t.textureId = i.key()->texture;
- t.size = i.key()->size;
- t.rhiBased = false;
- setGlyphsTexture(i.value(), t);
- }
-}
-
-void QSGOpenGLDistanceFieldGlyphCache::referenceGlyphs(const QSet<glyph_t> &glyphs)
-{
- m_unusedGlyphs -= glyphs;
-}
-
-void QSGOpenGLDistanceFieldGlyphCache::releaseGlyphs(const QSet<glyph_t> &glyphs)
-{
- m_unusedGlyphs += glyphs;
-}
-
-void QSGOpenGLDistanceFieldGlyphCache::createTexture(TextureInfo *texInfo,
- int width,
- int height)
-{
- QByteArray zeroBuf(width * height, 0);
- createTexture(texInfo, width, height, zeroBuf.constData());
-}
-
-void QSGOpenGLDistanceFieldGlyphCache::createTexture(TextureInfo *texInfo,
- int width,
- int height,
- const void *pixels)
-{
- if (useTextureResizeWorkaround() && texInfo->image.isNull()) {
- texInfo->image = QDistanceField(width, height);
- memcpy(texInfo->image.bits(), pixels, width * height);
- }
-
- while (m_funcs->glGetError() != GL_NO_ERROR) { }
-
- m_funcs->glGenTextures(1, &texInfo->texture);
- m_funcs->glBindTexture(GL_TEXTURE_2D, texInfo->texture);
-
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-#if !QT_CONFIG(opengles2)
- if (!QOpenGLContext::currentContext()->isOpenGLES())
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
- const GLint internalFormat = isCoreProfile() ? GL_R8 : GL_ALPHA;
- const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
-#else
- const GLint internalFormat = GL_ALPHA;
- const GLenum format = GL_ALPHA;
-#endif
-
- m_funcs->glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, GL_UNSIGNED_BYTE, pixels);
-
- texInfo->size = QSize(width, height);
-
- GLuint error = m_funcs->glGetError();
- if (error != GL_NO_ERROR) {
- m_funcs->glBindTexture(GL_TEXTURE_2D, 0);
- m_funcs->glDeleteTextures(1, &texInfo->texture);
- texInfo->texture = 0;
- }
-
-}
-
-static void freeFramebufferFunc(QOpenGLFunctions *funcs, GLuint id)
-{
- funcs->glDeleteFramebuffers(1, &id);
-}
-
-void QSGOpenGLDistanceFieldGlyphCache::resizeTexture(TextureInfo *texInfo, int width, int height)
-{
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- Q_ASSERT(ctx);
-
- int oldWidth = texInfo->size.width();
- int oldHeight = texInfo->size.height();
- if (width == oldWidth && height == oldHeight)
- return;
-
- GLuint oldTexture = texInfo->texture;
- createTexture(texInfo, width, height);
-
- if (!oldTexture)
- return;
-
- updateTexture(oldTexture, texInfo->texture, texInfo->size);
-
-#if !QT_CONFIG(opengles2)
- if (isCoreProfile() && !useTextureResizeWorkaround()) {
- // For an OpenGL Core Profile we can use http://www.opengl.org/wiki/Framebuffer#Blitting
- // to efficiently copy the contents of the old texture to the new texture
- // TODO: Use ARB_copy_image if available of if we have >=4.3 context
- if (!m_coreFuncs) {
- m_coreFuncs = QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_3_2_Core>(ctx);
- Q_ASSERT(m_coreFuncs);
- m_coreFuncs->initializeOpenGLFunctions();
- }
-
- // Create a framebuffer object to which we can attach our old and new textures (to
- // the first two color buffer attachment points)
- if (!m_fboGuard) {
- GLuint fbo;
- m_coreFuncs->glGenFramebuffers(1, &fbo);
- m_fboGuard = new QOpenGLSharedResourceGuard(ctx, fbo, freeFramebufferFunc);
- }
-
- // Bind the FBO to both the GL_READ_FRAMEBUFFER? and GL_DRAW_FRAMEBUFFER targets
- m_coreFuncs->glBindFramebuffer(GL_FRAMEBUFFER, m_fboGuard->id());
-
- // Bind the old texture to GL_COLOR_ATTACHMENT0
- m_coreFuncs->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_TEXTURE_2D, oldTexture, 0);
-
- // Bind the new texture to GL_COLOR_ATTACHMENT1
- m_coreFuncs->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1,
- GL_TEXTURE_2D, texInfo->texture, 0);
-
- // Set the source and destination buffers
- m_coreFuncs->glReadBuffer(GL_COLOR_ATTACHMENT0);
- m_coreFuncs->glDrawBuffer(GL_COLOR_ATTACHMENT1);
-
- // Do the blit
- m_coreFuncs->glBlitFramebuffer(0, 0, oldWidth, oldHeight,
- 0, 0, oldWidth, oldHeight,
- GL_COLOR_BUFFER_BIT, GL_NEAREST);
-
- // Reset the default framebuffer
- QOpenGLFramebufferObject::bindDefault();
-
- return;
- } else if (useTextureResizeWorkaround()) {
-#else
- if (useTextureResizeWorkaround()) {
-#endif
- GLint alignment = 4; // default value
- m_funcs->glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
- m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
-#if !QT_CONFIG(opengles2)
- const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
-#else
- const GLenum format = GL_ALPHA;
-#endif
-
- if (useTextureUploadWorkaround()) {
- for (int i = 0; i < texInfo->image.height(); ++i) {
- m_funcs->glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, i, oldWidth, 1,
- format, GL_UNSIGNED_BYTE,
- texInfo->image.scanLine(i));
- }
- } else {
- m_funcs->glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, 0, oldWidth, oldHeight,
- format, GL_UNSIGNED_BYTE,
- texInfo->image.constBits());
- }
-
- m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); // restore to previous value
-
- texInfo->image = texInfo->image.copy(0, 0, width, height);
- m_funcs->glDeleteTextures(1, &oldTexture);
- return;
- }
-
- if (!m_blitProgram)
- createBlitProgram();
-
- Q_ASSERT(m_blitProgram);
-
- if (!m_fboGuard) {
- GLuint fbo;
- m_funcs->glGenFramebuffers(1, &fbo);
- m_fboGuard = new QOpenGLSharedResourceGuard(ctx, fbo, freeFramebufferFunc);
- }
- m_funcs->glBindFramebuffer(GL_FRAMEBUFFER, m_fboGuard->id());
-
- GLuint tmp_texture;
- m_funcs->glGenTextures(1, &tmp_texture);
- m_funcs->glBindTexture(GL_TEXTURE_2D, tmp_texture);
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-#if !QT_CONFIG(opengles2)
- if (!ctx->isOpenGLES())
- m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
-#endif
- m_funcs->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, oldWidth, oldHeight, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
- m_funcs->glBindTexture(GL_TEXTURE_2D, 0);
- m_funcs->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_TEXTURE_2D, tmp_texture, 0);
-
- m_funcs->glActiveTexture(GL_TEXTURE0);
- m_funcs->glBindTexture(GL_TEXTURE_2D, oldTexture);
-
- // save current render states
- GLboolean stencilTestEnabled;
- GLboolean depthTestEnabled;
- GLboolean scissorTestEnabled;
- GLboolean blendEnabled;
- GLint viewport[4];
- GLint oldProgram;
- m_funcs->glGetBooleanv(GL_STENCIL_TEST, &stencilTestEnabled);
- m_funcs->glGetBooleanv(GL_DEPTH_TEST, &depthTestEnabled);
- m_funcs->glGetBooleanv(GL_SCISSOR_TEST, &scissorTestEnabled);
- m_funcs->glGetBooleanv(GL_BLEND, &blendEnabled);
- m_funcs->glGetIntegerv(GL_VIEWPORT, &viewport[0]);
- m_funcs->glGetIntegerv(GL_CURRENT_PROGRAM, &oldProgram);
-
- m_funcs->glDisable(GL_STENCIL_TEST);
- m_funcs->glDisable(GL_DEPTH_TEST);
- m_funcs->glDisable(GL_SCISSOR_TEST);
- m_funcs->glDisable(GL_BLEND);
-
- m_funcs->glViewport(0, 0, oldWidth, oldHeight);
-
- const bool vaoInit = m_vao.isCreated();
- if (isCoreProfile()) {
- if ( !vaoInit )
- m_vao.create();
- m_vao.bind();
- }
- m_blitProgram->bind();
- if (!vaoInit || !isCoreProfile()) {
- m_blitBuffer.bind();
-
- m_blitProgram->enableAttributeArray(int(QT_VERTEX_COORDS_ATTR));
- m_blitProgram->enableAttributeArray(int(QT_TEXTURE_COORDS_ATTR));
- m_blitProgram->setAttributeBuffer(int(QT_VERTEX_COORDS_ATTR), GL_FLOAT, 0, 2);
- m_blitProgram->setAttributeBuffer(int(QT_TEXTURE_COORDS_ATTR), GL_FLOAT, 32, 2);
- }
- m_blitProgram->disableAttributeArray(int(QT_OPACITY_ATTR));
- m_blitProgram->setUniformValue("imageTexture", GLuint(0));
-
- m_funcs->glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- m_funcs->glBindTexture(GL_TEXTURE_2D, texInfo->texture);
-
- if (useTextureUploadWorkaround()) {
- for (int i = 0; i < oldHeight; ++i)
- m_funcs->glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, i, 0, i, oldWidth, 1);
- } else {
- m_funcs->glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight);
- }
-
- m_funcs->glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_RENDERBUFFER, 0);
- m_funcs->glDeleteTextures(1, &tmp_texture);
- m_funcs->glDeleteTextures(1, &oldTexture);
-
- QOpenGLFramebufferObject::bindDefault();
-
- // restore render states
- if (stencilTestEnabled)
- m_funcs->glEnable(GL_STENCIL_TEST);
- if (depthTestEnabled)
- m_funcs->glEnable(GL_DEPTH_TEST);
- if (scissorTestEnabled)
- m_funcs->glEnable(GL_SCISSOR_TEST);
- if (blendEnabled)
- m_funcs->glEnable(GL_BLEND);
- m_funcs->glViewport(viewport[0], viewport[1], viewport[2], viewport[3]);
- m_funcs->glUseProgram(oldProgram);
-
- m_blitProgram->disableAttributeArray(int(QT_VERTEX_COORDS_ATTR));
- m_blitProgram->disableAttributeArray(int(QT_TEXTURE_COORDS_ATTR));
- if (isCoreProfile())
- m_vao.release();
-}
-
-bool QSGOpenGLDistanceFieldGlyphCache::useTextureResizeWorkaround() const
-{
- static bool set = false;
- static bool useWorkaround = false;
- if (!set) {
- QOpenGLContextPrivate *ctx_p = static_cast<QOpenGLContextPrivate *>(QOpenGLContextPrivate::get(QOpenGLContext::currentContext()));
- useWorkaround = ctx_p->workaround_brokenFBOReadBack
- || qmlUseGlyphCacheWorkaround(); // on some hardware the workaround is faster (see QTBUG-29264)
- set = true;
- }
- return useWorkaround;
-}
-
-bool QSGOpenGLDistanceFieldGlyphCache::useTextureUploadWorkaround() const
-{
- static bool set = false;
- static bool useWorkaround = false;
- if (!set) {
- useWorkaround = qstrcmp(reinterpret_cast<const char*>(m_funcs->glGetString(GL_RENDERER)),
- "Mali-400 MP") == 0;
- set = true;
- }
- return useWorkaround;
-}
-
-bool QSGOpenGLDistanceFieldGlyphCache::createFullSizeTextures() const
-{
- return qsgPreferFullSizeGlyphCacheTextures() && glyphCount() > QT_DISTANCEFIELD_HIGHGLYPHCOUNT();
-}
-
-namespace {
- struct Qtdf {
- // We need these structs to be tightly packed, but some compilers we use do not
- // support #pragma pack(1), so we need to hardcode the offsets/sizes in the
- // file format
- enum TableSize {
- HeaderSize = 14,
- GlyphRecordSize = 46,
- TextureRecordSize = 17
- };
-
- enum Offset {
- // Header
- majorVersion = 0,
- minorVersion = 1,
- pixelSize = 2,
- textureSize = 4,
- flags = 8,
- headerPadding = 9,
- numGlyphs = 10,
-
- // Glyph record
- glyphIndex = 0,
- textureOffsetX = 4,
- textureOffsetY = 8,
- textureWidth = 12,
- textureHeight = 16,
- xMargin = 20,
- yMargin = 24,
- boundingRectX = 28,
- boundingRectY = 32,
- boundingRectWidth = 36,
- boundingRectHeight = 40,
- textureIndex = 44,
-
- // Texture record
- allocatedX = 0,
- allocatedY = 4,
- allocatedWidth = 8,
- allocatedHeight = 12,
- texturePadding = 16
-
- };
-
- template <typename T>
- static inline T fetch(const char *data, Offset offset)
- {
- return qFromBigEndian<T>(data + int(offset));
- }
- };
-}
-
-bool QSGOpenGLDistanceFieldGlyphCache::loadPregeneratedCache(const QRawFont &font)
-{
- // The pregenerated data must be loaded first, otherwise the area allocator
- // will be wrong
- if (m_areaAllocator != nullptr) {
- qWarning("Font cache must be loaded before cache is used");
- return false;
- }
-
- static QElapsedTimer timer;
-
- bool profile = QSG_LOG_TIME_GLYPH().isDebugEnabled();
- if (profile)
- timer.start();
-
- QByteArray qtdfTable = font.fontTable("qtdf");
- if (qtdfTable.isEmpty())
- return false;
-
- typedef QHash<TextureInfo *, QVector<glyph_t> > GlyphTextureHash;
-
- GlyphTextureHash glyphTextures;
-
- if (uint(qtdfTable.size()) < Qtdf::HeaderSize) {
- qWarning("Invalid qtdf table in font '%s'",
- qPrintable(font.familyName()));
- return false;
- }
-
- const char *qtdfTableStart = qtdfTable.constData();
- const char *qtdfTableEnd = qtdfTableStart + qtdfTable.size();
-
- int padding = 0;
- int textureCount = 0;
- {
- quint8 majorVersion = Qtdf::fetch<quint8>(qtdfTableStart, Qtdf::majorVersion);
- quint8 minorVersion = Qtdf::fetch<quint8>(qtdfTableStart, Qtdf::minorVersion);
- if (majorVersion != 5 || minorVersion != 12) {
- qWarning("Invalid version of qtdf table %d.%d in font '%s'",
- majorVersion,
- minorVersion,
- qPrintable(font.familyName()));
- return false;
- }
-
- qreal pixelSize = qreal(Qtdf::fetch<quint16>(qtdfTableStart, Qtdf::pixelSize));
- m_maxTextureWidth = m_maxTextureHeight = Qtdf::fetch<quint32>(qtdfTableStart, Qtdf::textureSize);
- m_doubleGlyphResolution = Qtdf::fetch<quint8>(qtdfTableStart, Qtdf::flags) == 1;
- padding = Qtdf::fetch<quint8>(qtdfTableStart, Qtdf::headerPadding);
-
- if (pixelSize <= 0.0) {
- qWarning("Invalid pixel size in '%s'", qPrintable(font.familyName()));
- return false;
- }
-
- if (m_maxTextureWidth <= 0) {
- qWarning("Invalid texture size in '%s'", qPrintable(font.familyName()));
- return false;
- }
-
- int systemMaxTextureSize;
- m_funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &systemMaxTextureSize);
-
- if (m_maxTextureWidth > systemMaxTextureSize) {
- qWarning("System maximum texture size is %d. This is lower than the value in '%s', which is %d",
- systemMaxTextureSize,
- qPrintable(font.familyName()),
- m_maxTextureWidth);
- }
-
- if (padding != QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING) {
- qWarning("Padding mismatch in '%s'. Font requires %d, but Qt is compiled with %d.",
- qPrintable(font.familyName()),
- padding,
- QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING);
- }
-
- m_referenceFont.setPixelSize(pixelSize);
-
- quint32 glyphCount = Qtdf::fetch<quint32>(qtdfTableStart, Qtdf::numGlyphs);
- m_unusedGlyphs.reserve(glyphCount);
-
- const char *allocatorData = qtdfTableStart + Qtdf::HeaderSize;
- {
- m_areaAllocator = new QSGAreaAllocator(QSize(0, 0));
- allocatorData = m_areaAllocator->deserialize(allocatorData, qtdfTableEnd - allocatorData);
- if (allocatorData == nullptr)
- return false;
- }
-
- if (m_areaAllocator->size().height() % m_maxTextureHeight != 0) {
- qWarning("Area allocator size mismatch in '%s'", qPrintable(font.familyName()));
- return false;
- }
-
- textureCount = m_areaAllocator->size().height() / m_maxTextureHeight;
- m_maxTextureCount = qMax(m_maxTextureCount, textureCount);
-
- const char *textureRecord = allocatorData;
- for (int i = 0; i < textureCount; ++i, textureRecord += Qtdf::TextureRecordSize) {
- if (textureRecord + Qtdf::TextureRecordSize > qtdfTableEnd) {
- qWarning("qtdf table too small in font '%s'.",
- qPrintable(font.familyName()));
- return false;
- }
-
- TextureInfo *tex = textureInfo(i);
- tex->allocatedArea.setX(Qtdf::fetch<quint32>(textureRecord, Qtdf::allocatedX));
- tex->allocatedArea.setY(Qtdf::fetch<quint32>(textureRecord, Qtdf::allocatedY));
- tex->allocatedArea.setWidth(Qtdf::fetch<quint32>(textureRecord, Qtdf::allocatedWidth));
- tex->allocatedArea.setHeight(Qtdf::fetch<quint32>(textureRecord, Qtdf::allocatedHeight));
- tex->padding = Qtdf::fetch<quint8>(textureRecord, Qtdf::texturePadding);
- }
-
- const char *glyphRecord = textureRecord;
- for (quint32 i = 0; i < glyphCount; ++i, glyphRecord += Qtdf::GlyphRecordSize) {
- if (glyphRecord + Qtdf::GlyphRecordSize > qtdfTableEnd) {
- qWarning("qtdf table too small in font '%s'.",
- qPrintable(font.familyName()));
- return false;
- }
-
- glyph_t glyph = Qtdf::fetch<quint32>(glyphRecord, Qtdf::glyphIndex);
- m_unusedGlyphs.insert(glyph);
-
- GlyphData &glyphData = emptyData(glyph);
-
-#define FROM_FIXED_POINT(value) \
-(((qreal)value)/(qreal)65536)
-
- glyphData.texCoord.x = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::textureOffsetX));
- glyphData.texCoord.y = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::textureOffsetY));
- glyphData.texCoord.width = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::textureWidth));
- glyphData.texCoord.height = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::textureHeight));
- glyphData.texCoord.xMargin = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::xMargin));
- glyphData.texCoord.yMargin = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::yMargin));
- glyphData.boundingRect.setX(FROM_FIXED_POINT(Qtdf::fetch<qint32>(glyphRecord, Qtdf::boundingRectX)));
- glyphData.boundingRect.setY(FROM_FIXED_POINT(Qtdf::fetch<qint32>(glyphRecord, Qtdf::boundingRectY)));
- glyphData.boundingRect.setWidth(FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::boundingRectWidth)));
- glyphData.boundingRect.setHeight(FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::boundingRectHeight)));
-
-#undef FROM_FIXED_POINT
-
- int textureIndex = Qtdf::fetch<quint16>(glyphRecord, Qtdf::textureIndex);
- if (textureIndex < 0 || textureIndex >= textureCount) {
- qWarning("Invalid texture index %d (texture count == %d) in '%s'",
- textureIndex,
- textureCount,
- qPrintable(font.familyName()));
- return false;
- }
-
-
- TextureInfo *texInfo = textureInfo(textureIndex);
- m_glyphsTexture.insert(glyph, texInfo);
-
- glyphTextures[texInfo].append(glyph);
- }
-
- GLint alignment = 4; // default value
- m_funcs->glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
-
- m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- const uchar *textureData = reinterpret_cast<const uchar *>(glyphRecord);
- for (int i = 0; i < textureCount; ++i) {
-
- TextureInfo *texInfo = textureInfo(i);
-
- int width = texInfo->allocatedArea.width();
- int height = texInfo->allocatedArea.height();
- qint64 size = width * height;
- if (reinterpret_cast<const char *>(textureData + size) > qtdfTableEnd) {
- qWarning("qtdf table too small in font '%s'.",
- qPrintable(font.familyName()));
- return false;
- }
-
- createTexture(texInfo, width, height, textureData);
-
- QVector<glyph_t> glyphs = glyphTextures.value(texInfo);
-
- Texture t;
- t.textureId = texInfo->texture;
- t.size = texInfo->size;
- t.rhiBased = false;
-
- setGlyphsTexture(glyphs, t);
-
- textureData += size;
- }
-
- m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
- }
-
- if (profile) {
- quint64 now = timer.elapsed();
- qCDebug(QSG_LOG_TIME_GLYPH,
- "distancefield: %d pre-generated glyphs loaded in %dms",
- m_unusedGlyphs.size(),
- (int) now);
- }
-
- return true;
-}
-
-QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h b/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h
deleted file mode 100644
index b095fc94a0..0000000000
--- a/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h
+++ /dev/null
@@ -1,164 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSGOPENGLDISTANCEFIELDGLYPHCACHE_H
-#define QSGOPENGLDISTANCEFIELDGLYPHCACHE_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include "qsgadaptationlayer_p.h"
-#include <qopenglfunctions.h>
-#include <qopenglshaderprogram.h>
-#include <qopenglbuffer.h>
-#include <qopenglvertexarrayobject.h>
-#include <private/qopenglengineshadersource_p.h>
-#include <private/qsgareaallocator_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QOpenGLSharedResourceGuard;
-#if !QT_CONFIG(opengles2)
-class QOpenGLFunctions_3_2_Core;
-#endif
-
-class Q_QUICK_PRIVATE_EXPORT QSGOpenGLDistanceFieldGlyphCache : public QSGDistanceFieldGlyphCache
-{
-public:
- QSGOpenGLDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font);
- virtual ~QSGOpenGLDistanceFieldGlyphCache();
-
- void requestGlyphs(const QSet<glyph_t> &glyphs) override;
- void storeGlyphs(const QList<QDistanceField> &glyphs) override;
- void referenceGlyphs(const QSet<glyph_t> &glyphs) override;
- void releaseGlyphs(const QSet<glyph_t> &glyphs) override;
-
- bool useTextureResizeWorkaround() const;
- bool useTextureUploadWorkaround() const;
- bool createFullSizeTextures() const;
-
- void setMaxTextureCount(int max) { m_maxTextureCount = max; }
- int maxTextureCount() const { return m_maxTextureCount; }
-
- bool eightBitFormatIsAlphaSwizzled() const override { return !m_coreProfile; }
-
-private:
- bool loadPregeneratedCache(const QRawFont &font);
- inline bool isCoreProfile() const { return m_coreProfile; }
-
- struct TextureInfo {
- GLuint texture;
- QSize size;
- QRect allocatedArea;
- QDistanceField image;
- int padding = -1;
-
- TextureInfo(const QRect &preallocRect = QRect(0, 0, 1, 1)) : texture(0), allocatedArea(preallocRect) { }
- };
-
- void createTexture(TextureInfo * texInfo, int width, int height, const void *pixels);
- void createTexture(TextureInfo * texInfo, int width, int height);
- void resizeTexture(TextureInfo * texInfo, int width, int height);
-
- TextureInfo *textureInfo(int index)
- {
- Q_ASSERT(m_maxTextureWidth > 0 && m_maxTextureHeight > 0);
- for (int i = m_textures.count(); i <= index; ++i) {
- if (createFullSizeTextures())
- m_textures.append(QRect(0, 0, m_maxTextureWidth, m_maxTextureWidth));
- else
- m_textures.append(TextureInfo());
- }
-
- return &m_textures[index];
- }
-
- void createBlitProgram()
- {
- m_blitProgram = new QOpenGLShaderProgram;
- {
- const QString source = QLatin1String(qopenglslMainWithTexCoordsVertexShader)
- + QLatin1String(qopenglslUntransformedPositionVertexShader);
-
- m_blitProgram->addCacheableShaderFromSourceCode(QOpenGLShader::Vertex, source);
- }
- {
- const QString source = QLatin1String(qopenglslMainFragmentShader)
- + QLatin1String(qopenglslImageSrcFragmentShader);
-
- m_blitProgram->addCacheableShaderFromSourceCode(QOpenGLShader::Fragment, source);
- }
- m_blitProgram->bindAttributeLocation("vertexCoordsArray", QT_VERTEX_COORDS_ATTR);
- m_blitProgram->bindAttributeLocation("textureCoordArray", QT_TEXTURE_COORDS_ATTR);
- m_blitProgram->link();
- }
-
- int m_maxTextureWidth;
- int m_maxTextureHeight;
- int m_maxTextureCount;
- bool m_coreProfile;
-
- QList<TextureInfo> m_textures;
- QHash<glyph_t, TextureInfo *> m_glyphsTexture;
- QSet<glyph_t> m_unusedGlyphs;
-
- QSGAreaAllocator *m_areaAllocator;
-
- QOpenGLShaderProgram *m_blitProgram;
- QOpenGLBuffer m_blitBuffer;
- QOpenGLVertexArrayObject m_vao;
-
- QOpenGLSharedResourceGuard *m_fboGuard;
- QOpenGLFunctions *m_funcs;
-#if !QT_CONFIG(opengles2)
- QOpenGLFunctions_3_2_Core *m_coreFuncs;
-#endif
-};
-
-QT_END_NAMESPACE
-
-#endif // QSGOPENGLDISTANCEFIELDGLYPHCACHE_H
diff --git a/src/quick/scenegraph/qsgopengllayer.cpp b/src/quick/scenegraph/qsgopengllayer.cpp
deleted file mode 100644
index 6f06c27459..0000000000
--- a/src/quick/scenegraph/qsgopengllayer.cpp
+++ /dev/null
@@ -1,481 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#include "qsgopengllayer_p.h"
-
-#include <private/qqmlglobal_p.h>
-#include <private/qsgrenderer_p.h>
-#include <private/qsgdefaultrendercontext_p.h>
-
-#include <QOpenGLFramebufferObject>
-#include <QOpenGLFunctions>
-#include <private/qopenglextensions_p.h>
-
-#include <QtQuick/private/qsgdepthstencilbuffer_p.h>
-
-#ifdef QSG_DEBUG_FBO_OVERLAY
-DEFINE_BOOL_CONFIG_OPTION(qmlFboOverlay, QML_FBO_OVERLAY)
-#endif
-DEFINE_BOOL_CONFIG_OPTION(qmlFboFlushBeforeDetach, QML_FBO_FLUSH_BEFORE_DETACH)
-
-namespace
-{
- class BindableFbo : public QSGBindable
- {
- public:
- BindableFbo(QOpenGLFramebufferObject *fbo, QSGDepthStencilBuffer *depthStencil);
- virtual ~BindableFbo();
- void bind() const override;
- private:
- QOpenGLFramebufferObject *m_fbo;
- QSGDepthStencilBuffer *m_depthStencil;
- };
-
- BindableFbo::BindableFbo(QOpenGLFramebufferObject *fbo, QSGDepthStencilBuffer *depthStencil)
- : m_fbo(fbo)
- , m_depthStencil(depthStencil)
- {
- }
-
- BindableFbo::~BindableFbo()
- {
- if (qmlFboFlushBeforeDetach())
- QOpenGLContext::currentContext()->functions()->glFlush();
- if (m_depthStencil)
- m_depthStencil->detach();
- }
-
- void BindableFbo::bind() const
- {
- m_fbo->bind();
- if (m_depthStencil)
- m_depthStencil->attach();
- }
-}
-
-QSGOpenGLLayer::QSGOpenGLLayer(QSGRenderContext *context)
- : QSGLayer(*(new QSGTexturePrivate))
- , m_item(nullptr)
- , m_device_pixel_ratio(1)
- , m_format(GL_RGBA)
- , m_renderer(nullptr)
- , m_fbo(nullptr)
- , m_secondaryFbo(nullptr)
- , m_transparentTexture(0)
-#ifdef QSG_DEBUG_FBO_OVERLAY
- , m_debugOverlay(nullptr)
-#endif
- , m_samples(0)
- , m_mipmap(false)
- , m_live(true)
- , m_recursive(false)
- , m_dirtyTexture(true)
- , m_multisamplingChecked(false)
- , m_multisampling(false)
- , m_grab(false)
- , m_mirrorHorizontal(false)
- , m_mirrorVertical(true)
-{
- m_context = static_cast<QSGDefaultRenderContext *>(context);
-}
-
-QSGOpenGLLayer::~QSGOpenGLLayer()
-{
- invalidated();
-}
-
-void QSGOpenGLLayer::invalidated()
-{
- delete m_renderer;
- m_renderer = nullptr;
- delete m_fbo;
- delete m_secondaryFbo;
- m_fbo = m_secondaryFbo = nullptr;
-#ifdef QSG_DEBUG_FBO_OVERLAY
- delete m_debugOverlay;
- m_debugOverlay = nullptr;
-#endif
- if (m_transparentTexture) {
- QOpenGLContext::currentContext()->functions()->glDeleteTextures(1, &m_transparentTexture);
- m_transparentTexture = 0;
- }
-}
-
-int QSGOpenGLLayer::textureId() const
-{
- return m_fbo ? m_fbo->texture() : 0;
-}
-
-qint64 QSGOpenGLLayer::comparisonKey() const
-{
- return m_fbo ? m_fbo->texture() : 0;
-}
-
-bool QSGOpenGLLayer::hasAlphaChannel() const
-{
- return m_format != GL_RGB;
-}
-
-bool QSGOpenGLLayer::hasMipmaps() const
-{
- return m_mipmap;
-}
-
-
-void QSGOpenGLLayer::bind()
-{
-#ifndef QT_NO_DEBUG
- if (!m_recursive && m_fbo && ((m_multisampling && m_secondaryFbo->isBound()) || m_fbo->isBound()))
- qWarning("ShaderEffectSource: \'recursive\' must be set to true when rendering recursively.");
-#endif
- QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
- if (!m_fbo && m_format == GL_RGBA) {
- if (m_transparentTexture == 0) {
- funcs->glGenTextures(1, &m_transparentTexture);
- funcs->glBindTexture(GL_TEXTURE_2D, m_transparentTexture);
- const uint zero = 0;
- funcs->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &zero);
- } else {
- funcs->glBindTexture(GL_TEXTURE_2D, m_transparentTexture);
- }
- } else {
- funcs->glBindTexture(GL_TEXTURE_2D, m_fbo ? m_fbo->texture() : 0);
- updateBindOptions();
- }
-}
-
-bool QSGOpenGLLayer::updateTexture()
-{
- bool doGrab = (m_live || m_grab) && m_dirtyTexture;
- if (doGrab)
- grab();
- if (m_grab)
- emit scheduledUpdateCompleted();
- m_grab = false;
- return doGrab;
-}
-
-void QSGOpenGLLayer::setHasMipmaps(bool mipmap)
-{
- if (mipmap == m_mipmap)
- return;
- m_mipmap = mipmap;
- if (m_mipmap && m_fbo && !m_fbo->format().mipmap())
- markDirtyTexture();
-}
-
-
-void QSGOpenGLLayer::setItem(QSGNode *item)
-{
- if (item == m_item)
- return;
- m_item = item;
-
- if (m_live && !m_item) {
- delete m_fbo;
- delete m_secondaryFbo;
- m_fbo = m_secondaryFbo = nullptr;
- m_depthStencilBuffer.clear();
- }
-
- markDirtyTexture();
-}
-
-void QSGOpenGLLayer::setRect(const QRectF &rect)
-{
- if (rect == m_rect)
- return;
- m_rect = rect;
- markDirtyTexture();
-}
-
-void QSGOpenGLLayer::setSize(const QSize &size)
-{
- if (size == m_size)
- return;
- m_size = size;
-
- if (m_live && m_size.isNull()) {
- delete m_fbo;
- delete m_secondaryFbo;
- m_fbo = m_secondaryFbo = nullptr;
- m_depthStencilBuffer.clear();
- }
-
- markDirtyTexture();
-}
-
-void QSGOpenGLLayer::setFormat(GLenum format)
-{
- if (format == m_format)
- return;
- m_format = format;
- markDirtyTexture();
-}
-
-void QSGOpenGLLayer::setLive(bool live)
-{
- if (live == m_live)
- return;
- m_live = live;
-
- if (m_live && (!m_item || m_size.isNull())) {
- delete m_fbo;
- delete m_secondaryFbo;
- m_fbo = m_secondaryFbo = nullptr;
- m_depthStencilBuffer.clear();
- }
-
- markDirtyTexture();
-}
-
-void QSGOpenGLLayer::scheduleUpdate()
-{
- if (m_grab)
- return;
- m_grab = true;
- if (m_dirtyTexture)
- emit updateRequested();
-}
-
-void QSGOpenGLLayer::setRecursive(bool recursive)
-{
- m_recursive = recursive;
-}
-
-void QSGOpenGLLayer::setMirrorHorizontal(bool mirror)
-{
- m_mirrorHorizontal = mirror;
-}
-
-void QSGOpenGLLayer::setMirrorVertical(bool mirror)
-{
- m_mirrorVertical = mirror;
-}
-
-void QSGOpenGLLayer::markDirtyTexture()
-{
- m_dirtyTexture = true;
- if (m_live || m_grab)
- emit updateRequested();
-}
-
-void QSGOpenGLLayer::grab()
-{
- if (!m_item || m_size.isNull()) {
- delete m_fbo;
- delete m_secondaryFbo;
- m_fbo = m_secondaryFbo = nullptr;
- m_depthStencilBuffer.clear();
- m_dirtyTexture = false;
- return;
- }
- QSGNode *root = m_item;
- while (root->firstChild() && root->type() != QSGNode::RootNodeType)
- root = root->firstChild();
- if (root->type() != QSGNode::RootNodeType)
- return;
-
- if (!m_renderer) {
- m_renderer = m_context->createRenderer();
- connect(m_renderer, SIGNAL(sceneGraphChanged()), this, SLOT(markDirtyTexture()));
- }
- m_renderer->setDevicePixelRatio(m_device_pixel_ratio);
- m_renderer->setRootNode(static_cast<QSGRootNode *>(root));
-
- QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
- bool deleteFboLater = false;
-
- int effectiveSamples = m_samples;
- // By default m_samples is 0. Fall back to the context's setting in this case.
- if (effectiveSamples == 0)
- effectiveSamples = m_context->openglContext()->format().samples();
-
- const bool needsNewFbo = !m_fbo || m_fbo->size() != m_size || m_fbo->format().internalTextureFormat() != m_format;
- const bool mipmapGotEnabled = m_fbo && !m_fbo->format().mipmap() && m_mipmap;
- const bool msaaGotEnabled = effectiveSamples > 1 && (!m_secondaryFbo || m_secondaryFbo->format().samples() != effectiveSamples);
- const bool msaaGotDisabled = effectiveSamples <= 1 && m_secondaryFbo;
-
- if (needsNewFbo || mipmapGotEnabled || msaaGotEnabled || msaaGotDisabled) {
- if (!m_multisamplingChecked) {
- if (effectiveSamples <= 1) {
- m_multisampling = false;
- } else {
- QOpenGLExtensions *e = static_cast<QOpenGLExtensions *>(funcs);
- m_multisampling = e->hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)
- && e->hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit);
- }
- m_multisamplingChecked = true;
- }
- if (m_multisampling) {
- // Don't delete the FBO right away in case it is used recursively.
- deleteFboLater = true;
- delete m_secondaryFbo;
- QOpenGLFramebufferObjectFormat format;
-
- format.setInternalTextureFormat(m_format);
- format.setSamples(effectiveSamples);
- m_secondaryFbo = new QOpenGLFramebufferObject(m_size, format);
- m_depthStencilBuffer = m_context->depthStencilBufferForFbo(m_secondaryFbo);
- } else {
- QOpenGLFramebufferObjectFormat format;
- format.setInternalTextureFormat(m_format);
- format.setMipmap(m_mipmap);
- if (m_recursive) {
- deleteFboLater = true;
- delete m_secondaryFbo;
- m_secondaryFbo = new QOpenGLFramebufferObject(m_size, format);
- funcs->glBindTexture(GL_TEXTURE_2D, m_secondaryFbo->texture());
- updateBindOptions(true);
- m_depthStencilBuffer = m_context->depthStencilBufferForFbo(m_secondaryFbo);
- } else {
- delete m_fbo;
- delete m_secondaryFbo;
- m_fbo = new QOpenGLFramebufferObject(m_size, format);
- m_secondaryFbo = nullptr;
- funcs->glBindTexture(GL_TEXTURE_2D, m_fbo->texture());
- updateBindOptions(true);
- m_depthStencilBuffer = m_context->depthStencilBufferForFbo(m_fbo);
- }
- }
- }
-
- if (m_recursive && !m_secondaryFbo) {
- // m_fbo already created, m_recursive was just set.
- Q_ASSERT(m_fbo);
- Q_ASSERT(!m_multisampling);
-
- m_secondaryFbo = new QOpenGLFramebufferObject(m_size, m_fbo->format());
- funcs->glBindTexture(GL_TEXTURE_2D, m_secondaryFbo->texture());
- updateBindOptions(true);
- }
-
- // Render texture.
- root->markDirty(QSGNode::DirtyForceUpdate); // Force matrix, clip and opacity update.
- m_renderer->nodeChanged(root, QSGNode::DirtyForceUpdate); // Force render list update.
-
-#ifdef QSG_DEBUG_FBO_OVERLAY
- if (qmlFboOverlay()) {
- if (!m_debugOverlay)
- m_debugOverlay = new QSGSimpleRectNode();
- m_debugOverlay->setRect(QRectF(0, 0, m_size.width(), m_size.height()));
- m_debugOverlay->setColor(QColor(0xff, 0x00, 0x80, 0x40));
- root->appendChildNode(m_debugOverlay);
- }
-#endif
-
- m_dirtyTexture = false;
-
- m_renderer->setDeviceRect(m_size);
- m_renderer->setViewportRect(m_size);
- QRectF mirrored(m_mirrorHorizontal ? m_rect.right() : m_rect.left(),
- m_mirrorVertical ? m_rect.bottom() : m_rect.top(),
- m_mirrorHorizontal ? -m_rect.width() : m_rect.width(),
- m_mirrorVertical ? -m_rect.height() : m_rect.height());
- m_renderer->setProjectionMatrixToRect(mirrored);
- m_renderer->setClearColor(Qt::transparent);
-
- if (m_multisampling) {
- m_renderer->renderScene(BindableFbo(m_secondaryFbo, m_depthStencilBuffer.data()));
-
- if (deleteFboLater) {
- delete m_fbo;
- QOpenGLFramebufferObjectFormat format;
- format.setInternalTextureFormat(m_format);
- format.setAttachment(QOpenGLFramebufferObject::NoAttachment);
- format.setMipmap(m_mipmap);
- format.setSamples(0);
- m_fbo = new QOpenGLFramebufferObject(m_size, format);
- funcs->glBindTexture(GL_TEXTURE_2D, m_fbo->texture());
- updateBindOptions(true);
- }
-
- QRect r(QPoint(), m_size);
- QOpenGLFramebufferObject::blitFramebuffer(m_fbo, r, m_secondaryFbo, r);
- } else {
- if (m_recursive) {
- m_renderer->renderScene(BindableFbo(m_secondaryFbo, m_depthStencilBuffer.data()));
-
- if (deleteFboLater) {
- delete m_fbo;
- QOpenGLFramebufferObjectFormat format;
- format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
- format.setInternalTextureFormat(m_format);
- format.setMipmap(m_mipmap);
- m_fbo = new QOpenGLFramebufferObject(m_size, format);
- funcs->glBindTexture(GL_TEXTURE_2D, m_fbo->texture());
- updateBindOptions(true);
- }
- qSwap(m_fbo, m_secondaryFbo);
- } else {
- m_renderer->renderScene(BindableFbo(m_fbo, m_depthStencilBuffer.data()));
- }
- }
-
- if (m_mipmap) {
- funcs->glBindTexture(GL_TEXTURE_2D, textureId());
- funcs->glGenerateMipmap(GL_TEXTURE_2D);
- }
-
- root->markDirty(QSGNode::DirtyForceUpdate); // Force matrix, clip, opacity and render list update.
-
-#ifdef QSG_DEBUG_FBO_OVERLAY
- if (qmlFboOverlay())
- root->removeChildNode(m_debugOverlay);
-#endif
- if (m_recursive)
- markDirtyTexture(); // Continuously update if 'live' and 'recursive'.
-}
-
-QImage QSGOpenGLLayer::toImage() const
-{
- if (m_fbo)
- return m_fbo->toImage();
-
- return QImage();
-}
-
-QRectF QSGOpenGLLayer::normalizedTextureSubRect() const
-{
- return QRectF(m_mirrorHorizontal ? 1 : 0,
- m_mirrorVertical ? 0 : 1,
- m_mirrorHorizontal ? -1 : 1,
- m_mirrorVertical ? 1 : -1);
-}
-
-#include "moc_qsgopengllayer_p.cpp"
diff --git a/src/quick/scenegraph/qsgopengllayer_p.h b/src/quick/scenegraph/qsgopengllayer_p.h
deleted file mode 100644
index 2d33a6e5be..0000000000
--- a/src/quick/scenegraph/qsgopengllayer_p.h
+++ /dev/null
@@ -1,161 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#ifndef QSGOPENGLLAYER_P_H
-#define QSGOPENGLLAYER_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <private/qsgadaptationlayer_p.h>
-#include <private/qsgcontext_p.h>
-#include <private/qsgtexture_p.h>
-#include <qsgsimplerectnode.h>
-
-QT_BEGIN_NAMESPACE
-
-#define QSG_DEBUG_FBO_OVERLAY
-
-class QOpenGLFramebufferObject;
-class QSGDepthStencilBuffer;
-class QSGDefaultRenderContext;
-
-class Q_QUICK_PRIVATE_EXPORT QSGOpenGLLayer : public QSGLayer
-{
- Q_OBJECT
-public:
- QSGOpenGLLayer(QSGRenderContext *context);
- ~QSGOpenGLLayer();
-
- bool updateTexture() override;
-
- // The item's "paint node", not effect node.
- QSGNode *item() const { return m_item; }
- void setItem(QSGNode *item) override;
-
- QRectF rect() const { return m_rect; }
- void setRect(const QRectF &rect) override;
-
- QSize size() const { return m_size; }
- void setSize(const QSize &size) override;
-
- void setHasMipmaps(bool mipmap) override;
-
- void bind() override;
-
- bool hasAlphaChannel() const override;
- bool hasMipmaps() const override;
- int textureId() const override;
- QSize textureSize() const override { return m_size; }
- qint64 comparisonKey() const override;
-
- GLenum format() const { return m_format; }
- void setFormat(GLenum format) override;
-
- bool live() const { return bool(m_live); }
- void setLive(bool live) override;
-
- bool recursive() const { return bool(m_recursive); }
- void setRecursive(bool recursive) override;
-
- void setDevicePixelRatio(qreal ratio) override { m_device_pixel_ratio = ratio; }
-
- bool mirrorHorizontal() const { return bool(m_mirrorHorizontal); }
- void setMirrorHorizontal(bool mirror) override;
-
- bool mirrorVertical() const { return bool(m_mirrorVertical); }
- void setMirrorVertical(bool mirror) override;
-
- void scheduleUpdate() override;
-
- QImage toImage() const override;
-
- QRectF normalizedTextureSubRect() const override;
-
- int samples() const { return m_samples; }
- void setSamples(int samples) override { m_samples = samples; }
-
-public Q_SLOTS:
- void markDirtyTexture() override;
- void invalidated() override;
-
-private:
- void grab();
-
- QSGNode *m_item;
- QRectF m_rect;
- QSize m_size;
- qreal m_device_pixel_ratio;
- GLenum m_format;
-
- QSGRenderer *m_renderer;
- QOpenGLFramebufferObject *m_fbo;
- QOpenGLFramebufferObject *m_secondaryFbo;
- QSharedPointer<QSGDepthStencilBuffer> m_depthStencilBuffer;
-
- GLuint m_transparentTexture;
-
-#ifdef QSG_DEBUG_FBO_OVERLAY
- QSGSimpleRectNode *m_debugOverlay;
-#endif
-
- QSGDefaultRenderContext *m_context;
- int m_samples;
-
- uint m_mipmap : 1;
- uint m_live : 1;
- uint m_recursive : 1;
- uint m_dirtyTexture : 1;
- uint m_multisamplingChecked : 1;
- uint m_multisampling : 1;
- uint m_grab : 1;
- uint m_mirrorHorizontal : 1;
- uint m_mirrorVertical : 1;
-};
-
-QT_END_NAMESPACE
-
-#endif // QSGOPENGLLAYER_P_H
diff --git a/src/quick/scenegraph/scenegraph.pri b/src/quick/scenegraph/scenegraph.pri
index 2e777cb6a8..7b4198ff6f 100644
--- a/src/quick/scenegraph/scenegraph.pri
+++ b/src/quick/scenegraph/scenegraph.pri
@@ -121,7 +121,6 @@ qtConfig(opengl(es1|es2)?) {
SOURCES += \
$$PWD/qsgdefaultglyphnode.cpp \
$$PWD/qsgdefaultglyphnode_p.cpp \
- $$PWD/qsgopengldistancefieldglyphcache.cpp \
$$PWD/qsgdistancefieldglyphnode.cpp \
$$PWD/qsgdistancefieldglyphnode_p.cpp \
$$PWD/qsgdefaultinternalimagenode.cpp \
@@ -131,11 +130,9 @@ qtConfig(opengl(es1|es2)?) {
$$PWD/util/qsgdefaultpainternode.cpp \
$$PWD/util/qsgdefaultrectanglenode.cpp \
$$PWD/util/qsgdefaultimagenode.cpp \
- $$PWD/util/qsgdefaultninepatchnode.cpp \
- $$PWD/qsgopengllayer.cpp
+ $$PWD/util/qsgdefaultninepatchnode.cpp
HEADERS += \
$$PWD/qsgdefaultglyphnode_p.h \
- $$PWD/qsgopengldistancefieldglyphcache_p.h \
$$PWD/qsgdistancefieldglyphnode_p.h \
$$PWD/qsgdistancefieldglyphnode_p_p.h \
$$PWD/qsgdefaultglyphnode_p_p.h \
@@ -146,8 +143,7 @@ qtConfig(opengl(es1|es2)?) {
$$PWD/util/qsgdefaultpainternode_p.h \
$$PWD/util/qsgdefaultrectanglenode_p.h \
$$PWD/util/qsgdefaultimagenode_p.h \
- $$PWD/util/qsgdefaultninepatchnode_p.h \
- $$PWD/qsgopengllayer_p.h
+ $$PWD/util/qsgdefaultninepatchnode_p.h
qtConfig(thread) {
SOURCES += \