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author | Gunnar Sletta <gunnar.sletta@nokia.com> | 2011-06-30 10:43:31 +0200 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2011-06-30 10:44:49 +0200 |
commit | db5aad6a99996b134cb406dc562017690f6a6812 (patch) | |
tree | 4a074243a1549ff43be704dba568b49360d3a058 /src | |
parent | 6feeee85f07fffeab84ba2a92ffba91dd362716b (diff) |
Document threading issues with QSGEngine signals
Change-Id: I769c0793929c4c90464f6e9fea46bd1a19fbacf3
Reviewed-on: http://codereview.qt.nokia.com/939
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/declarative/scenegraph/util/qsgengine.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/declarative/scenegraph/util/qsgengine.cpp b/src/declarative/scenegraph/util/qsgengine.cpp index 1b7f05809b..971474997c 100644 --- a/src/declarative/scenegraph/util/qsgengine.cpp +++ b/src/declarative/scenegraph/util/qsgengine.cpp @@ -113,6 +113,10 @@ QSGEngine::~QSGEngine() The GL context used for rendering the scene graph will be bound at this point. + + Since this signal is emitted from the scene graph rendering thread, the receiver should + be on the scene graph thread or the connection should be Qt::DirectConnection. + */ /*! @@ -124,6 +128,9 @@ QSGEngine::~QSGEngine() or to do screen scraping of the current frame buffer. The GL context used for rendering the scene graph will be bound at this point. + + Since this signal is emitted from the scene graph rendering thread, the receiver should + be on the scene graph thread or the connection should be Qt::DirectConnection. */ |