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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2020-04-15 13:48:38 +0200
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2020-04-17 07:27:56 +0200
commitac009a9671ad97e9bc599676c35acd4628e45e7b (patch)
tree4a6cc8da2f7e0605ca0b3ca4c5644d292f1ff201 /src
parentc3fcbe73189b26e49ad8fa824b2b8e6b7db0a8f4 (diff)
Get rid of Q_OPENGL_ES* macros
These macros are no longer defined, and we will use QT_CONFIG instead, since that is more robust (it checks against misspellings). This also removes some dead code from the WebKit code in Qt QML. The condition never resolved to true in our case since Qt QML does not depend on Qt GUI, so even before the macro would not be set. This is just a leftover anyway, as the graphical parts are not used in QML. Task-number: QTBUG-83467 Change-Id: I2c4b7f928538cc75ce408deb357f8fd92a84d8e4 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/3rdparty/masm/wtf/Platform.h3
-rw-r--r--src/particles/qquickimageparticle.cpp8
-rw-r--r--src/quick/designer/qquickdesignersupport.cpp2
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp2
-rw-r--r--src/quick/scenegraph/qsgdefaultinternalimagenode.cpp2
-rw-r--r--src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp14
-rw-r--r--src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h4
-rw-r--r--src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp6
-rw-r--r--src/quick/scenegraph/util/qsgopenglatlastexture.cpp6
9 files changed, 22 insertions, 25 deletions
diff --git a/src/3rdparty/masm/wtf/Platform.h b/src/3rdparty/masm/wtf/Platform.h
index ab1da2198a..29decfadcf 100644
--- a/src/3rdparty/masm/wtf/Platform.h
+++ b/src/3rdparty/masm/wtf/Platform.h
@@ -1043,9 +1043,6 @@
#if PLATFORM(QT)
#include <qglobal.h>
-#if defined(QT_OPENGL_ES_2) && !defined(WTF_USE_OPENGL_ES_2)
-#define WTF_USE_OPENGL_ES_2 1
-#endif
#endif
#if !PLATFORM(IOS) && PLATFORM(MAC) && __MAC_OS_X_VERSION_MIN_REQUIRED >= 1080
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp
index 4d67691771..ce7e99a3a0 100644
--- a/src/particles/qquickimageparticle.cpp
+++ b/src/particles/qquickimageparticle.cpp
@@ -606,14 +606,14 @@ public:
}
void activate() override {
-#if !defined(QT_OPENGL_ES_2) && !defined(Q_OS_WIN)
+#if !QT_CONFIG(opengles2) && !defined(Q_OS_WIN)
glEnable(GL_POINT_SPRITE);
glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
#endif
}
void deactivate() override {
-#if !defined(QT_OPENGL_ES_2) && !defined(Q_OS_WIN)
+#if !QT_CONFIG(opengles2) && !defined(Q_OS_WIN)
glDisable(GL_POINT_SPRITE);
glDisable(GL_VERTEX_PROGRAM_POINT_SIZE);
#endif
@@ -754,14 +754,14 @@ public:
}
void activate() override {
-#if !defined(QT_OPENGL_ES_2) && !defined(Q_OS_WIN)
+#if !QT_CONFIG(opengles2) && !defined(Q_OS_WIN)
glEnable(GL_POINT_SPRITE);
glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
#endif
}
void deactivate() override {
-#if !defined(QT_OPENGL_ES_2) && !defined(Q_OS_WIN)
+#if !QT_CONFIG(opengles2) && !defined(Q_OS_WIN)
glDisable(GL_POINT_SPRITE);
glDisable(GL_VERTEX_PROGRAM_POINT_SIZE);
#endif
diff --git a/src/quick/designer/qquickdesignersupport.cpp b/src/quick/designer/qquickdesignersupport.cpp
index 48b6b9733b..a2820fbba2 100644
--- a/src/quick/designer/qquickdesignersupport.cpp
+++ b/src/quick/designer/qquickdesignersupport.cpp
@@ -97,7 +97,7 @@ void QQuickDesignerSupport::refFromEffectItem(QQuickItem *referencedItem, bool h
texture->setSize(itemSize.toSize());
texture->setRecursive(true);
#if QT_CONFIG(opengl)
-#ifndef QT_OPENGL_ES
+#if !QT_CONFIG(opengles2)
if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL)
texture->setFormat(GL_RGBA8);
else
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index ee96085c69..bc05e8d4f3 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -2963,7 +2963,7 @@ void Renderer::updateLineWidth(QSGGeometry *g) // legacy (GL-only)
{
if (g->drawingMode() == GL_LINE_STRIP || g->drawingMode() == GL_LINE_LOOP || g->drawingMode() == GL_LINES)
glLineWidth(g->lineWidth());
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
else {
QOpenGLContext *ctx = m_context->openglContext();
if (!ctx->isOpenGLES() && g->drawingMode() == GL_POINTS) {
diff --git a/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp b/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
index 167d2b01dd..e609bea439 100644
--- a/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
@@ -254,7 +254,7 @@ bool QSGDefaultInternalImageNode::supportsWrap(const QSize &size) const
|| (isPowerOfTwo(size.width()) && isPowerOfTwo(size.height()));
} else {
QOpenGLContext *ctx = QOpenGLContext::currentContext();
-#ifndef QT_OPENGL_ES_2
+#if !QT_CONFIG(opengles2)
if (ctx->isOpenGLES())
#endif
{
diff --git a/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp
index 2f9b1e4ce6..d757cdd048 100644
--- a/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp
+++ b/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp
@@ -53,7 +53,7 @@
#include "qsgcontext_p.h"
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
#include <qopenglfunctions_3_2_core.h>
#endif
@@ -77,7 +77,7 @@ QSGOpenGLDistanceFieldGlyphCache::QSGOpenGLDistanceFieldGlyphCache(QOpenGLContex
, m_blitBuffer(QOpenGLBuffer::VertexBuffer)
, m_fboGuard(nullptr)
, m_funcs(c->functions())
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
, m_coreFuncs(nullptr)
#endif
{
@@ -222,7 +222,7 @@ void QSGOpenGLDistanceFieldGlyphCache::storeGlyphs(const QList<QDistanceField> &
}
}
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
#else
const GLenum format = GL_ALPHA;
@@ -291,7 +291,7 @@ void QSGOpenGLDistanceFieldGlyphCache::createTexture(TextureInfo *texInfo,
m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES())
m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
const GLint internalFormat = isCoreProfile() ? GL_R8 : GL_ALPHA;
@@ -337,7 +337,7 @@ void QSGOpenGLDistanceFieldGlyphCache::resizeTexture(TextureInfo *texInfo, int w
updateTexture(oldTexture, texInfo->texture, texInfo->size);
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
if (isCoreProfile() && !useTextureResizeWorkaround()) {
// For an OpenGL Core Profile we can use http://www.opengl.org/wiki/Framebuffer#Blitting
// to efficiently copy the contents of the old texture to the new texture
@@ -388,7 +388,7 @@ void QSGOpenGLDistanceFieldGlyphCache::resizeTexture(TextureInfo *texInfo, int w
m_funcs->glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
#else
const GLenum format = GL_ALPHA;
@@ -434,7 +434,7 @@ void QSGOpenGLDistanceFieldGlyphCache::resizeTexture(TextureInfo *texInfo, int w
m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
if (!ctx->isOpenGLES())
m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
#endif
diff --git a/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h b/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h
index 2e7b5baae2..b095fc94a0 100644
--- a/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h
+++ b/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h
@@ -62,7 +62,7 @@
QT_BEGIN_NAMESPACE
class QOpenGLSharedResourceGuard;
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
class QOpenGLFunctions_3_2_Core;
#endif
@@ -154,7 +154,7 @@ private:
QOpenGLSharedResourceGuard *m_fboGuard;
QOpenGLFunctions *m_funcs;
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
QOpenGLFunctions_3_2_Core *m_coreFuncs;
#endif
};
diff --git a/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp b/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp
index c6091758bb..907dbdfd0e 100644
--- a/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp
+++ b/src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp
@@ -112,7 +112,7 @@ QSGDefaultDepthStencilBuffer::QSGDefaultDepthStencilBuffer(QOpenGLContext *conte
m_functions.glGenRenderbuffers(1, &m_depthBuffer);
m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer);
if (format.samples && m_functions.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) {
-#if defined(QT_OPENGL_ES_2)
+#if QT_CONFIG(opengles2)
m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, format.samples,
GL_DEPTH24_STENCIL8_OES, width, height);
#else
@@ -120,7 +120,7 @@ QSGDefaultDepthStencilBuffer::QSGDefaultDepthStencilBuffer(QOpenGLContext *conte
GL_DEPTH24_STENCIL8, width, height);
#endif
} else {
-#if defined(QT_OPENGL_ES_2)
+#if QT_CONFIG(opengles2)
m_functions.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, width, height);
#else
m_functions.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
@@ -145,7 +145,7 @@ QSGDefaultDepthStencilBuffer::QSGDefaultDepthStencilBuffer(QOpenGLContext *conte
if (!m_stencilBuffer && (format.attachments & StencilAttachment)) {
m_functions.glGenRenderbuffers(1, &m_stencilBuffer);
m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_stencilBuffer);
-#ifdef QT_OPENGL_ES
+#if QT_CONFIG(opengles2)
const GLenum internalFormat = GL_STENCIL_INDEX8;
#else
const GLenum internalFormat = context->isOpenGLES() ? GL_STENCIL_INDEX8 : GL_STENCIL_INDEX;
diff --git a/src/quick/scenegraph/util/qsgopenglatlastexture.cpp b/src/quick/scenegraph/util/qsgopenglatlastexture.cpp
index 0f29cb3b38..aa5ee3d7b8 100644
--- a/src/quick/scenegraph/util/qsgopenglatlastexture.cpp
+++ b/src/quick/scenegraph/util/qsgopenglatlastexture.cpp
@@ -222,7 +222,7 @@ void AtlasBase::bind(QSGTexture::Filtering filtering)
funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
if (!QOpenGLContext::currentContext()->isOpenGLES())
funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
#endif
@@ -295,7 +295,7 @@ Atlas::Atlas(const QSize &size)
m_internalFormat = GL_RGBA;
m_externalFormat = GL_BGRA;
-#ifndef QT_OPENGL_ES
+#if !QT_CONFIG(opengles2)
if (QOpenGLContext::currentContext()->isOpenGLES()) {
#endif
@@ -332,7 +332,7 @@ Atlas::Atlas(const QSize &size)
m_internalFormat = m_externalFormat = GL_RGBA;
}
-#ifndef QT_OPENGL_ES
+#if !QT_CONFIG(opengles2)
}
#endif