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authorUlf Hermann <ulf.hermann@qt.io>2020-01-24 14:11:53 +0100
committerSimon Hausmann <simon.hausmann@qt.io>2020-01-27 13:03:18 +0100
commit406f15ce0e2707452462ff73b2d660ece960623f (patch)
treee3878091bff1d9fc78b1dc6b7887b4e3cbbc8d60 /src
parent936811f91edb873250d67d27203f24535c102122 (diff)
Quick: Don't qualify OpenGL includes
The headers are moving from QtGui to QtOpenGL. By avoiding the qualification we can keep them compiling either way. Also, add opengl-private to make the types available. Also removed the QGraphicsRotation hack to get access to the projected rotation function of QMatrix4x4. The function is public now. Task-number: QTBUG-74409 Change-Id: I216e8ca09f8e247f96627b081308e3a57c55c29c Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/quick/designer/qquickdesignerwindowmanager_p.h2
-rw-r--r--src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp4
-rw-r--r--src/quick/items/context2d/qquickcontext2dtexture.cpp4
-rw-r--r--src/quick/items/qquickframebufferobject.cpp4
-rw-r--r--src/quick/items/qquicktranslate.cpp10
-rw-r--r--src/quick/quick.pro2
-rw-r--r--src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp6
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp8
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h2
-rw-r--r--src/quick/scenegraph/qsgdefaultcontext.cpp4
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p_p.h2
-rw-r--r--src/quick/scenegraph/qsgdefaultrendercontext.cpp2
-rw-r--r--src/quick/scenegraph/qsgdefaultspritenode.cpp2
-rw-r--r--src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp2
-rw-r--r--src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h2
-rw-r--r--src/quick/scenegraph/qsgopengllayer.cpp6
-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp2
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop_p.h2
-rw-r--r--src/quick/scenegraph/qsgwindowsrenderloop_p.h2
-rw-r--r--src/quick/scenegraph/util/qsgdepthstencilbuffer_p.h4
-rw-r--r--src/quick/scenegraph/util/qsgopenglatlastexture.cpp6
-rw-r--r--src/quick/scenegraph/util/qsgplaintexture.cpp6
-rw-r--r--src/quickshapes/qquickshapegenericrenderer.cpp2
-rw-r--r--src/quickwidgets/qquickwidget.cpp6
24 files changed, 43 insertions, 49 deletions
diff --git a/src/quick/designer/qquickdesignerwindowmanager_p.h b/src/quick/designer/qquickdesignerwindowmanager_p.h
index 5e387ff5b9..ac9695953f 100644
--- a/src/quick/designer/qquickdesignerwindowmanager_p.h
+++ b/src/quick/designer/qquickdesignerwindowmanager_p.h
@@ -58,7 +58,7 @@
#include <private/qsgcontext_p.h>
#if QT_CONFIG(opengl)
-# include <QtGui/QOpenGLContext>
+# include <QOpenGLContext>
#endif
QT_BEGIN_NAMESPACE
diff --git a/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp b/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp
index 55ebbe907c..73b52d0c73 100644
--- a/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp
+++ b/src/quick/items/context2d/qquickcontext2dcommandbuffer.cpp
@@ -44,8 +44,8 @@
#include <QtQuick/qsgtexture.h>
#include <QtGui/QPaintEngine>
#if QT_CONFIG(opengl)
-# include <QtGui/QOpenGLContext>
-# include <QtGui/private/qopenglpaintengine_p.h>
+# include <QOpenGLContext>
+# include <private/qopenglpaintengine_p.h>
#endif
#define HAS_SHADOW(offsetX, offsetY, blur, color) (color.isValid() && color.alpha() && (blur || offsetX || offsetY))
diff --git a/src/quick/items/context2d/qquickcontext2dtexture.cpp b/src/quick/items/context2d/qquickcontext2dtexture.cpp
index 0ebd1a66c9..1cf3891488 100644
--- a/src/quick/items/context2d/qquickcontext2dtexture.cpp
+++ b/src/quick/items/context2d/qquickcontext2dtexture.cpp
@@ -43,12 +43,12 @@
#include <private/qquickitem_p.h>
#include <QtQuick/private/qsgplaintexture_p.h>
#include "qquickcontext2dcommandbuffer_p.h"
-#include <QOpenGLPaintDevice>
#if QT_CONFIG(opengl)
+#include <QOpenGLPaintDevice>
#include <QOpenGLFramebufferObject>
#include <QOpenGLFramebufferObjectFormat>
#include <QOpenGLFunctions>
-#include <QtGui/private/qopenglextensions_p.h>
+#include <private/qopenglextensions_p.h>
#endif
#include <QtCore/QThread>
#include <QtGui/QGuiApplication>
diff --git a/src/quick/items/qquickframebufferobject.cpp b/src/quick/items/qquickframebufferobject.cpp
index d5550e78b6..62b982340d 100644
--- a/src/quick/items/qquickframebufferobject.cpp
+++ b/src/quick/items/qquickframebufferobject.cpp
@@ -39,8 +39,8 @@
#include "qquickframebufferobject.h"
-#include <QtGui/QOpenGLFramebufferObject>
-#include <QtGui/QOpenGLFunctions>
+#include <QOpenGLFramebufferObject>
+#include <QOpenGLFunctions>
#include <private/qquickitem_p.h>
#include <private/qsgadaptationlayer_p.h>
#include <qsgtextureprovider.h>
diff --git a/src/quick/items/qquicktranslate.cpp b/src/quick/items/qquicktranslate.cpp
index 872fe25a18..3bdcfa752e 100644
--- a/src/quick/items/qquicktranslate.cpp
+++ b/src/quick/items/qquicktranslate.cpp
@@ -434,14 +434,6 @@ void QQuickRotation::setAxis(Qt::Axis axis)
}
}
-class QGraphicsRotation {
-public:
- static inline void projectedRotate(QMatrix4x4 *matrix, qreal angle, qreal x, qreal y, qreal z)
- {
- matrix->projectedRotate(angle, x, y, z);
- }
-};
-
void QQuickRotation::applyTo(QMatrix4x4 *matrix) const
{
Q_D(const QQuickRotation);
@@ -450,7 +442,7 @@ void QQuickRotation::applyTo(QMatrix4x4 *matrix) const
return;
matrix->translate(d->origin);
- QGraphicsRotation::projectedRotate(matrix, d->angle, d->axis.x(), d->axis.y(), d->axis.z());
+ matrix->projectedRotate(d->angle, d->axis.x(), d->axis.y(), d->axis.z());
matrix->translate(-d->origin);
}
diff --git a/src/quick/quick.pro b/src/quick/quick.pro
index 03182d5875..6db2ae884e 100644
--- a/src/quick/quick.pro
+++ b/src/quick/quick.pro
@@ -3,6 +3,8 @@ TARGET = QtQuick
QT = core-private gui-private qml-private qmlmodels-private
qtConfig(qml-network): \
QT_PRIVATE += network
+qtConfig(opengl): \
+ QT_PRIVATE += opengl-private
TRACEPOINT_PROVIDER = $$PWD/qtquick.tracepoints
CONFIG += qt_tracepoints
diff --git a/src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp b/src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp
index 46b2c6386c..b59d490250 100644
--- a/src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp
+++ b/src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp
@@ -43,13 +43,13 @@
#include <QtCore/QElapsedTimer>
#include <QtCore/QtMath>
-#include <QtGui/QOpenGLContext>
+#include <QOpenGLContext>
#include <QtGui/QGuiApplication>
#include <QtGui/QScreen>
#include <QtGui/QSurface>
#include <QtGui/QWindow>
-#include <QtGui/QOpenGLFunctions>
-#include <QtGui/QOpenGLTexture>
+#include <QOpenGLFunctions>
+#include <QOpenGLTexture>
#include <QDebug>
#include <private/qqmlglobal_p.h>
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index 5401401a0e..5310e76dae 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -50,10 +50,10 @@
#include <QtCore/QtNumeric>
#include <QtGui/QGuiApplication>
-#include <QtGui/QOpenGLFramebufferObject>
-#include <QtGui/QOpenGLVertexArrayObject>
-#include <QtGui/QOpenGLFunctions_1_0>
-#include <QtGui/QOpenGLFunctions_3_2_Core>
+#include <QOpenGLFramebufferObject>
+#include <QOpenGLVertexArrayObject>
+#include <QOpenGLFunctions_1_0>
+#include <QOpenGLFunctions_3_2_Core>
#include <private/qnumeric_p.h>
#include <private/qquickprofiler_p.h>
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
index 878b63fc8c..b48220fb8c 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
@@ -62,7 +62,7 @@
#include <QtCore/QBitArray>
#include <QtCore/QStack>
-#include <QtGui/QOpenGLFunctions>
+#include <QOpenGLFunctions>
#include <QtGui/private/qrhi_p.h>
diff --git a/src/quick/scenegraph/qsgdefaultcontext.cpp b/src/quick/scenegraph/qsgdefaultcontext.cpp
index ea01b0a3b4..14a0e8b7ab 100644
--- a/src/quick/scenegraph/qsgdefaultcontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultcontext.cpp
@@ -57,8 +57,8 @@
#endif
#include <QtQuick/private/qsgrhishadereffectnode_p.h>
-#include <QtGui/QOpenGLContext>
-#include <QtGui/QOpenGLFramebufferObject>
+#include <QOpenGLContext>
+#include <QOpenGLFramebufferObject>
#include <QtQuick/private/qquickwindow_p.h>
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h b/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
index 7d2635794d..4ddef9af24 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
@@ -52,7 +52,7 @@
//
#include <qcolor.h>
-#include <QtGui/private/qopengltextureglyphcache_p.h>
+#include <private/qopengltextureglyphcache_p.h>
#include <QtQuick/qsgmaterial.h>
#include <QtQuick/qsgtexture.h>
#include <QtQuick/qsggeometry.h>
diff --git a/src/quick/scenegraph/qsgdefaultrendercontext.cpp b/src/quick/scenegraph/qsgdefaultrendercontext.cpp
index e8c3ac4abb..ae227a0106 100644
--- a/src/quick/scenegraph/qsgdefaultrendercontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultrendercontext.cpp
@@ -40,7 +40,7 @@
#include "qsgdefaultrendercontext_p.h"
#include <QtGui/QGuiApplication>
-#include <QtGui/QOpenGLFramebufferObject>
+#include <QOpenGLFramebufferObject>
#include <QtQuick/private/qsgbatchrenderer_p.h>
#include <QtQuick/private/qsgrenderer_p.h>
diff --git a/src/quick/scenegraph/qsgdefaultspritenode.cpp b/src/quick/scenegraph/qsgdefaultspritenode.cpp
index 6422a252d9..b2af09cc62 100644
--- a/src/quick/scenegraph/qsgdefaultspritenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultspritenode.cpp
@@ -40,7 +40,7 @@
#include "qsgdefaultspritenode_p.h"
#include <QtQuick/QSGMaterial>
-#include <QtGui/QOpenGLShaderProgram>
+#include <QOpenGLShaderProgram>
QT_BEGIN_NAMESPACE
diff --git a/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp
index b6b6f3b057..fc8ec25053 100644
--- a/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp
+++ b/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp
@@ -45,7 +45,7 @@
#include <QtQml/qqmlfile.h>
#include <QtGui/private/qdistancefield_p.h>
-#include <QtGui/private/qopenglcontext_p.h>
+#include <private/qopenglcontext_p.h>
#include <QtQml/private/qqmlglobal_p.h>
#include <qopenglfunctions.h>
#include <qopenglframebufferobject.h>
diff --git a/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h b/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h
index 66d1b52f86..e78e735b6f 100644
--- a/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h
+++ b/src/quick/scenegraph/qsgopengldistancefieldglyphcache_p.h
@@ -56,7 +56,7 @@
#include <qopenglshaderprogram.h>
#include <qopenglbuffer.h>
#include <qopenglvertexarrayobject.h>
-#include <QtGui/private/qopenglengineshadersource_p.h>
+#include <private/qopenglengineshadersource_p.h>
#include <private/qsgareaallocator_p.h>
QT_BEGIN_NAMESPACE
diff --git a/src/quick/scenegraph/qsgopengllayer.cpp b/src/quick/scenegraph/qsgopengllayer.cpp
index ae5032231d..be289aeace 100644
--- a/src/quick/scenegraph/qsgopengllayer.cpp
+++ b/src/quick/scenegraph/qsgopengllayer.cpp
@@ -42,9 +42,9 @@
#include <private/qsgrenderer_p.h>
#include <private/qsgdefaultrendercontext_p.h>
-#include <QtGui/QOpenGLFramebufferObject>
-#include <QtGui/QOpenGLFunctions>
-#include <QtGui/private/qopenglextensions_p.h>
+#include <QOpenGLFramebufferObject>
+#include <QOpenGLFunctions>
+#include <private/qopenglextensions_p.h>
#include <QtQuick/private/qsgdepthstencilbuffer_p.h>
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index 94f15b55d4..c4f6d4457d 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -65,7 +65,7 @@
#include <private/qsgrhishadereffectnode_p.h>
#if QT_CONFIG(opengl)
-#include <QtGui/QOpenGLContext>
+#include <QOpenGLContext>
#if QT_CONFIG(quick_shadereffect)
#include <private/qquickopenglshadereffectnode_p.h>
#endif
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop_p.h b/src/quick/scenegraph/qsgthreadedrenderloop_p.h
index e5e9fa8b48..d805c91d79 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop_p.h
+++ b/src/quick/scenegraph/qsgthreadedrenderloop_p.h
@@ -52,7 +52,7 @@
//
#include <QtCore/QThread>
-#include <QtGui/QOpenGLContext>
+#include <QOpenGLContext>
#include <private/qsgcontext_p.h>
#include "qsgrenderloop_p.h"
diff --git a/src/quick/scenegraph/qsgwindowsrenderloop_p.h b/src/quick/scenegraph/qsgwindowsrenderloop_p.h
index a1188fed8a..4021ddb369 100644
--- a/src/quick/scenegraph/qsgwindowsrenderloop_p.h
+++ b/src/quick/scenegraph/qsgwindowsrenderloop_p.h
@@ -54,7 +54,7 @@
#include <QtCore/QObject>
#include <QtCore/QElapsedTimer>
-#include <QtGui/QOpenGLContext>
+#include <QOpenGLContext>
#include "qsgrenderloop_p.h"
diff --git a/src/quick/scenegraph/util/qsgdepthstencilbuffer_p.h b/src/quick/scenegraph/util/qsgdepthstencilbuffer_p.h
index f7c6923021..10c94a5954 100644
--- a/src/quick/scenegraph/util/qsgdepthstencilbuffer_p.h
+++ b/src/quick/scenegraph/util/qsgdepthstencilbuffer_p.h
@@ -52,8 +52,8 @@
//
#include <QtCore/qsize.h>
-#include <QtGui/private/qopenglcontext_p.h>
-#include <QtGui/private/qopenglextensions_p.h>
+#include <private/qopenglcontext_p.h>
+#include <private/qopenglextensions_p.h>
#include <QtCore/qsharedpointer.h>
#include <QtCore/qhash.h>
diff --git a/src/quick/scenegraph/util/qsgopenglatlastexture.cpp b/src/quick/scenegraph/util/qsgopenglatlastexture.cpp
index 18c72286d1..b445a61940 100644
--- a/src/quick/scenegraph/util/qsgopenglatlastexture.cpp
+++ b/src/quick/scenegraph/util/qsgopenglatlastexture.cpp
@@ -43,9 +43,9 @@
#include <QtCore/QElapsedTimer>
#include <QtCore/QtMath>
-#include <QtGui/QOpenGLContext>
-#include <QtGui/QOpenGLTexture>
-#include <QtGui/QOpenGLFunctions>
+#include <QOpenGLContext>
+#include <QOpenGLTexture>
+#include <QOpenGLFunctions>
#include <QtGui/QGuiApplication>
#include <QtGui/QScreen>
#include <QtGui/QSurface>
diff --git a/src/quick/scenegraph/util/qsgplaintexture.cpp b/src/quick/scenegraph/util/qsgplaintexture.cpp
index f00918bb4e..37dc0f9138 100644
--- a/src/quick/scenegraph/util/qsgplaintexture.cpp
+++ b/src/quick/scenegraph/util/qsgplaintexture.cpp
@@ -45,9 +45,9 @@
#include <QtGui/qguiapplication.h>
#include <QtGui/qpa/qplatformnativeinterface.h>
#if QT_CONFIG(opengl)
-# include <QtGui/qopenglcontext.h>
-# include <QtGui/qopenglfunctions.h>
-# include <QtGui/private/qopengltextureuploader_p.h>
+# include <qopenglcontext.h>
+# include <qopenglfunctions.h>
+# include <private/qopengltextureuploader_p.h>
# include <private/qsgdefaultrendercontext_p.h>
#endif
#include <QtGui/private/qrhi_p.h>
diff --git a/src/quickshapes/qquickshapegenericrenderer.cpp b/src/quickshapes/qquickshapegenericrenderer.cpp
index e0df739987..91716981d8 100644
--- a/src/quickshapes/qquickshapegenericrenderer.cpp
+++ b/src/quickshapes/qquickshapegenericrenderer.cpp
@@ -49,7 +49,7 @@
#if QT_CONFIG(opengl)
#include <QOpenGLContext>
#include <QOffscreenSurface>
-#include <QtGui/private/qopenglextensions_p.h>
+#include <private/qopenglextensions_p.h>
#endif
QT_BEGIN_NAMESPACE
diff --git a/src/quickwidgets/qquickwidget.cpp b/src/quickwidgets/qquickwidget.cpp
index 655923856c..dbb103973c 100644
--- a/src/quickwidgets/qquickwidget.cpp
+++ b/src/quickwidgets/qquickwidget.cpp
@@ -59,9 +59,9 @@
#include <QtGui/qpa/qplatformintegration.h>
#if QT_CONFIG(opengl)
-#include <QtGui/QOpenGLContext>
-#include <QtGui/QOpenGLFunctions>
-#include <QtGui/private/qopenglextensions_p.h>
+#include <QOpenGLContext>
+#include <QOpenGLFunctions>
+#include <private/qopenglextensions_p.h>
#endif
#include <QtGui/QPainter>