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authorGunnar Sletta <gunnar.sletta@digia.com>2012-12-12 20:11:12 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-01-07 10:44:02 +0100
commit077ad5f30446f6b3ccc38cb7f05897566f8e5eb7 (patch)
treedec3a47d3c2589b91299c2cbf975de041ed3b8bd /src
parentb58eb5239452d282b7209784274714b25f530a3c (diff)
Documentation for scene graph examples.
Change-Id: Idb39fc0b6d5e538b90ae8a0b98d9f4d77e1fb617 Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src')
-rw-r--r--src/quick/scenegraph/util/qsgsimplematerial.cpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgsimplematerial.cpp b/src/quick/scenegraph/util/qsgsimplematerial.cpp
index 6267d3ff5c..f91c85af93 100644
--- a/src/quick/scenegraph/util/qsgsimplematerial.cpp
+++ b/src/quick/scenegraph/util/qsgsimplematerial.cpp
@@ -145,6 +145,29 @@
*/
/*!
+ \macro QSG_DECLARE_SIMPLE_SHADER(Shader, State)
+ \relates QSGSimpleMaterialShader
+
+ This macro is used to declare a QSGMaterialType and a \c
+ createMaterial() function for \a Shader with the given \a State.
+ */
+
+/*!
+ \macro QSG_DECLARE_SIMPLE_COMPARABLE_SHADER(Shader, State)
+ \relates QSGSimpleMaterialShader
+
+ This macro is used to declare a QSGMaterialType and a \c
+ createMaterial() function for \a Shader with the given \a State,
+ where the \a State class must define a compare function on the
+ form:
+
+ \code
+ int compare(const State *other) const;
+ \endcode
+*/
+
+
+/*!
\fn char const *const *QSGSimpleMaterialShader::attributeNames() const
\internal
*/